Board Game Taxonomy
Roee Anuar
Israel
Givatayim
Israel
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I am trying to build a taxonomy that describes the different dimensions of boardg ames - using hierarchical breakdown.
I would appreciate any help.
Please take a look at the map in MinMup (requires a PC) or the attached image and suggest additions.
https://drive.google.com/file/d/0B369sEYGzJisQ1RNcHVlb1ppY2M...

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1. Board Game: Diplomacy [Average Rating:7.06 Overall Rank:501]
Tim Moore
United States
Elmhurst
Illinois
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So just started digging into your work so far. Started in the upper right with Cooperation. Here are my thoughts:
1. I would rename "Groups" to "Teams". I think this would give stronger emotional context for the label.
2. "Some cooperation" I thought was a little clunky. I get what you are getting at, but there is probably a more elegant way to state it. How about "Cooperation is an element of play, but win conditions are individual." or something like that.
3. Missing emergent cooperation--which is why I added in Diplomacy. There is one winner, you play individually, but alliances/cooperation comes about through strategic partnerships and tactical maneuvering.

Just a thought to get the conversation started.
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2. Board Game: Too Many Bones [Average Rating:8.56 Overall Rank:332] [Average Rating:8.56 Unranked]
Tim Moore
United States
Elmhurst
Illinois
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As for Player Elimination, I would state more clearly:
1. Players can be eliminated from the game;
2. Players are not eliminated from the game;
3. Players can be eliminated, but rules are included to play from that point forward (either as a new "character/role" or continue as a player against other players).
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3. Board Game: Power Grid [Average Rating:7.92 Overall Rank:28]
Tim Moore
United States
Elmhurst
Illinois
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I think the Turn order gets a little redundant, unless I'm missing something:

What is the difference between "First Player Action" under "First Player Mechanism" vs. "Determined by Action"

I don't think you need the sub-category "First Player Mechanism".

You could have a sub category of "based on game state" vs. "Determined by action". like in Power Grid. Sometimes the turn order is first to last and sometime as last to first.
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4. Board Game: Star Wars: Destiny [Average Rating:7.85 Overall Rank:285]
Tim Moore
United States
Elmhurst
Illinois
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For Starting player "Determined Randomly" and "By Rule" are both the same. The reason rules say "Youngest player" could be to give an advantage to a child, but is more likely, kids like to go first, and this randomly picks that person. You could just as likely say "Whoever bought a piece of clothing most likely to be associated with Steam Punk goes first." It's just random. I would collapse them all into "Random selection".

Star Wars Destiny uses roll the dice and whoever gets the highest sum of numbers showing goes first and gains advantage.

Which brings me to compensation for non-starting players. In my experience, these rules exist to break the advantage of going first. I would more clearly state that. OR, have a category for rules exceptions to balance play.
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