Solitaire Games On Your Table -- December 2019
Jeff Rhind
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Welcome to
Solitaire Games on Your Table
December 2019


The Home of “Together, We Game Alone”


Welcome everyone to the end of 2019 and another glorious month of solitaire gaming. Grab a game, pull up a chair and join in because together we celebrate this wonderful hobby and sometimes game alone. The 1PG is currently the largest guild on BGG at over 12,000 members!! That’s exciting. It’s great to see this guild continue to grow!!

Guidelines

1 Play a solo game, a solo variant, or a multiplayer game solo.
2 Add an entry to this GeekList and tell us about it. Get the most out of the SGOYT Aggregator by using at least one of the following tags:

1 Add the <summary></summary> tag to include a short overview. All summaries are recorded, as on my User Overview page.
2 Add the <rating></rating> tag to rate a game on a scale of 0.5 to 5.0. Only the most recent rating for a game is recorded.

3 Be nice, but most of all have fun!
4 See something you like? Give it a thumb.

It's extremely helpful (but not mandatory) to include some thumbsup and thumbsdown describing the pros and cons of the game you played. They're great visual aids to summarize your post!

Need a little help with formatting? Check out the Forum Formatting Guide and Tricks of the Geek.

About Me

I live about an hour south of Boston, Massachusetts and have lived in this area most of my life. I used to work in television and documentary development and production for over 20 years before switching to work in higher education supporting technology in classrooms and meeting spaces as well as handling event logistics both on and off campus. I have been working at Suffolk University on Beacon Hill for over 12 years and now that I have finished up my Bachelor’s in History, I am currently studying for my Master's in Higher Education.


-- Suffolk University Law School (where I work out of) on the left and Park Street Church and Boston Common on the right. --

I became interested in board games and solitaire games when I became a widower shortly after I started working at Suffolk and my daughter, then three years old, wasn’t quite ready to play games just yet. I got into some co-op games that I could play solo and, after that, found out that I could print my own copies of games from the likes of Todd Sanders. Eventually, I got pretty hooked on the hobby and joined several gaming groups while my collection exploded to a number of games that was far too many for my small apartment.

As my daughter got older, we started playing other games. It was then I thought, “Why not create a YouTube channel and show folks all these cool kids games?” Well, that morphed into recording reviews of other games as well. I had to take a hiatus from shooting videos once real life got in the way: family, friends, work, school, and trying to have something resembling a dating life. Plus, I had told myself from the beginning that once it became too much work and wasn’t fun anymore, I would stop. Now, two years later, I’m thinking about attempting to pick up the mantle from where I left off and give it another go. But for now, some written reviews and commentary over on my blog at http://completelyboard.com and http://www.gamenitemagazine.com.

My older video content is here: http://www.youtube.com/user/completelyboard

Plus, you can purchase a micro badge as a fan Microbadge: Completely Board fan

I have been participating in the SGOYT geeklists for many years now and there are some members I am frankly in awe of; their knowledge of games, their in-depth analysis of gameplay, and others for their spectacular photography. Such an incredible group of people here!!

So here I am hosting for the very first time!! I am excited and have some things planned out below. Check them out! And please, please, please, introduce yourself if we don’t know each other already. It’s always wonderful to meet other gamers from all over the world.

Upcoming 2020 SGOYT Hosts
January
Josh Murphy
United States
Missouri
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March
JW van der Meulen
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Interested in hosting a future month's list? Find out more in the first post of this thread and send a GeekMail to Ryanmobile to volunteer. If I can do it, anyone can!

SGOYT Resources

1 Player Guild - The home base for everything related to solo games
SGOYT Monthly GeekList Subscription - A subscription thread updated with the latest SGOYT lists
SGOYT QuickLinks - A collection of links to every SGOYT GeekList
SGOYT Made Me Buy This - A list to both thank and jokingly blame SGOYT posters for purchases
2019 Solo Challenges Geeklist- A subscription list of every past and current 2019 solo challenge
The 2019 Solo and Coop Unpossible Challenge - A place to set and achieve a difficult personal solo goal or challenge for 2019
1 Player Guild / SGOYT 2019 Solitaire Goals - A place to set and track personal solo game goals for 2019
2019 People's Choice Top 100 Solo Games - An extensive list of the top 100 solo games as voted by solo gamers
Solo Gaming Awards - A list of links to various 1 Player Guild and solo game awards
SGOYT Aggregator - A site with detailed game and user data from every SGOYT list
SGOYT Spreadsheet - An excellent resource for SGOYT data from 2013-2016
Solitaire Recommendations for Your Table - A list of solo recommendations broken down by genre
SoloPlay Variants Posted on the Geek - A list of all SoloPlay variants to enjoy many multiplayer games as solo games
Solitaire Resources - A list of additional resources for solo gamers

1 Player Guild Trading Post - A place to buy, sell, and trade games with members of the 1 Player Guild
The Solo Games Chain of Generosity - A place to pay it forward with other members of the 1 Player Guild
Solitaire Games - Fair Trade It Forward - A place to pay it forward with solo games
1 Player Guild Hot Deals Thread - A listing of current deals and discounts on solo games
1 Player Guild Auction Watch - A thread with links to BGG auctions for rare and hard-to-find games

Sock Puppet of the Week Subscription - A subscription thread updated with the latest 1 Player Guild Sock Puppet of the Week
SROYT Monthly GeekList Subscription - A subscription thread updated with the latest Solitaire RPGs On Your Table (SROYT) lists

Related Microbadges
Microbadge: I love solo gaming! Microbadge: 1 Player Guild - Together We Game Alone Microbadge: Rolling for one Microbadge: Solitaire GamerMicrobadge: Solitaire Wargamer Microbadge: Solitaire Games on Your Table - Together, we game alone... Microbadge: Iron SGOYT poster. At least 10 geeklist items posted! Microbadge: Brass SGOYT poster. At least 25 geeklist items posted!Microbadge: Copper SGOYT poster. At least 50 geeklist items posted! Microbadge: Cobalt SGOYT poster. At least 100 geeklist items posted! Microbadge: Titanium SGOYT poster. At least 250 geeklist items posted! Microbadge: Silver SGOYT poster. At least 500 geeklist items posted!Microbadge: Gold SGOYT poster. At least 1000 geeklist items posted! Microbadge: Platinum SGOYT poster. At least 2500 geeklist items posted! Microbadge: Gaming is best solo Microbadge: I'm my own worst enemy - I play multiplayer games solo.Microbadge: SoloCon attendee Microbadge: Solo Eurogamer Microbadge: Solo role-playing fan Microbadge: Solo wargamerMicrobadge: Solo Eurogamer Microbadge: RPG Solo fan

And one last thing….
Have fun everyone!





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1. Board Game: Happy Holidays! The Christmas Carols & Songs Game [Average Rating:4.44 Unranked]
Board Game: The Christmas Game
Jeff Rhind
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Holiday Challenge


For many, the holidays can be stressful but for others, it can be fantastic time of year. Let's focus on the positive! Share your your family holiday tradition, a favorite holiday recipe, something goofy about your pet, your kick-ass holiday mixed drink, a funny story...whatever. Have fun!

A random commenter will win the that's been tipped to this month's list! (Up there, at the top!) Let's spread the love in this entry!

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2. Board Game: Guess Who? [Average Rating:4.79 Overall Rank:18445]
Board Game: Guess Who?
Jeff Rhind
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Profile Challenge

I am surprised by the number of users here on BGG who don’t have a profile filled out with at least some basic information. Maybe you are a really private person and that’s fine.

Board gaming is a social hobby, unless you are playing solo exclusively. You don’t have to give us your life story or get into all the gory details, but it is cool to understand at least a little bit about the people we are interacting with here on the Geek.

So, why not go to your profile and write something up and tell us about yourself! Then, thumb this post. A random thumb will win 2020 on January 1, 2020.
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3. Board Game: The Forgotten Planet [Average Rating:5.96 Overall Rank:11380]
Board Game: The Forgotten Planet
Jeff Rhind
United States
Bridgewater
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Forgotten Game Challenge

Many of us have games that sit on our shelves for a very long time and don’t get played. I am one of the worst offenders here for that. I challenge you to look through your collection and find a game you haven’t played in over a year -- that’s since before December 2018!! Put it on the table and play it.

For me, that game is going to be: Robinson Crusoe: Adventures on the Cursed Island. Complete!

Once you have played your "forgotten game," come back to this entry, and post a comment about it. Post some pictures too, if you can! On January 1, 2020, I will pick a random comment, and that person will win 5,000
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4. Board Game: Surprise! [Average Rating:5.71 Unranked]
Board Game: Surprise!
Jeff Rhind
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Bridgewater
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Surprise Contest

This one is easy!

All you have to do is thumb this post (1PG members only) and you will be entered into a contest to win a something cool! What will it be? It's a surprise!! And quite honestly, I'm not sure what it will be just yet.

I will choose a random winner on January 1, 2020. I should be able to get it to you by the end of January. This is open to everyone -- even our international friends.

Good luck!!
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5. Board Game: The Helping, Sharing, and Caring Game [Average Rating:0.00 Unranked]
Board Game: The Helping, Sharing, and Caring Game
Jeff Rhind
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Bridgewater
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Helping Others

Foster Family Co-Op of South Florida

Every Christmas I think of those less fortunate than myself or my family. I’ve been very lucky and always try to donate to good causes when money allows. I am continually in awe of the people I have known over the years and their accomplishments: an actress in Hollywood, a best-selling author, a federal agent, painters, teachers, doctors, lawyers, the list goes on and on. One woman, a former high school classmate, Jennifer Hynes, started her own non-profit, Foster Parent Co-op of SWFL Inc.

The Foster Parent Co-op of Southwest Florida is a charitable nonprofit providing foster parents with access to gently used or new items for foster children and teens. All items in the Co-op’s inventory have been donated. The Foster Parent Co-op of SWFL Inc. does not receive any state or federal support. They function on monetary donations to keep the storage space open year round and the donation of gently used or new clothing, toys, and supplies to keep the inventory stocked. Jennifer is so passionate and dedicated to her work, the families she serves, and the children who need help.



Each year, I try to help her in the only way I know how, with a donation of games -- usually gateway, family, and inexpensive card games. Hopefully, these foster families in Florida can play them with their kids and build those special family-bonding moments that are so important and often missing in today’s electronic, connected, internet-based society. If you’d like to help, please visit them at https://www.facebook.com/SWFLfosterparents/ and lend a hand. Thank you so much!!

All monetary and item donations are tax deductible and you can request a tax letter when sending in donations. Monetary donations must be made out to the Foster Parent Co-op of SWFL Inc. and mailed to 2430 Vanderbilt Beach Rd Ste #108-271 Naples, Florida 34109. Tax letters are only sent out upon request. Be sure to include your name, address, and phone number if requesting tax information.
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6. Board Game: Star Trek: Customizable Card Game (first edition) [Average Rating:6.08 Overall Rank:4880]
Board Game: Star Trek: Customizable Card Game (first edition)
simon cogan
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Code of Honor

“It is a highly structured society in which people live by strict codes” – Data, ‘Code of Honor

This is the fourth month of creating a solo version of STCCG1e and this time I’m going to discuss how I try to control the Opponent deck and how it can be different between Affiliations. Also since ‘Code of Honor’ has NO 1e cards taken from it, I’ll share 2 new Dream cards.

The major issue in converting a 2 player game into a solitaire game is how you control an ‘opponent’. You could remove this entirely by creating a game AI and a ‘lose’ condition, which is how I did it in the 2018 version, but it meant that a huge amount of the cards had to be tweaked or re-written entirely. It also meant that a player missed out on some fun of constructing decks for different Affiliations and playing them against each other. In this 2019 version I changed it so that you are definitely playing against an opposing deck.

Deck Composition: Although perhaps obvious, this is the place to start and I always try to create themed decks over power decks. This is also why I only have 50% of the deck being Personnel because it is in the other cards – Events/Interrupts/Objectives and Incidents that the theme is most prevalent. We all know the cards that are made for the various Affiliations, so go ahead and include them. Klingon Death Yell, Heart of Glory, Honor Challenge, and Klingon Right of Vengeance are all brilliant cards for our friends from Qo’nos. Romulans love a bit of Espionage and Brainwashing, whilst the Federation uses Hail to stop being attacked or various Scan cards to help solve Missions. Try not to put many Interrupts in the Opponent deck that cancel your Interrupts/Events however as this can lead to chain reactions and ‘false guessing’.

Making Decisions: When it is ‘your’ Turn you play the deck normally. When you are playing the Opponent deck however you have to play that deck as efficiently as possible, although I always play ‘opponent’s choice’ decisions on cards as ‘random selection’. I play the Opponent deck depending on the Affiliation and the cards I have included in it – so Klingons are usually more reasonable than Romulans, unless you’re against the House of Duras of course! I always also look at the skills of a ship’s Commander (OFFICER with highest stats or Leadership) and if they include Treachery decide that they would probably be offensive and attack me (obeying normal attack restrictions) rather than attempting to complete a Mission. Likewise, if a Commander has Honor then I would have them attack less. When it comes to battles, I always think that Klingons are more inclined to go hand-to-hand and beam down an Away Team (especially if they want to die with glory!), whereas Romulans would rather have a Ship battle (if they have the superior firepower).

Self Controlling Ships: A new card-type was designed for ‘The Sky’s the Limit’ CC set that fits perfectly into the solo game as it is, well, self controlling. You can read the article by the CC here on how they work, but I’ve added some Common NA Ships from Premiere like Mercenary Ship and Combat Vessel to the Planet/Space Dilemma deck. These now count as self-controlling ships that attack the player that reveals them and then, using their RANGE, moves towards the far end of the space-lane. It works very well indeed.

I love designing Dream cards – but it can be a terrible habit and one that went completely out of control in my 2018 version of the solo game. This time, I’m committed to designing far, far less and I’m making a promise that only if episodes have less than 2 cards from it will I get my Dream card designers head on. But the episode ‘Code of Honor’ has none for 1e, so here are my two ‘2e conversions’ for it:

Test of Honor (Planet Dilemma): Now and at the start of each Mission attempt, one (random) SECURITY Personnel is stopped. To overcome requires Honor, Diplomacy x2 and no Acquisition.
(This might prove difficult for Romulans and Ferengi)

Holoprogram: Akido Training (Incident): Plays on your ship with a Holodeck. Your Federation SECURITY Personnel aboard or in an Away Team are all +1 STRENGTH (+2 in Personnel battles).
(I love designing Holodeck programs - this is a very basic one that could come in handy for the Federation. More on Holodecks and Programs in a later article...)



I'm still posting the rules and other articles of my new version, weekly here on BGG as my Captain's Blog every Saturday:

Captain's Blog

Or if you'd like to see the blog reports with some lovely images, check out here:

https://cardgamegeek.com/games/stccg

And I've also released a compilation of (almost) all my Blogs to date here:

Captain's Blog Supplemental - Volume 1

I'm still doing a re-watch of Trek and have just finished Season 6 of TNG and Season 1 of DS9 and am about to start into StarTrek: Discovery this weekend. I Tweet my episode reviews on Twitter- so if you're interested in what I think about them (and some other bonus episodes), Follow me - @DWSSG01.

Make it so...”
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Andi Woods
United States
Cedar Falls
Iowa
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Heya I know I am not good at self-promotion, but I do have a small contest going on with the holiday season for people to make and submit their own travel gaming pack! I had seen some incredible entries last year and would just like to remind people that the contest will take entries until December 15th with voting concluding at the end of the year!

Previous year example entries:


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8. Board Game: One Deck Dungeon [Average Rating:7.16 Overall Rank:567] [Average Rating:7.16 Unranked]
Board Game: One Deck Dungeon
Dave Friederich
United States
Round Lake
Illinois
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This was on sale for Black Friday, so I picked it up. I've really enjoyed it!

It's a single player dungeon crawl. There are several classes to choose from -- then one (or two) characters wander through the dungeon.

It has really been enjoyable and the card design makes very efficient use of space! One card is a monster or trap... as well as 3 different rewards to choose from after you have dealt with it!

Explore your way down three levels of the dungeon before facing the boss fight.

After half a dozen plays, I finally won the first boss... Playing the easiest boss with the easiest rules and a lot of luck!

-Dave
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9. Board Game: The Colonists [Average Rating:7.71 Overall Rank:391]
Board Game: The Colonists
Bert Peinlich
Germany
Bayern
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lately I bought a foldable wall table for my home office with 100x60cm.
I can play games that usually wouldn't be played because they're too long
games can be left set up on the table, ready for the next play

so today the first one was The Colonists. I usually played one era and had to leave our kitchen table, but not anymore played era one and two and the game stays there, waiting for me to play era three and four. epic.





thumbsup nice mechanics, very thinky
thumbsup beautiful material
thumbsup you can see your colony grow

thumbsdown can be fiddly, but who cares?

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10. Board Game: Tainted Grail: The Fall of Avalon [Average Rating:8.96 Overall Rank:216]
Board Game: Tainted Grail: The Fall of Avalon
Frankie Bones
United States
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I finally got to run through Chapter 1 today and found it very difficult to accomplish the quest. This was disheartening given that chapter 1 should be easy. After 2.5 hours of playing, I just put the game away and resolved to start over and give it another try.

I'm torn on this game. ON the one hand, it is beautiful and the story and writing are very, very good. I was sucked into the story right away and really felt immersed in the world. I also felt very attached to my character and there was a strong sense of exploration and interaction.

On the other hand, I know this game is LONG and it seems that each play will be longer than my gaming comfort zone. I usually like to stick to 60 minutes per gaming session and I know if I commit to this one, that is probably not going to happen? Or will it? Perhaps with familiarity will come ease of play?

This is a beautiful production with an immersive story and gameplay. I'll probably stick with it and see if I get pulled into the black hole of Tainted Grail.

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11. Board Game: Terminator Genisys: Rise of the Resistance [Average Rating:8.41 Overall Rank:5504]
Board Game: Terminator Genisys: Rise of the Resistance
Dob Razil
France
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I had just played my Rallyman participation to ISGOYTRA November Cup in the November list, but now it's midnight and a half, and thus time to write here, on this new shiny list, hosted by the excellent Jeff !

Only one week ago, Chris (Marlowespade) wrote a great post about this Terminator game. Such a great post that I got decided to purchase it.
A few minutes and a little sale on a UK site later, a click and I just had to wait.

This morning, I received it.

And although I had plenty of other things to do today, I had the time to prime all the baddies (I had just bought yesterday a silver primer), and to apply some wash to them, and to paint two heroes : Connor and Reese.

My "no unpainted fig on my gaming table" policy sometimes feels a bit hard to me, even if always rewarding, but it was here my fastest paint job ever, from afar. Maybe one hour spent on it and the game is already ready to go.

I played Mission #1 and it was real fun.

Here, Reese could take down six robots within a single turn, thanks to Connor helping him, three 6 rolled and a grenade.


No need to say that it greatly helped winning.


The game delivers. It's quick and efficient. I don't know about replayability, but I'm glad I took it.
I'm eager to play more of it. I should have time on Monday.
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12. Board Game: Pocket Landship [Average Rating:7.80 Overall Rank:5335]
Board Game: Pocket Landship
Carrots
United Kingdom
Wiltshire
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Delighted to receive my copy of Pocket Landship this morning.

I've been under the weather with a cold and haven't felt like doing much today, but this has been the perfect game to try out being nice and easy to learn and quick to play.

After a few trial runs I won a game using the suggested starter Landship and enemies. In the end my Landship was one pip away from loosing it's canon when I defeated the final Mech so it was a close call.

I found this to be a nice tense game where I enjoyed the challenge of getting the balance right of allocating dice results between attacking enemies and repairing the landship.

I really like the steam punk art of the game. Components are great quality, the cards particularly are of a nice weight and finish. It's a great compact game that I can carry anywhere.
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13. Board Game: Legendary: A Marvel Deck Building Game – Revelations [Average Rating:8.28 Unranked] [Average Rating:8.28 Unranked]
Board Game: Legendary: A Marvel Deck Building Game – Revelations
Mark Perry
United States
Newtown
Pennsylvania
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Before I learn a new game, I decided to catch up with the oldie, but goodie. I got the newest expansion a week ago, so maybe it's not totally new. ;-)

For this game I chose to play as Cap's Kooky Quartet: Secret Avengers Cap, Hawkeye, Scarlet Witch, and Quicksilver. The mastermind was Grim Reaper, villains were the Army of Evil, and the Lethal Legion. Henchmen were the Hydrabase. Scheme was The Korcac Saga.

Game started slow , with the villains totally crushing the quartet. As the get ramped-up , the quartet totally started doing pretty well, but not well enough to take down the Grim Reaper. With the end in sight, Korcac was revealed, and the Avengers defeated him, allowing ng the Grim Reaper and his tactics to be KO-ed. Total VP captured was 77.

A win, in all.

Next up, The Iron Men take on Authoritarian Iron Man.
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14. Board Game: 1944: Race to the Rhine [Average Rating:7.26 Overall Rank:1535]
Board Game: 1944: Race to the Rhine
Tim Korchnoi
United States
Richmond
Virginia
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My wife tracked down a copy of this for my
Spoiler (click to reveal)
47th
birthday. I had had my eye on this ever since I had heard about the follow up game 1941: Race to Moscow. I normally do not play games involving the Western Allied offensive of 1944-45 in WWII, but this game with its focus on logistics is just too tempting to pass up. Plus, any game where I get to play Patton is a plus.

There are solitaire rules for the game but I am also hopeful that, after what I have seen of the rulebook, my wife will want to give this a go as well.

I have a feeling this will dominate my table until Ostkrieg: WWII Eastern Front comes out later this month.
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15. Board Game: Delve the Card Game [Average Rating:6.10 Overall Rank:12027]
Board Game: Delve the Card Game
ron E
United States
Washington
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LOSS - Played as the Wizard - Quarterstaff was my item to start the game (random) - Killed with 17 cards remaining in the deck - Taken out by The Monster Dragon - Young Black Dragon!

All -Time Record as Wizard: 4-10
All Time Record with all 4 Characters: 12-74



Character and items - looking to go deep in the dungeon!



Destiny (cards?!?) was not kind as the Young Black Dragon would win on this day!
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16. Board Game: Shadowrun Crossfire: Prime Runner Edition [Average Rating:7.97 Overall Rank:3016]
Board Game: Shadowrun Crossfire: Prime Runner Edition
Marc Timmins
Australia
Brisbane
Queensland
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Holy guacamole.

This is my kind of game.

So I received this less than 48 hours ago and I have already played 8 games. Had I not had a life and responsibilities to contend with it would've been 80. I am finding myself thinking about it non-stop while I'm away from it. The gameplay is puzzle-driven and streamlined. The artwork is evocative and really to my tastes. And the setting really comes through in the gameplay. Make no mistake; this is a race to get in and get out. As stated so aptly in the rulebook
"You have to be a step faster and a hair smarter than everyone else if you want to keep working, and you need to keep your wits about you if you want to stay alive."

If you take too long (a.k.a. let the Crossfire deck discard pile up on you) you will be overrun and crucified by hordes of obstacles.


In my most recent game Trace went critical...


But Odin was committed to a victory and was able to use the Sniper Rifle to finish off the remaining Mercenary Technomancer and a Double Icon Grab to take down the Eye Alarm.

Victory.


thumbsup So much to like about this game. The setting, streamline gameplay and puzzle-like challenge is reminiscent of another favourite; Spirit Island.
thumbsdown The game gets exponentially harder at a certain point, leading to some people concluding the game is "too hard" or luck-driven. If you are relying on a lucky Crossfire Card you've been in far too long already.

<summary>Rocketing up the charts of Marc's Favourite Things!</summary>
<rating>5</rating>

I maintain a GeekList of my regular rotation of solo games. Check it out here.
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17. Board Game: The Colonists [Average Rating:7.71 Overall Rank:391]
Board Game: The Colonists
Bert Peinlich
Germany
Bayern
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After era I and II (yesterday), I played era III today.



as you can see, the colony is growing. very satisfying.

thumbsup nice mechanics, very thinky
thumbsup beautiful material
thumbsup you can see your colony grow

thumbsdown can be fiddly, but who cares?



finished era IV and scored 284 points.
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18. Board Game: Songbirds [Average Rating:6.90 Overall Rank:2390]
Board Game: Songbirds
Monica Elida Forssell
Norway
Sandnes
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The final play on my 10x10 list for this game. And as usual I lost. Keeping track of all the cards in every direction isn`t always easy. That caused me to make a few silly counting mistakes.

It looked well for a little while, but towards the end I didn`t stand a chance. I chose the Green birds for a victory, and even with 42 VP the other birds were just to strong.



The cards are nice to look at. It still amaze me ow such a small box can make such a big footprint on my table.



And still it`s so difficult to win a solo play.

Christmas memory:
When we were kids, and all the way till all three were students, we had a standing deal to be home by the day before Christmas to decorate the tree together. We are three sisters. We each found a spot around the tree, and our older sister devided the baubles and the decorations, for us to decorate evenly around the tree. Mum usually asked for a color scheme. After that we had a smorgus board (koldtbord), with slices of bread and a lot of good spreads, some chicken drum sticks, shrimp, scrambled eggs, and all. And after that we benched in front of the TV to watch Dinner for One. Very nice!
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19. Board Game: Villages of Valeria: Deluxe Kickstarter Edition [Average Rating:7.33 Unranked] [Average Rating:7.33 Unranked]
Board Game: Villages of Valeria
Monica Elida Forssell
Norway
Sandnes
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Brought it out, after a while stuck on the shelf (not too long, but I have missed it on my table the past month)



This is a nice, strong game. Easy to learn, a bit harder to master. I got three Monuments built. That`s nice! Eventually I started recruiting Adventurers to my village. They were a bit on the fence at the start, but I showed them how nice my village was, and they kept streaming in.


I love the artwork in this game.

I fought long and hard finishing what I needed, caught more than one bonus point card, and needed to balance when I pulled in cards and when I taxed to get the money I needed.

It certainly paid off! I scored 78VP in the end.



My village was looking great!

Recipe:
Not really, though, but we have the same dinner on Christmas Eve. We call it Pinnekjøtt:
It`s lamb meat, salted when we bought it, and it`s been sitting in a cooking pot with water to de-salt it some. Then, years ago, we used sticks in the bottom of the pot (pinne=stick). Now we use that sift thing to steam potatoes on. This meat is left cooking for the better part of the day, like 4-5 hours, until the meat lets go of the bone. Towards the end of the cooking time we need to cook the potatoes and make kohlrabi relish for it. After that we just scoff it down. Now that my parents are getting on in years, I need to learn how they make it. It`s so good!
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20. Board Game: Pandemic: The Cure [Average Rating:7.32 Overall Rank:320]
Board Game: Pandemic: The Cure
Siân
Scotland
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To celebrate Dicember, I have temporarily put Marvel Champions: The Card Game to one side (but Tony, why oh why does it take you so long to build your suit?), and bought out a dice game.

I played Pandemic: The Cure, and today realised I have so far (for about ten plays) been playing a crucial rule wrong. Quite gobsmacked. And, I have to admit, although I liked it before, it is now a more interesting game.

A while ago, I pimped my box:


It’s not my idea, I once saw someone else use test tubes. Although, technically they are plastic, so more suitable to store dolly mixtures than to do experiments with. Also I lined the inside of the base with sticky-backed felt.

And some thoughts on the game itself.

thumbsupIt has nice components. Particularly like the treatment centre ‘ring’ that is made out of chunky white plastic.
thumbsdown wish they had included a tile to go in the middle of the treatment centre. I made my own.
thumbsdown one of my outbreak syringes is a tad too wide for the holes.
thumbsupI enjoy Forbidden Island and Pandemic: Reign of Cthulhu, so unsurprisingly enjoy this game too
thumbsup not a long game, which suits me.
thumbsup custom engraved player dice, colourful translucent infection dice
thumbsup dice chucking, with some mitigation, which I enjoy.

I am getting the expansion for Christmas this year

Now, I shall try to think of how to get iron man to work as a solo hero in Marvel Champions... if he doesn’t get that suit working a bit quicker I shall threaten him with 48 translucent infection dice!



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21. Board Game: Too Many Bones [Average Rating:8.48 Overall Rank:73] [Average Rating:8.48 Unranked]
Board Game: Too Many Bones
Stefan Schneider
Germany
Stockstadt
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I had a couple of hours with nothing to this morning, so I decided to pull this one out again. Just because I haven't played it as often as I'd have liked and also to add this for the dicember challenge.

I played with 2 characters, Nugget and Tantrum. Not sure why exactly, but I've never used Tantrum before in any of my plays. I think he was also never used by others in our multiplayer game. So about time he got to let out some of his rage.


I had fun playing as always, and it was great to tinker around with some new to me abilities, coming up with good or fun things to do.

I decided to randomly draw a tyrant and ended up with the Goblin King. Sadly, I didn't manage to win against him. But it was fun, having a new gearloc around. And I know for sure I didn't build them intelligently, I just used my training points for things that sounded fun, interesting or weird enough that I couldn't figure out right away how to use that ability or if it would be helpful. So I went for it.

It was great getting this game out again, I should do that more often...
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22. Board Game: Bowling Dice [Average Rating:4.49 Overall Rank:18383]
Board Game: Bowling Dice
Eric Miller
United States
College Station
Texas
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And Dicember has begun...

I won't load you all down with pics- I have posted pics of most of these games in Dicembers of years past.

Scored 180 in this morning's game.

Here's a link to my dice games: Govmiller's Dice Game List

It's a work in progress...
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23. Board Game: Sword & Sorcery [Average Rating:8.07 Overall Rank:344] [Average Rating:8.07 Unranked]
Board Game: Sword & Sorcery
Bryan
United States
Oviedo
Florida
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I originally backed this on Kickstarter but when it was finally delivered I ended up selling my entire gaming collection due to newborns, no place to leave games out over night, and other reasons.

Even after getting back into gaming I always had this on my list but never pulled the trigger.

Finally got it to the table and it just looks gorgeous! The rulebook is meatier than a strip steak! I'm not sure I would have been able to even get started without watching this played on YouTube.

I've only take a few turns and it's starting to get smoother. The dice have been in my favor so far as I've taken out 3 gremlins without any damage.

The fiddly factor is super high here but I'm enjoying it so far.



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24. Board Game: Root [Average Rating:8.06 Overall Rank:39]
Board Game: Root
Phill Webb
Australia
Melbourne
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Playing only the Factions I've played in multiplayer this time against the official bot in the harder cooperative mode.

32 Bot - Mechanical Marquise (cooperative)
24 Phill - Eyrie Dynasties

I was doing okay until the MM recruited triple in all fox clearings.
thumbsdownThe cooperative rules allow it to recruit even where it doesn't rule which takes away tactical rule of clearings.


The Marquise rules the Winter

Playing the easier version house rule for the official bot where it's per clearing recruiting is limited to the turn number. i.e. max 1 on turn 1 and max 2 on turn 2. (It didn't come into it this game)
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25. Board Game: Aftermath [Average Rating:8.07 Overall Rank:5430]
Board Game: Aftermath
Jessica
United States
Rochester
New York
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❈ Aftermath ❈

Early apologies if I end up posting about nothing more than this game for awhile! I decided to try something new to keep a single game on my table for as long as I feel interested in it. With this campaign, I'm excited to explore everything!



This post-apocalyptic game is toned down just enough with a cast of adorably furry characters! Yet it's far from simple, and requires a good deal of strategic planning to get through each map.

A campaign dashboard helps keep track of every resource. The dials are pretty sturdy and take a little effort to move, though a quick photo always works as a backup! Note the dial for clues... There is an overarching mystery to explore, too.

The city is represented by a fairly small and simple diagram that guides one to various pages in the adventure book. Travel is something one has to carefully think through. A direct route might be quicker, but might it also be more dangerous?

One thing that some might notice is that the areas surrounding the home base on Abbigail Lane will be visited a lot... Too repetitive? Not at all! Many maps involve the use of a random encounter to change the situations.

Different enemies might show up, or an environmental effect might come up to change travel. The map itself might become similar over time, yet there are definite ways to have a good deal of variability.


No spoilers for this next part of the mission! All I'll say is that it looked quite grim from the start. Everyone had 2-3 wounds, which was near defeat. I had to carefully plan each turn and take things slowly to allow for defensive tests.

The mission was nearly completed, but a group of enemies stood between the group and the exit. Whisper snuck out while Meziah and Grumple huddled behind Ringr. It was all up to him with his meager but powerful one shot.

By sheer luck in the dim light, he wildly aimed in the general direction of the trouble. Grumple was ready to take things into her own paws and toss the wild hamster to the exit, but Ringr was on target! The threat was eliminated in no time.

This cast of characters grew so much! Between the flavor text and the way their abilities and items work, they seem much more alive than the typical campaign-style character. Maybe I've just never experienced a good example, though!

Or, you know... I like the whole idea of animals and critters. Ha ha! I will say that this definitely contributed to my liking of the game, though I also love the gameplay mechanics.


The game includes a collection of unassembled tuckboxes that are easy to put together, and allow for a very easy sort of save system. After each mission, it doesn't take much effort to put everything away for another day.

Yet don't expect that to happen for me anytime soon! I had a blast with this first mission. I thought it was going to be more of an easy tutorial about the mechanics, but it was really quite challenging.

I may have made a few mistakes along the way, but nothing to the point that I felt like I cheated to give myself an unfair advantage. Mistakes happen: It would be a pretty horrible day when I had to reset and restart after every one!

Below is another mild spoiler about an aspect of the game I read about, but was pleasantly surprised to encounter. Feel free to gloss over this part if you want to experience it for yourself!

Spoiler (click to reveal)


After a mission is completed, either successfully or not, one has an interesting colony phase to go through. It is excellent! Rather than feeling like one is going out on individual missions, there is a whole colony to consider.

Events occur based on how long the party was away. I love this mechanic! It gives the option of quickly completing a mission to avoid any events, or exploring everywhere for potentially more rewards at the expense of the colony.

The colony must be fed, and it can also be improved with various structures. Think the text is a little boring? Each structure has its own card with a wonderful illustration on the back. The new lookout post looked amazing!

I think it's very safe to say that this game is wonderful so far! The rulebook has made a few things a little confusing at times, but now that I'm getting more familiar with gameplay, those issues are getting easier to handle.

There might be a general finite lifespan to gameplay since it can't be unique forever, although I can see myself returning to play through the campaign again. It's just awesome to build up the characters and colony together!

Also, with the random encounters and the way things have progressed, the party already has a nasty rivalry with a certain sort of enemy. No spoilers, but if you play through the first mission, you'll likely know what I'm talking about.

There is a main storyline, but I'm having such a wonderful time crafting my own sort of narrative. I may actually put together a GeekList just to track some of the highlights from each map or mission... That's how engaging the game is for me!

❈ Session Overview ❈

Play Number // 3
Play Details // Played with Grumple, Meziah, Ringr, and Whisper on the Outside In Map with No Encounter (Mission 1)
Required Play Space // 44" x 24"
Setup Time // None (Game was Already Set Up)
Play Time // 50 Minutes
Outcome // Win
Summary // <summary>The Outside In map provides an interesting and challenging sort of puzzle for the cast of furry characters in Aftermath.</summary>
Rating // <rating>4.3</rating> (Out of 5.0)
Complete Goal // Successfully complete mission 1.

More Details at Gameward Bound: Albia's Incredible Solo Game Journey

thumbsup The personalities of each character are extremely unique, and it feels like each one comes to life in more detail as the story progresses.
thumbsup Clues can be discovered over time, and these advance the story while adding a sense of intrigue to everything going on in the world.
thumbsup Although the focus is clearly on the adventures of the party, the colony is also a major element that requires attention and can be improved upon over time.
thumbsup There is a great deal of variety with the different encounters that can make each map function in unique ways: Various enemy groups, environmental factors, and more can change everything.
thumbsup The component quality is excellent with highly detailed miniatures and relatively thick cards.
thumbsup The joy of working through each character turn is unparalleled since there are ways to work together, as well as a fair number of individual available actions.
thumbsup Apart from the first mission that is always set in stone, the following missions can be played in different orders so that no campaign is exactly the same.
thumbsup The characters can make random discoveries along the way, including new items, which all continuously open up new options and paths.

Microbadge: To Thumb or not to Thumb, that is the question. There are a fair number of aspects to keep track of during each turn, and when one is just getting started, it can be a little tricky to remember all of the small rules.
Microbadge: To Thumb or not to Thumb, that is the question. Some of the map icons can be a little difficult to see, particularly when many figures are congregated on a fairly small space.

thumbsdown The rulebook isn't too terrible, yet it leaves many questions unanswered and doesn't address certain symbols and gameplay elements as well as it could have.
thumbsdown The only disappointing component is the city map placard that feels rather thin: It may not be used that much, but it's still an important part of play.
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