Best of the Worst -- Character Sheets
Jim Parkin
United States
Stow
Ohio
flag msg tools
designer
Push Cubes. Blow Stuff Up.
badge
MIND. BLOWN.
Avatar
mbmbmbmbmb
Recommend
1 
 Thumb up
 tip
 Hide
Monster of the Week, yo.
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. RPG Item: M.A.C. / Magical Animal Control [Average Rating:0.00 Unranked]
Brian Payne
United Kingdom
Wellingborough
Northamptonshire
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Placeholder for MoTW Animal Control Initiate
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. RPG Item: The Mundane [Average Rating:7.00 Unranked]
Cindy McDaniel
United States
flag msg tools
designer
Avatar
mbmbmbmbmb
MONSTER OF THE WEEK

NAME : Fancy

LOOK
Gender / Construct : Woman
Eyes: trust-worthy face
Apparel / Clothing : casual clothes

RATINGS
Charm +2
~ How pleasant and persuasive you are; added to die roll for manipulate someone basic move

Cool 0
~ How calm and collected you are; added to die roll for act under pressure and help out basic moves

Sharp - 1
~ How observant you are; added to die roll for investigate a mystery and read a bad situation basic moves

Tough +1
~ How strong and mean you are in a fight; added to die roll for kick some ass and protect someone basic moves

Weird +1
~ How attuned to the supernatural you are; added to die roll for use magic basic move
{Pick only one line from your playbook for rating attributes above}


MOVES
Playbook
Oops!: If you want to stumble across something important, tell the Keeper. You will find something important and useful, although not necessarily related to your immediate problems.
The Power of Heart: When fighting a monster, if you help someone, don’t roll +Cool. You automat-ically help as though you’d rolled a 10.
What Could Go Wrong?: Whenever you charge into immediate danger without hedging your bets, hold 2. You may spend your hold to:
• Inflict +1 harm.
• Reduce someone’s harm suffered by 1.
• Take +2 forward on an act under pressure roll.

Basic
Act Under Pressure: used for any difficult or dangerous action that isn’t covered by another move.
Help Out: used to help another hunter do something. If you succeed, you’ll give them a bonus on their task.
Investigate a Mystery: used to work out what kind of monster you are dealing with, what it can do, and what it’s planning.
Kick Some Ass: used for fighting. Fighting monsters, mainly.
Manipulate Someone: used to try and get someone to do something for you, after you give them some kind of reason.
Protect Someone: used to save someone from danger.
Read a Bad Situation: used to work out what dangers are immediately threatening you. For instance, if you think you are walking into a trap, or want to do some tactical analysis.
Use Magic: used to cast magic spells or use enchanted items.
{Get all these basic Hunter moves, plus pick the appropriate number of moves from your character playbook}

LUCK
Okay Doomed
{Mark luck with an empty to change a roll to 12 or avoid all harm from an injury}

HARM
Okay E Dying
{When you reach 4 or more , mark unstable.}

Unstable:
{Unstable injuries will worsen as time passes}

EXPERIENCE
Experience -
{Whenever you roll and get a total of 6 or less, or when a move tells you to, mark an experience }

UNIQUE PLAYBOOK CHARACTER FACETS
?:

{These facets can define Special Weapons, Fate, Heat, Underworld, Mission, Haven, Sect, Monster Breed, Agency, Combat Magic, Dark Side, etc. Refer to your character playbook for particulars.}

GEAR
-Item- -Harm- -Range- -Description-
Pocket knife or multitool (1-harm hand useful small)
Hunting rifle (3-harm far loud reload)
Van
what,how,when

{Refer to your character playbook for unique equipping instructions and enter the item name, harm (or armour) tag level, range tag, and the descriptive tags in the table.}

INTRODUCTIONS
Fancy is just a normal lady who works in a shop trying hard to get enough money to feed her many cats. She is a bit hesitant around most people, but seems nice. She generally wears jeans and a t-shirt. Anyone close enough will find quite a bit of hair on them. She tends towards sloppiness about herself. She is quite different when it comes to her cats. Obviously takes way better care of them than herself.
{Describe how your hunter looks and key characteristics of persona, behavior, etc. What are you good at? What drives you? What personality traits stand out?}

HISTORY
1.

2.

{Pick a history choice from your playbook, or the Keeper’s listing, for each of the other Hunters. Each Hunter will describe their memories, relationships, etc. based on two selected history choices defining their backstory.}

LEVELING UP
Level : ##
{Whenever you mark the fifth experience you level up. Empty all experience and choose an improvement from your playbook.}

IMPROVEMENTS
Get ___
Take ___
Gain ___
{An improvement in your playbook can only be selected once when leveling up.}

ADVANCED IMPROVEMENTS
Get ___
Take ___
Gain ___
{When you level up fives times, start choosing from the advanced improvements list.}

NOTES
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.