The Fire Needs Taming
The Moose
United States
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Fires will eventually come, especially in this city. Fires happen at a much faster rate in this city than in others and people are screaming for help. That is why the government has called for extra firefighters. Players are their own fire company, and they need to save all the other houses. Players score points for saving houses. Players can save houses, but since many houses are on fire, some houses burn down. There are regular houses, mansions, and the Mayor’s House to save.

Action selection is used for choosing between what action to use. Worker placement is used when you place down your fire trucks. Area movement is used when you move the trucks between sections. Set collection is used for collecting a certain amount of house to gain another. Campaign/Battle card is used for the situation cards that choose what house is on fire.

On your turn, you get one action. You can Answer a Call, Move, Buy a Bonus Card, Buy a Truck, and Fix/Place a Leaky Hose. The houses you save can either give you points, or can give you the “money” you need to buy a bonus card and buy a truck. So, instead of the game going quick from 0 to 25, you can use the houses to buy more trucks and bonus cards to make the game even more interesting.

I chose this theme because I have played many games (Many as in around 30 to 40 games) and I have yet to play a firefighter game where you save people and houses.

You win by either getting 25 houses, or having the most houses when all of them are gone.

My game is awesome and amazing because you are always racing to save a house. You fight against others to save the best houses.

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