Scott's PnP Builds of Minor Significance
Scott Allen
United States
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IL
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Not quite JV's PnP Extravaganza, but sort of inspired by Janine's excellent work.

This is really more of my diary of PnP builds that I am pleased with for one reason or another.

I won't go into great detail on my build processes, because they are fairly straightforward. I'll just highlight what I liked about the build, or what I tried new, or what I learned from the build.

I've got 6 or 8 or 10 builds in mind now that I will try to add over the next few days, and then add others as I build them.
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1. Board Game: A Wanderer in the Forest of Wyr [Average Rating:5.84 Unranked]
Scott Allen
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This is a Todd Sanders PnP design that he released with little fanfare on his "Current Projects" thread a couple years ago.

This is a very simple PnP build: 1 page, plus a handful of cubes and a standard deck of playing cards. What is significant for me, is this was my first print and play build ever.



Another significant point is that months after my first build, I created custom cards for the game (available with Todd's blessing on the BGG game files page and TheGameCrafter.com) . The game uses standard playing cards, but it's a little clunky because you need to consult the instructions to decipher meanings of certain cards. This was a very rewarding challenge for me as not a graphic designer. They are not perfect by any means, but I am pleased with them.





Useless fact: It appears that I submitted over half of the images on the BGG game page for this game (5 of 8).

This is a simple, but well designed small game that has a special place in my gaming heart, since it was my first PnP build.


 
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2. Board Game: Iron Infantry [Average Rating:0.00 Unranked]
Scott Allen
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As a hobbyist game designer, BGG design contests are a great outlet that gives me design challenges, AND an audience for my games. My 3 favorite BGG design contests are:
- the Solitaire PnP design contest
- the 9 Card Nanogame contest, and
- the Mint Tin contest

The first design contest I entered (I believe) was the Mint Tin contest in 2015. The first of two entries of mine in that contest was this game, a small dice chucker wargame playable on a chessboard.

The game pieces and instructions all fit on one letter size page.


I mounted the playing pieces on 1" square plastic "math tiles" to give them a nice beefy feel.


Here is the game, along with my second (mediocre) entry "Allied Bomber Run":


Game in action using a board I mounted onto a cardboard backer:


Chris Hansen was a guest judge for the contest and he liked the game.
Chris said: "#3 Iron Infantry - This is a simple wargame but it works very well. The game almost has an old school Avalon Hill feel. The graphic design works great and makes it a very visually appealing wargame."


 
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3. Board Game: Hauling Astronauts [Average Rating:5.74 Unranked]
Scott Allen
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This was another contest entry, and what is significant here is that someone with much more skill that I have created much improved art for the game. Thanks Marianne Waage.

This was a one page design, so what I did for the build was have it printed in vibrant color as an 8"x10" photo for a couple bucks at Walgreens. I then mounted that to cardboard backer with 3M Super 77 adhesive, cut, then rounded the corners with a wood carving gouge.

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4. Board Game: The Thief in the Forest of Wyr [Average Rating:7.79 Unranked]
Scott Allen
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Another Todd Sanders game, and another game from his Forest of Wyr.

Nothing really special about the game build itself, it's just a deck of 54 (I think) cards. The minor significance here is that I discovered that the sleeved cards fit perfectly in an old iPhone 5 box. So, I did some basic graphics manipulation to create a box cover:


Then, made the custom game box:




I think this game is in the top 3 for me for graphic design. I just really like the look of the cards.
 
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5. Board Game: Maquis [Average Rating:7.10 Overall Rank:3008]
Scott Allen
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Math tiles and a custom box for this one.



This is a great solo, worker placement, PnP game.



I really like using the math tiles to beef up the pieces. The yellow ones worked fine for visibility, but the darker tiles - using clear sticker paper - mean lower contrast that I'm not real happy with.

 
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6. Board Game: Pocket Landship [Average Rating:7.40 Overall Rank:5817]
Scott Allen
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This is a small game:
- 9 cards
- 4 D6 dice
- 9 tracking cubes

So, the significant part of this build is the box. It started life as a gift card tin box. So, I just adjusted the cover image to size, printed it onto sticker paper, sprayed the sticker with a couple coats of satin finish clear acrylic.





 
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7. Board Game: Highlands [Average Rating:7.73 Unranked]
Scott Allen
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This is a game I created for the 2017 Solitaire PnP Contest. I wanted to use chessmen for playing pieces, specifically Lewis chessmen. So, I spent more money on the Lewis chess set than I have on most games I buy - so I could use 12 of the 32 pieces.

Janine Viglietti
United States
Tonawanda
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created the board and card art for this game, and I really like it. For my mini chess pieces, I deconstructed Janine's board art and recreated an 11"x14" board. I printed the board onto linen finish card paper, then mounted that on black chipboard to create the game board.



Then, also thanks to Janine, I used this cool box for the game box:





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8. Board Game: Scythe [Average Rating:8.30 Overall Rank:7]
Scott Allen
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I saw on the Scythe thread someone had created a 2 player board. I liked that because to Scythe takes so much table space to play. So, I decided to build the board for my Scythe solo adventures.






 
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