Life as a new board game group member...November 2017
Christine Harrison
United Kingdom
Hertfordshire
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I've mostly opted to play a mix of games this month, rather than focus on a few heavier ones. As a consequence, November has been a record breaking month with more games played than any other month so far! Also, a contender for my new favourite game has emerged in the form of Orleans (sorry Castles of Burgundy). But I can't make my mind up which I prefer most without a few more plays of Orleans. To that end, a rather exciting looking DLP box from Germany was delivered the other day, but my husband has stowed it in the spare room and tells me I'm not to open it until my birthday. That's okay, I am a very patient person.
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1. Board Game: Evolution [Average Rating:7.24 Overall Rank:326]
Christine Harrison
United Kingdom
Hertfordshire
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1st November 2017

This game is all about survival of the fittest! It's not looking good for me then, I have only just recovered my voice following a bout of laryngitis or something, and I'm still plagued by the after effects. Fortunately for my husband, he is away on business so has not caught my cold, but he has had his eye on this game (being a biologist type) and he's going to be sorry to have missed tonight.

This is essentially a card game and we are developing species with varying traits to ensure their survival. At the end of each round they also need feeding. Herbivores generally feed from the central watering hole. Carnivores feed off...well the other players' species. I've had some reservations about letting my husband buy the Climate edition of this as the whole thing seems quite take that, but it's good to try out the base game this evening. I decide to try and embrace it, and make my first species a carnivore. It spends some time eating the population of others but it's not long for this world when a bigger, hungrier predator comes along and finishes it off. I revert to developing herbivores, with lots of defensive traits, but only manage to keep one of them alive till the end of the game.

It's not a great end game score for me, but I did like the theme more than I thought I would. I'm not sure how it would play with two, but perhaps we can try this again one evening when my husband is back to see what he thinks.
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2. Board Game: For Sale [Average Rating:7.22 Overall Rank:261]
Christine Harrison
United Kingdom
Hertfordshire
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1st November 2017

This one comes out fairly frequently and it always goes down well. We are playing with an Iello foreign language copy but that doesn't affect the play. The cards are slimmer with smarter artwork, which is appreciated by all of us who have played the other version. I fair better at property management than I do at keeping my species alive, but this is a game that I always enjoy playing regardless of the outcome.
 
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3. Board Game: Clubs [Average Rating:6.58 Overall Rank:2425]
Christine Harrison
United Kingdom
Hertfordshire
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1st November 2017

This is a trick taking game where only the clubs you win in a hand score you any points. There are also bonus points for getting rid of your entire hand as quickly as possible. It takes my fuzzy brain a whole game to get my head around the playing rules, and I learn the hard way that allowing myself to be left with a one in my hand is not very sensible. I resolve to do better. I manage to avoid scoring zero points in the next two rounds so I am happy with that. I quite enjoy a few of these quicker games from time to time.
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4. Board Game: 6 nimmt! [Average Rating:6.89 Overall Rank:574]
Christine Harrison
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Hertfordshire
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8th November 2017

Knowing how popular this one is as a filler game, I am surprised I have not played it already. Each round, we are all trying to lay a card from our hand to one of the four preset rows. Your card has to be higher than the previous number in a row, but if there are more than five cards in the row already, you end up claiming those cards. Each card is printed with a score, and unfortunately every score is negative. When players have played all the cards from their hand the game is over and the person with the highest score wins. We play two quick games of this and I manage to come in somewhere in the middle both times. My husband manages to pick up no cards, both times, although he shares his victory with another player in the first game.
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5. Board Game: Pandemic [Average Rating:7.66 Overall Rank:73]
Christine Harrison
United Kingdom
Hertfordshire
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8th November 2017

We split into two tables, three of us take on Pandemic, whilst the other four are trying out Clans of Caledonia, a kickstarter delivered this week. Back on my table we are playing with the virulent strain variant from the On the Brink expansion. I have an old copy of pandemic, which the other folks have not seen before. There are a few jokes about how the art budget must have been increased for Legacy... but I'm sentimental about it - this here copy has introduced many friends and family to the wonder that is co-op gaming.

As ever with Pandemic, things start off okay, and then get bad pretty quickly. Yellow emerges as our virulent strain, but we also have a bit of problem occurring over in the black cubes. We do manage to cure blue, but we are killed off by the virulent strain when it evolves and becomes too quick for us. We resolve to play again, and we are joined by a late fourth player. Once again, yellow is virulent, and once again we fail. The second time we got a lot closer to victory, delivering some of the Pandemic tension that we all know and love.
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6. Board Game: Codenames [Average Rating:7.80 Overall Rank:43] [Average Rating:7.80 Unranked]
Christine Harrison
United Kingdom
Hertfordshire
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8th November 2017

The Clans are locked in to a fierce economic battle and so our table grabs a quick party game to carry on with. One of our four is joining us for the first time tonight and has the misfortune to be paired with me. He suggests 'trousers two' and I completely fail to see the word 'suit' staring back at me from the middle of the board. The other team get lucky with four correct answers off one clue. But this balances out in our second game when I become one of the spy masters and am able to offer animal for four. In the end its one game a piece per team.

Interestingly we get to see the use of the expert clue where a word is presented alongside the number zero. I'm told afterwards this offers unlimited guesses, and can be used to warn someone away from a word. Unfortunately I didn't know this at the time when my partner offered it, and I was unsure if it was a warning or an invitation on our last go to try and guess as many as possible. Erm, so we hit the assassin, opps. Never mind, as I had already missed suit the chances of winning were slim anyway....
 
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7. Board Game: Sushi Go Party! [Average Rating:7.59 Overall Rank:145]
Christine Harrison
United Kingdom
Hertfordshire
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8th November 2017

The last game of the night! The Clans are still competing on the other table, and we have dropped down to three people again. Sushi Go party is suggested and I am keen to see how this differs from regular Sushi Go which is the only copy I have played before. I am thankful to see there is a scoring board as remembering my score from one round to the next has proved problematic in the past! It takes a little bit more setting up than regular sushi go, and there are a few new combinations to get my head round but it really doesn't take long at all before we are drafting and building up our sushi cards. This brings us neatly to the end of the night and I retrieve my husband from the Clan table to head on home. Another excellent week as always.
 
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8. Board Game: Spyfall [Average Rating:7.08 Overall Rank:387] [Average Rating:7.08 Unranked]
Christine Harrison
United Kingdom
Hertfordshire
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15th November 2017

Tonight we are seven and we turn our minds to this social deduction game to start the evening. I've played this once before and remember being a bit overwhelmed by all the different locations. But when it comes out again this evening I am better prepared and feel much more able to engage with the game. Plus, my curse is finally broken, and I am not the spy! First I am a space tourist, and in the second round I'm a customer in a supermarket. As a group we correctly guess the spy once, and completely miss guess in the other round. I've decided I like this game more than I first thought.
 
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9. Board Game: Orléans [Average Rating:8.08 Overall Rank:27]
Christine Harrison
United Kingdom
Hertfordshire
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15th November 2017

I am really pleased to see this game hiding in one of the bags of another group member. It's been on my want to play list for some time, and with Christmas approaching, my husband and I were recently costing up the different versions to see if it was worth taking a risk on it as a gift -with out actually having played it. But that dilemma is no more, as three of us sit down to play it this evening.

I like games where there is a bit of choice about what strategy you pursue and I don't mind a small chance element if it is present, e.g. Castles of Burgundy, and Orleans seems to fit very nicely into that description. It takes a good half an hour to go through the rules, but once we get going it flows well and it feels fairly intuitive. When I'm learning a game for the first time I don't really concern myself too much with the best approach and I'm mainly keen to get a feel for the mechanics and what might work well with what - which inevitably means making a few poor decisions along the way. My husband on the other hand is very good at seeing optimal strategies, and playing them, even when he only learnt the rules five minutes ago.

I really enjoy the bag building nature of the game, although my bag gets flooded with scholars, and I end up having to remove a lot of them after racing up the manuscripts track. I also spend some time travelling around collecting resources (which reminds me strongly of the game Village, which I also enjoy a lot). At the end of the night the scores are pretty close, my husband has won with 105, but I've secured a respectable 93 for second place. I think we will definitely be proceeding with the purchase of this!
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10. Board Game: Dogs [Average Rating:7.26 Overall Rank:3197]
Christine Harrison
United Kingdom
Hertfordshire
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22nd November 2017

There are some nights where I am in the mood for games, but not for long games. We are only half way through the working week, but it's been pretty frantic so far and I know before we leave the house that I won't make it through the rules explanation of anything too complicated. Fortunately it seems others feel the same way. As my husband sits down on the other table to learn Great Western Trail, I settle in for an evening of lighter games.

First up is Dogs. Driving round picking up strays and returning them to your animal shelter sounds apt for my present level of cognitive function. Our teacher for this games warns us that if we pick up too many we are going to struggle to feed them or house them and that doesn't sound good at all. So I play pretty conservatively, and come in third place of four. It's a fun little game, with more depth to it than it first seems, and as it is something I would never stop to pick up and play myself I'm pleased to have had the opportunity to try this out tonight.
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11. Board Game: Kokoro: Avenue of the Kodama [Average Rating:6.99 Overall Rank:2168]
Christine Harrison
United Kingdom
Hertfordshire
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22nd November 2017

Next up is a puzzle game. We are each given a whiteboard, representing an ancient forest with several sanctuaries on it, and marker pen. There are five rounds and during each round directional route cards are turned up which we need to place (i.e. draw) on our board. At the end of each round, one of the sanctuaries is scored for how many routes running through it have scoring features along them. This is from the same family as Kodama the Tree Spirits, which I wasn't really enamored with, so I am not sure what to expect. I'm pleased to say this is much more fun, and I am fascinated that despite all having the same board, and being given the same route components, our final maps are so varied. That's reflected in the scores to, which range from 14 - 61!
 
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12. Board Game: Age of War [Average Rating:6.43 Overall Rank:1455]
Christine Harrison
United Kingdom
Hertfordshire
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22nd November 2017

One of the things I love about board games night is that I get to try games I would never usually consider. We've already had Dogs this evening, and now we are trying Age of War. With a name like that I wouldn't even bother to pick up the box and read the back. But it turns out it's a quick dice rolling game to claim Japanese castles. I manage to complete a set of yellow castles, without anyone stealing any and decide that this must count as success, even if it isn't enough points to win. Overall, it is a lot of fun and one I wouldn't hesitate to play again.
 
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13. Board Game: Tsuro [Average Rating:6.69 Overall Rank:773]
Christine Harrison
United Kingdom
Hertfordshire
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22nd November 2017

Everyone likes a quick game of Tsuro. Last time I played this version there were eight of us and it was pretty chaotic. It's great to have the opportunity to try it with four. There's more planning and I feel like I am able to make more considered choices. We play two rounds of this and both of them finish with my splat out at the side of the board.
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14. Board Game: Star Fluxx [Average Rating:6.39 Overall Rank:1716]
Christine Harrison
United Kingdom
Hertfordshire
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One of our number leaves, but Great Western Trail is still in progress on the other table. So we have a go at Star Fluxx. As I am explaining the rules I'm told I'm not really selling it...and I'm not...I've just told them if I can't successfully off load this game on to a friend's children it will probably end up being free to any good home. But I do hastily add that it is an ideal game when waiting for one's husband to finish cattle ranching.... I'm not a massive fan of the big rule twists in this, it is too chaotic, and I don't really like the creepers. Plus the goals often feel so random that it feels like the game is playing itself rather than the players. The game lasts about 10 or 15 minutes so we are spared the long slog for the perfect combination of cards to present themselves. I'm told by another player that Maths Fluxx is rumored to be much more enjoyable and maybe one day we will get to test that statement.
 
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15. Board Game: Camel Up [Average Rating:7.09 Overall Rank:379]
Christine Harrison
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Hertfordshire
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29th November 2017

What a month for games! There have been five Wednesday's in November and I have made it out to board games on each and every one. Hence this list has gotten rather long. Tonight, I am saddened to learn that one of our core members has decided to move up North (and in truth I'm a bit jealous too) but he isn't going just yet so there are a few more weeks for us all to play games. Better make each and every one count.

We are initially seven, and we squeeze around one table to start the evening with Camel Up. There is less space tonight as the pub is having to accommodate the Christmas tree in our usual corner. I've only played the card version of Camel Up before, and I'm keen to try the board version. I'm feeling good about the green camel and support it's progression throughout. But we have all under estimated the white camel, who doesn't win, but does a stellar job of not coming in last place. I really like this little betting game and could see it going down well with my family at Christmas.
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16. Board Game: Thurn and Taxis [Average Rating:7.12 Overall Rank:349]
Christine Harrison
United Kingdom
Hertfordshire
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29th November 2017]

We drop down to six players and split into two tables of three. I've volunteered to teach Thurn and Taxis, having sold it to folks as being very similar to Ticket to Ride. My husband and I were a bit slow to hop on the Ticket to Ride train, we owned this first and because of the similarity we didn't initially take the plunge. Having played a few TtR maps now, there is defiantly room for both in our life.

Although I've played Thurn and Taxis numerous times, I'm really not sure that I've ever played it with more than two. I am very curious to see how it will play with three. We are just sticking to the base game - because I can't remember the expansion rules - but for the most part it is much the same. The competition for the city cards is slightly increased but it isn't so tense that multiple routes are floundering. A few routes are closed prematurely, but for the most part I find I am able to make the routes I wish. In the end my previous experience is not enough to win the game, but I've really enjoyed the journey and collected many points along the way.
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17. Board Game: Biblios [Average Rating:7.23 Overall Rank:288]
Christine Harrison
United Kingdom
Hertfordshire
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29th November 2017

This one has been out recently, but the other table are busy playing Nippon and are clearly going to be a while. So back on our table we jump into the world of monastic manuscripts and forbidden tomes. There doesn't seem to be much money in this game and I don't pick up very much during the first phase of the game. This makes it hard for me to purchase much in the second half of the game, and I only really manage to pick up a few browns and a lot of low scoring greens. That is enough to win these dice, but the others have known from the start that I am after brown and have reduced the accompanying dice points to a miserly two. Our Biblios newbie very convincingly wins the game.
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18. Board Game: Wizard [Average Rating:6.90 Overall Rank:673]
Christine Harrison
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Hertfordshire
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29th November 2017
We finish our night with this trick taking game. It's quite an old game, but we are playing with an interesting anniversary edition with what can only be described as 'curious' artwork. It's a talking point if nothing else. The idea here is to estimate how many tricks you think you will win in each round. If you are right, you get 20 points, plus 10 for each trick you win. If you are wrong, you loose 10 points for every trick different to your original estimate. We start the first round with one card each, and each round our hand size increases by one.

I forget how many rounds we got up to, maybe 12 or so, but making sensible win estimates turns out to be easier than I think it is going to be. That said, I start off with a strong positive score, and end up rather negative. A correct estimate later in the game is worth a lot of points and I don't quite manage to arrive at my exact guesses in the later rounds. Regardless, it is a very engaging game and I'd definitely play again.
 
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