Wargames on your table - December 2017
James
United Kingdom
Sheffield
South Yorkshire
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Hello friends! For the final time this year, it's time to ask the eternal question: What wargames are on your table this month? As usual, it doesn't matter if it's solo or opposed, online or face-to-face, hex & counter or cubes & cards. If you can crush your enemies, we want to hear about it.

According to the aggregator we have played 1530 games between us so far this year. Not bad, not bad at all. High fives all round. This list is still my favourite part of BGG, so many thanks to you all for continuing to make it so rad.

Now, get off my lawn.


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76. Board Game: Mare Nostrum [Average Rating:6.84 Overall Rank:11837]
Board Game: Mare Nostrum
Paolo Desalvo
Italy
Country side area north of Rome
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In November with Bruno Moscetti/bruno1968 we declared ended our Imperium: Empires in Conflict – Worlds in the Balance campaign, of which I should report in October and November geeklists. At that point Bruno wanted to try Mare Nostrum, but we had to solve the problem of managing the two 22" x 34" maps, that once joined create a 22" x 68" map
Board Game: Mare Nostrum
The game's two 22"x34" maps requires a long table

But then you have to store in the period between the gaming sessions, and this was solved once that Bruno applied the solution I suggested to him.
Board Game: Mare Nostrum
The way we set aside the two maps between game sessions

At this point we could start studying the game and I had to open the thread
Historical mistakes in the counters to point out some details.

Anyway this didn't stop us and we started the first game, a game in which we had no experience at all.
Board Game: Mare Nostrum
The end of the first turn in the first game

The first game lasted till the turn of October 1941, when we decided that our starting deployments were so fool that it was much better to start again, but this will be reported with the evolution of this second try. In these two first games I took the Axis and Bruno the Allied.
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Board Game: Steel Wolves: The German Submarine Campaign Against Allied Shipping – Vol 1
Received the german version of this game today. Clipping counters and reading rules is on my to-do list for tonight.
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78. Board Game: Wing Leader: Supremacy 1943-1945 [Average Rating:8.23 Overall Rank:3377]
Board Game: Wing Leader: Supremacy 1943-1945
Not usually an air game player, but the "side scroller" view intrigued me.

I have played the first scenario to learn the mechanics and I am about to start scenario S02, which looks to have a bit more interest.

I am very much enjoying what I see in the Wing Leader system so far.

Here are some photos (it really is on my table):

From gallery of Malcolm C


From gallery of Malcolm C


From gallery of Malcolm C
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79. Board Game: Greek Tragedy [Average Rating:6.25 Overall Rank:13033]
Board Game: Greek Tragedy
Alita The Heretic
United States
Buckley
United States
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From gallery of Alita99


I've been trying to get rid of this game for awhile on the pay-it-forward list...to no avail.

So I decided to break it out and just play it, at least once, before trying to move it again...

Historical setup - -
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80. Board Game: Stonewall's Sword: The Battle of Cedar Mountain [Average Rating:8.07 Overall Rank:5056]
Board Game: Stonewall's Sword: The Battle of Cedar Mountain
James
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Sheffield
South Yorkshire
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Board Game: Stonewall's Sword: The Battle of Cedar Mountain


Following Thunder in the Ozarks, I felt to compelled to have a quick blast of Stonewall's Sword. It just made me want bigger battles in this system.
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81. Board Game: Clash of Monarchs [Average Rating:7.13 Overall Rank:3826]
Board Game: Clash of Monarchs
Tim Korchnoi
United States
Richmond
Virginia
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Looking forward to giving this a try with the Stukajoe solo CDG method for the other powers while I play Prussia. I've been reading a biography of Frederick for the last month and he was a really interesting man. I've enjoyed revisiting the old AH Frederick the Great: The Campaigns of The Soldier King so I'll be curios to see this take on the conflict especially given how much I've learned about the raid operations from the book I have been reading which I did not know were so significant until now.
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82. Board Game: Commands & Colors: Napoleonics [Average Rating:7.99 Overall Rank:367]
Board Game: Commands & Colors: Napoleonics
Magister Ludi
Australia
Fremantle
Western Australia
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Had my first game of this during the week. Quite a different feel from ancients but with few different tweaks seen a to capture Napoleonic tactics. Rolica was first up and I took the French. I managed to use my two cavalry units to delay the British attack, but they prevailed in the end although pretty close at 5 banners to 4

From gallery of Aussie550
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83. Board Game: Paul Koenig's The Bulge: 6th Panzer Army [Average Rating:7.14 Overall Rank:8844]
Board Game: Paul Koenig's The Bulge: 6th Panzer Army
Jan van der Laan
Netherlands
Leeuwarden
Friesland
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In commemoration of this day exactly 73 years ago. I had to choose between FAB: The Bulge, Bitter Woods (Fourth Edition), Enemy Action: Ardennes, Axis & Allies: Battle of the Bulge, Bastogne: Screaming Eagles Under Siege 18-27 Dec' 44 and Bulge 20. Tough decision indeed but this small footprint VPG game was the winner for this year.
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84. Board Game: No Peace Without Spain! The War of the Spanish Succession 1702-1713 [Average Rating:7.66 Overall Rank:3710] [Average Rating:7.66 Unranked]
Board Game: No Peace Without Spain! The War of the Spanish Succession 1702-1713
Tim Korchnoi
United States
Richmond
Virginia
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Continuing on my Dawn of Modern Warfare/Napoleonic binge (1600-1815) I've decided to try this out. I bought it some time ago but it never reached the table. There have been several good reviews (and comments) by people whose opinion I respect, so my curiosity is piqued (to quote Calvin )

So far I like how direct the rules are and the action cards system looks interesting although I am not sure just yet how I will address that for solitaire play but it doesn't look like an earth shattering obstacle.
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85. Board Game: War and Peace [Average Rating:6.68 Overall Rank:2642]
Board Game: War and Peace
Christmas time has arrived! Time to play one of these old favorites

From gallery of Hemsh


The War of Liberation 1813.
Maybe some of those old grognards playing AH games The General V17-#1 introduced an almost perfect plan, the shogun strategy. I have decided to use Joseph. B alternate deployment /thread/1518980/1813-scenario-piece-cake-win-french-shotgun-...]
From gallery of Hemsh


The cavalry units east of Leipzig and Dresden prevent this "non-historical" result

From gallery of Hemsh
From gallery of Hemsh

The French start strong but the moment Austria becomes active the Danube theater turns into Nappy soft belly.
From gallery of Hemsh


It is also a race against time, French reinforcements from Italy under Murat against Austria and Sweden mobilization. The Russians too must protect their supply lines back to mother Russia in order to prevent being unsupplied

In the game though superior French leadership gives them an edge, an important one indeed
From gallery of Hemsh

The non official Consolidated Fourth Edition Rulebook introduces the possibility of sending Marshall Soult to Spain following the French defeat at Vittoria.
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86. Board Game: Paratroop [Average Rating:6.08 Overall Rank:9184]
Board Game: Paratroop
Jon Quinn
United States
Bradley
Illinois
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Steven Goodknecht
United States
Bourbonnais
Illinois
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and I played

Red Devils: The Massacre of the Gallant. This is one of four games in Paratroop published by SPI in 1979 and is a is a battalion level simulation of the battle between the British First Airborne Division and the German formations around the Dutch town of Arnhem. The Red Devils found themselves trapped 100 kilometers behind enemy lines fighting desperately to hold onto their objective, the bridge across the Neder Rijn(Lower Rhine).

The game is 10 turns long. I took the British and Steven had the Germans.

Once again, some of the photos turned sideways. They were all uploaded as horizontal photos so I have no idea why some turned vertical.


After my landing. Steven has only 4 units on the board, and only two of them can move the first turn. He played his turn pretty fast.

From gallery of jwquinn




A small British glider unit (keep your eye on this stubborn fellow!) has made it into Arnhem. German reinforcements are arriving as well... many SS troops. Also note in the woods to the west how Germans are holding on and keeping many British from advancing eastward toward the city.

From gallery of jwquinn




Four units of Brits have now made it to the Arnhem area, but only two into the city, which is important due to the high defensive value of the city terrain. to the East large numbers of Brits are tied down, unable to move toward Arnhem.

From gallery of jwquinn




While most of the British airborne were delayed in the fighting around the woods in the east, the Germans have been able to encircle the defenders in Arnhem and a forested area adjacent to the city. It will be extremely hard to hold on to Arnhem without the Brits in the east breaking through to support them. The losses incurred so far are seen at the upper right of the photo, right behind Snoopy and Woodstock, who are in their usual role of observers. Though losses are three units each, the Brits's losses are of better units.

From gallery of jwquinn




A couple turns later the British glider unit, surrounded and attacked repeatedly, still holds on against overwhelming odds in Arnhem. Steven's favorite phrase during this part of the game was to roll the die and say. "I can't believe it!" if there was a 1 in 6 chance that his attack would fail, it would fail. My paratroops in Arnhem were in a constant state of disruption, but holding on. Fighting still continued in the east as Germans slowly yielded the woods as units were eliminated. Note the growing "dead pile" for both sides to the right of the map.

From gallery of jwquinn




A couple more turns and the lines and encirclement has not changed much. It was now our conclusion that Steven's dice hates him, and he hates them in return. Our glider boys still hold on to their position. Steven's rolls continue to disappoint (him, not me!!). I was amazed that he did not in exasperation just fling his die at the wall... oh, wait... he did. Note he is moving some of his units to areas where he expects my Poles might drop.

From gallery of jwquinn




The Poles drop in their historical position (I had some leeway here; at the beginning of the game I had written down two drop hexes that function as the central hex of a drop zone. Steven had one of the areas covered so I opted for the historical drop zone. My only surviving unit in Arnhem is the glider unit.

From gallery of jwquinn




Game over. My glider unit held on! The game resulted in a "marginal British victory" based on losses inflicted and suffered as well as VP hexes held at the conclusion of turn 10. Of course, in spite of the performance of the Brits, they were in a hopeless situation and Steven informed me that he would be taking no prisoners.

From gallery of jwquinn




We had a great time with this one. We decided to play it again and switch sides. I am OK with that as long as we do not switch dice too.
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87. Board Game: Battle Above the Clouds [Average Rating:8.14 Overall Rank:2966]
Board Game: Battle Above the Clouds
Karl Kreder
United States
Nuevo
California
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Played the 1st scenario on Saturday at Game Empire in Pasadena. The confederates won a decisive victory after trapping Rosencrans on ridge line and taking Chattanooga.

I am really enjoying the GCACW system.
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88. Board Game: Genesis: Empires and Kingdoms of the Ancient Middle East [Average Rating:7.20 Overall Rank:4212]
Board Game: Genesis: Empires and Kingdoms of the Ancient Middle East
Jon Quinn
United States
Bradley
Illinois
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Genesis is a game covering the turbulent Late Bronze Age in the Middle East, where kingdoms rose and fell while establishing many of the systems and ways of life that underwrite Western Civilization.

Our Joliet, Illinois group got together this weekend and had a 5 player game of Genesis: Empires and Kingdoms of the Ancient Middle East. This group consists of a bunch of backstabbing, blood-thirsty cutthroats, and I say that in the most positive way possible. Cutthroatism is admired, and though the victim may grimace when it happens to them, there is a deep respect for such a move.

The players were:

EGYPT - played by me.

BABYLONIA - played by
David Schoepke
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ASSYRIA - played by
William Woodfill
United States
Bolingbrook
Illinois
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HITTITES - played by
Steve Keifer
United States
Wheaton
Illinois
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MITANNI - played by
Roman Basilios
United States
Illinois
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Here is the set up. Note my Egyptians are ready to launch north into the Levant. Unfortunately, Joe (MITANNI) draws a Sea Peoples card right away and uses them to invade my open Egyptian cities before I got to do anything. Bloodthirsty cackles went up from the group at first blood. Their only disappointment was that Egypt was too far away for them to join in and pick the meat from the bones. But... don't count Egypt out yet!
From gallery of jwquinn





While everyone else is building monuments and walls and expanding, I am looking at many of my cities walls being destroyed by the Sea Peoples... They tore through Egypt like the sharks from the Sharknado movies.
BABYLONIA will take an early lead by quite a bit. The MITANNI and the HITITTES traded verbal threats over the city of Carchemesh situated between their empires, both claiming it in their own sphere of influence. ASSYRIA, saddled with a rather inept (rating 1) leader, opts to build and expand as he can.
From gallery of jwquinn





The Sea Peoples continue wreaking havoc in EGYPT, but Egyptians are beginning to rebuild the city walls that had been destroyed, We will have to wait until we get our manpower growth to tackle the remaining Sea Peoples.
From gallery of jwquinn




EGYPT was able to destroy the remaining Sea People and turn their attention to (finally!) expansion. Good thing, too, because as soon as the Sea Peoples were destroyed, their card was drawn again by Joe (MITANNI). Earlier he had sent them to Egypt. But he had clashed with Steve's HITTITES at Carchemish and so sent them to invade Hittite territory. They "SHARKNADOED" through Hittite territory and even reached the capital. Meanwhile, Daves BABYLONIANS suffered a huge setback as Steve (HITTITES) drew the ELAM card and set them upon BABYLONIA'S rear area, costing them the lead and driving their score way down fast. Meanwhile, ASSYRIA continues to build and expand, invading MITANNI territory.
From gallery of jwquinn





The final standings were ASSYRIA as the winner; EGYPT and the MITANNI were tied for 2nd (each only one point behind the leader) HITTITES were in 4th (just one point behind 2nd) and BABYLONIA last due to that late attack by the Elamites.

We had a great time with this. Everyone likes the game, though Will (Assyria) says there was too much downtime between his actions. He had more downtime than anyone else did due to the fact that everyone else dealt with the activation of barbarians, either fighting them off or sending them, while Will had no barbarian activity either way.

After we got home, there were Emails sent talking about the game.

"I had more fun being the Sea Peoples than the Mitanni. Lets make them a separate power. I had great fun, running amok and destroying things. Did not need to worry about holding territory, etc."


Can you imagine if there were Sky Peoples? None of us would have survived, except maybe the Elamites!

Fun! Loved the backstabbing yesterday! Also liked using 3 AMs vs 4 per turn. Great for 5 players.


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89. Board Game: Beyond the Beaches: ASL Starter Kit Bonus Pack #1 [Average Rating:7.82 Unranked] [Average Rating:7.82 Unranked]
Board Game: Beyond the Beaches: ASL Starter Kit Bonus Pack #1
Tankboy
United States
Haslet
Texas
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Setting up Sink's encouragement so I can wrestle with understanding the Hedge rules.

Also punching and rounding counters for SK2. Looking forward to blowing some stuff up.
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90. Board Game: France 1944: The Allied Crusade in Europe [Average Rating:6.19 Overall Rank:9262]
Board Game: France 1944: The Allied Crusade in Europe
Leo Zappa
United States
Aliquippa
Pennsylvania
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While awaiting the start of my Holland '44: Operation Market-Garden campaign with Dan (slated to kick off next Tuesday), I decided to get another wargame on the table for some solitaire action. I wanted something that would fit on a cardtable, preferably something I hadn't played before, and having found inspiration in the words of Judd Vance regarding this one, I broke it out. I had owned this game for ages, but had never even punched it, let alone played it. The turn sequence and CRT are out of left field and I had never bothered to grok them up until now. However, with the knowledge that this was a creation of "El Mejor" (Spanish for, "The Great One", a.k.a. Mark Herman), I figured I would give it a try.

From gallery of desertfox2004


Got the first turn in tonight. I'm happy to say that I believe I decoded both the turn sequence and CRT, with the help of the full turn example in the rulebook (common these days, but rather unusual to be included in a rulebook from 1986!). With luck, I will knock out 2 or 3 more turns tomorrow and we will go from there. So far, after one turn (July 1944), the Allies essentially replicated the historic initial phases of "Cobra" and have broken out of the hedgerows in strength.

From gallery of desertfox2004
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91. Board Game: The Pacific War: From Pearl Harbor to the Philippines [Average Rating:7.06 Overall Rank:11607]
Board Game: The Pacific War: From Pearl Harbor to the Philippines
James
United Kingdom
Sheffield
South Yorkshire
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Local opponent Simon and I played this game last night. It's a pretty easy going game, perfect for a school night.

I was Japan and I took the Allies to the brink of defeat in 43, but a last ditch American invasion of Truk kept him in the game for the final turn.

His massive stack of reinforcements were sufficient for him to turn my near-win into a crushing defeat. Here's a grimy mobile phone photo of the state of my beautiful home islands at the end of the game:

From gallery of moujamou
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92. Board Game: Pendragon: The Fall of Roman Britain [Average Rating:7.99 Overall Rank:1525]
Board Game: Pendragon: The Fall of Roman Britain
Wendell
United States
Yellow Springs
Ohio
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Si non potes reperire Berolini in tabula, ludens essetis non WIF.
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Hey, get your stinking cursor off my face! I got nukes, you know.
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Freshly arrived; I've read the rules and set up a scenario. Let the Saxon raids begin! (I'm soloing as Dux, aka the Roman army.)
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93. Board Game: Battles of the Bulge: Celles [Average Rating:7.90 Overall Rank:3368]
Board Game: Battles of the Bulge: Celles
Neil Mooney
United States
Quincy
Massachusetts
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Boris Karloff as General Nikolas Pherides in ISLE OF THE DEAD (1945)
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Second turn, 24 Dec. 1944, Day. 2d Panzer's thrust towards Ciney (a VP location) has been blunted by arriving elements of 2nd Armored Div. Meanwhile Panzer Lehr is held up at Rochefort by a tenacious battalion of the 84th Infantry Div. Both sides are rushing reinforcements to this sector, it will be a bloody Christmas...

From gallery of DerTroof


My first time taking this system for a spin, so far I really like it. Seems like a fun, accessible approach to WW2 mobile battles. Also have Gazala: The Cauldron, might break that out next.
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94. Board Game: Death Ride: Halfaya Pass [Average Rating:8.20 Unranked]
Board Game: Death Ride: Halfaya Pass
Baron Swodeck
United States
Oregon
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Death Ride: Halfaya Pass

Just set this up. Using this to get used to the system before starting Death Ride Kursk: Totenkopf
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Board Game: The Last Success: Quadrigame of the War Against Austria, April - July 1809
Halfway into Aspern-Essling, battle 3 of the campaign - Charles readies his assault at the start of the second day of battle.

Board Game: The Last Success: Quadrigame of the War Against Austria, April - July 1809
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96. Board Game: Ardennes [Average Rating:7.12 Overall Rank:3890]
Board Game: Ardennes
Mark Sautman
United States
Evans
Georgia
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After a several month hiatus from wargames (was focusing on Euros and Ameritrash for a convention), it is good to get a big map back on the table. I recently read a Blood Dimmed Tide so it was time for a Battle of the Bulge game. Playing the full battle.
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97. Board Game: Beyond the Beaches: ASL Starter Kit Bonus Pack #1 [Average Rating:7.82 Unranked] [Average Rating:7.82 Unranked]
Board Game: Beyond the Beaches: ASL Starter Kit Bonus Pack #1
Tankboy
United States
Haslet
Texas
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The Game that started it all
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Getting ready for Friday

From gallery of Fly by Night

Set up and ready to resolve the 3 Artillery barrages (Red X's)
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98. Board Game: Civilization [Average Rating:7.50 Overall Rank:297] [Average Rating:7.50 Unranked]
Board Game: Civilization
Jon Quinn
United States
Bradley
Illinois
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I pulled this out of the closet and set it up to relearn it. It has been stored away since the mid 1980's. I wanted to play it at our monthly meeting in Joliet, IL. My turn to select the game is coming up in the next few months.

One cannot really solitaire this one very easily at all. I am doing so more to remember the system than for any kind of challenge. I have it set up for 5 player, so the western quarter of the map is out of play and covered with the AST (Archaeological Succession Table).

The photo is several rounds into the game. I am going to suggest that either the Asians or the Assyrians should take Crete instead because it is a little crowded in the NE part of the map. It is almost time to start trading. All five civilizations are about to enter the early bronze age. Trading will be the most difficult part of the game to handle solitaire.

I think this will be a good choice for the group. Some are already somewhat familiar with it.

From gallery of jwquinn
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99. Board Game: Frederick the Great: A Dangerous Time [Average Rating:7.55 Unranked]
 Missing Image
Tim Korchnoi
United States
Richmond
Virginia
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Really excited to stumble across this here in BGG. I didn't have the rules or cards in English but fellow BGG wargamer


Scott Muldoon (silentdibs)
United States
Astoria
New York
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sent me the necessary files and I am now ready to roll!

I have been all about all things Frederick lately (he was a really remarkable man) and this game looks really cool not least of which as it has both chit pull and die roll activations which makes it very solo friendly.
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