Games that you'd like to play...if you could come up with good houserules to fix problems with
Brian M
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Thornton
Colorado
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For games that you'd really like to play for some reason, but are kept from playing by some key flaw that's not easy to fix.

Who knows, maybe someone will have an idea for how to fix it!

Wanting variants for different player counts is perfectly appropriate for this list.
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1. Board Game: A Touch of Evil: The Supernatural Game [Average Rating:6.98 Overall Rank:733]
Brian M
United States
Thornton
Colorado
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There's some fun stuff here, but also some major flaws, especially in co-op play. There's no "direction" to the game; players just sort of wander around at random.

Want:

* More meat and direction to the main part of the game.
* Better rules for the elder's secrets, which as written don't really work in co-op mode.
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2. Board Game: Monsterpocalypse [Average Rating:7.22 Overall Rank:1385] [Average Rating:7.22 Unranked]
Brian M
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Thornton
Colorado
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Great miniatures, great gameplay overall...but keeping track of all those special abilities, which are just references by tiny icons on the figure, is a huge pain. Even reference cards (which are a ton of work to find and print all of) are still awkward.

Want:

* Could this game be revised to have much simpler abilities and still keep a lot of the flavor? I think so, but doing so seems like a daunting task.
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3. Board Game: Quarriors! [Average Rating:6.79 Overall Rank:686] [Average Rating:6.79 Unranked]
Brian M
United States
Thornton
Colorado
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All these cool dice are so fun, but the game has some major problems. Playing with the advanced 'Cull to score' removes several problems, but really downgrades a lot of the actual getting to "build" your bag. And some cards don't work well when you can't cull basic dice at all. Numerous dice simply don't work - including most of the 'corrupted' cards.

Want:

* A good compromise between the normal rules and the advanced rules that works well.

Needs:

* Fixes for a bunch of cards.
* A better way of doing corrupted quiddity.
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4. Board Game: The Others [Average Rating:7.57 Overall Rank:577]
Brian M
United States
Thornton
Colorado
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Pretty cool game, but I'm really not fond of 1 vs. all games, and this has all the typical problems of such games (way more for the '1' player to do, for example).

Want:

* A co-op variant for it!
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5. Board Game: Blood Rage: Kickstarter Exclusives [Average Rating:8.20 Unranked] [Average Rating:8.20 Unranked]
Brian M
United States
Thornton
Colorado
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No problem with the game on the whole. Just one figure...

Fenrir is the coolest miniature in the game, but he really messes up the entire Ragnarok mechanic. Needs a fix!

Want:

* A good houserule to make Fenrir more playable.
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6. Board Game: Age of Mythology: The Boardgame [Average Rating:6.15 Overall Rank:2485]
Brian M
United States
Thornton
Colorado
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Neat mechanics for gathering resources, building stuff, recruiting different troops...and then you get to the combat mechanics which are a real slog of rock/paper/scissor based combat. Ugh. I've seen some variants, but more are fairly complicated.

Want:

* A new combat system!
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7. Board Game: Alchemy of Askrias [Average Rating:1.33 Unranked]
Brian M
United States
Thornton
Colorado
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The dice and tiles are pretty cool. If only there was a functional game to go with them.

Needs:

* A whole new game!
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8. Board Game: Arcadia Quest [Average Rating:7.90 Overall Rank:86] [Average Rating:7.90 Unranked]
Brian M
United States
Thornton
Colorado
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The quests and leveling up your characters is fun...up until the final concluding quests, which is a frustrating, king-makery bore. Ugh.

Want:

* A redone final quest.

* Or a co-op variant!
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9. Board Game: Betrayal at House on the Hill [Average Rating:7.11 Overall Rank:422]
Brian M
United States
Thornton
Colorado
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About 1/4 of the time, this game gives a really fun experience. The other 3/4, the haunt winds up with only one player that can actually do anything while the others sort of just blunder around meaninglessly, and the "thing" the one player can do is usually just keep rolling dice and hope to roll better than the opponent.

Need:

* Totally rewritten haunts, or maybe rules, to make it fun for everyone.

Want:

* For 2 players, a co-op variant.
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10. Board Game: Mansions of Madness [Average Rating:7.36 Overall Rank:258] [Average Rating:7.36 Unranked]
Brian M
United States
Thornton
Colorado
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Cool minis...cool boards...but such a huge drag of set-up time. And 1 vs. all. Would be much better as a co-op. And no, I don't mean as a video game.
It would also be better if combat wasn't so clunky. And if so much of the gameplay wasn't "keeper plays a nasty card on you, roll to resist".

OK, I guess I just want a new game using the same pieces.
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11. Board Game: Last Night on Earth: The Zombie Game [Average Rating:7.00 Overall Rank:533] [Average Rating:7.00 Unranked]
Brian M
United States
Thornton
Colorado
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Not a bad game, but I want a co-op variant, especially for playing with just 2 players!

Want:

* Co-op variant.
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12. Board Game: Goblins, Inc. [Average Rating:6.48 Overall Rank:2308]
Brian M
United States
Thornton
Colorado
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I like the mech building. I like the silly combat. But the victory conditions are seriously non-functional. While teammates don't get the same score, they will usually get a close score. Since each player teams with each other player once, this means that you wind up with players who have lost past rounds teamed with players who have won past rounds; since they are likely to get similar scores, the player who is behind can't do well without their current teammate also doing well.

Want:

* A better scoring system!
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13. Board Game: Zombie 15' [Average Rating:6.95 Overall Rank:1183]
Brian M
United States
Thornton
Colorado
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Fun little 15 minute co-op...except setup takes almost as long. If the tiles had been better designed, this wouldn't be an issue, but as is I'm really not sure there's a good way to get around this.

Want:

* Fast set-up time!
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14. Board Game: Galaxy Defenders [Average Rating:7.48 Overall Rank:874]
Brian M
United States
Thornton
Colorado
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Cool game, but the campaign "leveling" system is awkward and random.

Want:

* Better leveling/equipment gaining system.
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15. Board Game: Sentinel Tactics: The Flame of Freedom [Average Rating:6.85 Overall Rank:2138] [Average Rating:6.85 Unranked]
Brian M
United States
Thornton
Colorado
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Core system isn't bad, but neither mode seems to work; scenarios have strange teams (not fun) and often are badly balanced. Skirmish mode leaves out a lot of interesting game elements, like minions.

Want:

* A good play variant.

* Some balancing for 2 action heroes, who seem badly underpowered.
 
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16. Board Game: World of Warcraft: The Boardgame [Average Rating:6.62 Overall Rank:1159]
Brian M
United States
Thornton
Colorado
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Lot of cool stuff about this game, but you've got two teams playing a game with minimal interaction, leading to a ton of downtime. This SO needs a co-op variant.

Want:

* Co-op variant
 
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17. Board Game: Vanished Planet [Average Rating:5.86 Overall Rank:6161]
Brian M
United States
Thornton
Colorado
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Basically a fun co-op, but all the resource juggling is very fiddly.

Want:

* Streamlined resource management.
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18. Board Game: Legendary: A Marvel Deck Building Game [Average Rating:7.62 Overall Rank:123] [Average Rating:7.62 Unranked]
Kirk K

New Kensington
Pennsylvania
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1) Initial set up is way to random; the game can be either a boring cakewalk or an unbeatable slog depending on the card draws.

2) The "co-op (but not really)" style has never sat well with me

What's needed:

1) A scenario/campaign book with predetermined set up for each game.

2) Definitive co-op or competitive rules (which could perhaps change based on the scenarios mentioned above).
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