Subverting Convention 3: What do you want out of Battle?
Kolby Reddish
United States
Nampa
Idaho
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Recommend
1 
 Thumb up
 tip
 Hide
This list is part of the Subverting Convention MetaList - The description there reads:
Quote:
I decided to write an article really aimed at people who are not members of the hobby attempting to explain one of the reasons I find board games so interesting. For me, one of the most interesting parts of learning a new game is if that new design subverts my expectations in some way.

So the thought of this article is to use some of these tropes and show the interesting way in which some designer board games have subverted these tropes. Hopefully showing this gets people interested not only in these games, but in the gaming hobby in general because of the interesting things that can be done with the medium.


In convention three, we are examining games that change up the simple battles from games like Risk or Axis and Allies. We are looking for games that sometimes make it advantageous to lose in order to gain some other benefit.

Metalist Here
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Blood Rage [Average Rating:8.08 Overall Rank:21]
Kolby Reddish
United States
Nampa
Idaho
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
The first game I thought of. This game literally has a strategy based completely around losing battles repeatedly and gaining from it. Look forward to seeing how Rising Sun has added to this idea but I'm not putting it on here since I personally have not played it yet.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Cthulhu Wars [Average Rating:8.02 Overall Rank:222] [Average Rating:8.02 Unranked]
Kolby Reddish
United States
Nampa
Idaho
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
The interesting thing about Cthulhu Wars is all of the asymmetry between the factions. Some of the factions have incentives to lose particular battles. Cthulhu, for example, wants his god to die so that it can be resummoned for points.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Cry Havoc [Average Rating:7.44 Overall Rank:358]
Kolby Reddish
United States
Nampa
Idaho
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
While I absolutely despised this game -

I thought the side board for battle was a cool take. It required you to choose what you wanted to focus on and gave even the loser benefits very often.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Kemet [Average Rating:7.76 Overall Rank:77]
Kolby Reddish
United States
Nampa
Idaho
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
In Kemet, players fight using a hand of battle cards. Each card has several different stats on it. Sometimes, players may just seek out a fight to kill the enemy's troops while other times they may want to outlast and defend and most of the time they would like to win the battle for a victory point (if on offense). This makes battle very interesting.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Dune [Average Rating:7.62 Overall Rank:216]
Kolby Reddish
United States
Nampa
Idaho
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Feel kind of odd putting this one here, but the rules of Dune provide that only two factions can occupy a single space and fight in that region each round. As such, it is often necessary for one player to move into an area simply to lose a battle just to keep another player from moving there and being able to take the territory needed to win.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Friday [Average Rating:7.22 Overall Rank:302]
Russ Williams
Poland
Wrocław
Dolny Śląsk
flag msg tools
designer
badge
Avatar
mbmbmb
Friday is the first example which comes immediately to my mind. It's a deckbuilding game, and you draw cards to fight battles. If you lose a battle, you lose life points - but doing so lets you destroy some of the cards you drew, which is good, since you start with a deck of mostly crappy bad cards.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Pax Renaissance [Average Rating:8.11 Overall Rank:638]
Brent Celmins
United States
Chandler
Arizona
flag msg tools
badge
Avatar
mbmbmb
Maybe you want that Conspiracy to succeed in Byzantium. Or maybe you just want to destabilize the region because you want to hold a vote to flip it to a Republic later on.


Pax Renaissance is a great example of being the money behind the scenes of the battles and wars. It's almost like playing the Iron Bank, in a way.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Cosmic Encounter [Average Rating:6.93 Overall Rank:801]
Dave VanderArk
United States
Coopersville
Michigan
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
You can totally win this game by losing every conflict...provided you have the right alien power
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.