Solitaire Games on Your Table - March 2020
JW van der Meulen
Netherlands
Almere
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Welcome to
Solitaire Games on Your Table
March 2020


The Home of “Together, We Game Alone”

Welcome to another month of solo gaming. So good to see you here! This is the 1 Player Guild's Solitaire Games on Your Table (SGOYT) geeklist for March. Please share what is on your table this month, or give some feedback and comments on others' plays.

Guidelines

1 Play a solo game, a solo variant, or a multiplayer game solo.
2 Add an entry to this GeekList and tell us about it. Get the most out of the SGOYT Aggregator by using at least one of the following tags:
1 Add the <summary></summary> tag to include a short overview. All summaries are recorded, as on my user overview page.
2 Add the <rating></rating> tag to rate a game on a scale of 0.5 to 5.0. Only the most recent rating for a game is recorded, as on my ratings page.
3 Be nice and have fun!
4 See something you like? Give it a thumb.
5 See something interesting? Tell them so in a comment.
6 See something amazing? Hand out some bag

It's extremely helpful (but not mandatory) to include some thumbsup, thumbsdown describing the pros and cons of the game you played. They're great visual aids to summarize your post.

Need a little help with formatting? Check out the Forum Formatting Guide and Tricks of the Geek.

About me

My name is Jaap Willem, or JW, and I live in the Netherlands. Last year I quit my job after 23 years. It wasn't healthy, and neither was I. So at the moment I take care of household chores and of my 8 year old daughter. Also, I do a lot of resting, as I'm OLD.

After spending years in World of Warcraft, Skyrim and Mass Effect, I came back to boardgames a few years ago. I found that where computer games just brought distraction, the adventures and puzzles of boardgames improve my mood. I am glad there are so many soloable games these days, as I am a restless person, always looking for new things to try.

I found many friendly people here in the 1PG. One of them I met when she was in Amsterdam, we kept in touch and last year we started our own board game news website Solitaire Times. It's a lot of fun.

This month's theme: the Cult of the Old

Revive the Old Ones

Microbadge: Cult of the Old All too often we get caught up in the cult of the new. This month why not pick up a game you haven't played in years? Or tell us about a game that may be over ten years old and is still among the best.

Microbadge: Cthulhu fan Also, I tip for Cthulhu.


Upcoming SGOYT Hosts

April
Theo Peters
Canada
Edmonton
Alberta
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May
Stefan Schneider
Germany
Stockstadt
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Young One
June
Monica Elida Forssell
Norway
Sandnes
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July
Jason Moore
Germany
March
Baden-Württemberg
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"Playin' solitaire 'til dawn, with a deck of fifty-one."
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Interested in hosting a future month's list? Find out more in the first post of this thread and send a GeekMail to Ryanmobile to volunteer.

SGOYT Resources

1 Player Guild - The home base for everything related to solo games
Sock Puppet of the Week Subscription - 1 Player Guild Sock Puppet of the Week: get to know guild members [subscription thread]

SGOYT Monthly GeekList Subscription - SGOYT Geeklists [subscription thread]
SGOYT QuickLinks - A collection of links to every SGOYT GeekList
SGOYT Aggregator - A site to find session reports, game and user data from every SGOYT list
SGOYT Made Me Buy This - A list to both thank and jokingly blame SGOYT posters for purchases

1 Player Guild / SGOYT 2020 Solitaire Goals - A place to set and track personal solo game goals for 2020
2020 Solo Challenges Geeklist - A subscription list of every past and current 2020 solo challenge for specific games
MetaList for GeekList Challenges - Gaming challenges and goals for this year or even more long term

2019 People's Choice Top 200 Solo Games - An extensive list of the top 100 solo games as voted by solo gamers
The Consolidated Top 250 Solo Games 2014 - 2019 - Ranking the solo games of all People's Choice yearly lists so far
Solo Gaming Awards - A list of links to various 1 Player Guild and solo game awards
Solitaire Recommendations for Your Table - A list of solo recommendations broken down by genre

1 Player Guild Trading Post - A place to buy, sell, and trade games with members of the 1 Player Guild
The Solo Games Chain of Generosity - A place to pay it forward with other members of the 1 Player Guild
Solitaire Games - Fair Trade It Forward 2 - A place to pay it forward with solo games
1 Player Guild Hot Deals Thread - A listing of current deals and discounts on solo games
1 Player Guild Auction Watch - A thread with links to BGG auctions for rare and hard-to-find games

Solitaire Resources - A list of additional resources for solo gamers

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1. Board Game Accessory: Pocket Landship: Playmat
Board Game Accessory: Pocket Landship: Playmat
JW van der Meulen
Netherlands
Almere
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Winner

Olly Thomas
United Kingdom
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I rolled a 1.

100-year-old playmat!

This month you can win a playmat for Pocket Landship. It's a thing of beauty. All you have to do is post a session report for Pocket Landship this month (and the free 9 page Print and Play version counts).

I'll collect names and update this post until (including) Sunday 29 March. Every name will only be entered once, though I'll gladly read through ten of your posts. I'll draw a winner by making a dice roll on 31 March.

From gallery of jwml

This prize was accidentally provided by Word Forge Games. Thanks again, Mark!

Entered:

01. Olly Thomas (ojtBGG)
02. Eric Miller (govmiller)
03. ron E (airzonk1)
04. Marit Alanen (desertrat2020)
05. Eric Perreault (seepieceeggshell)
06. Frankie Bones ( N/A)
07. Pete D (SF340B)
08. Mo (mo7189)
09. Kevin Shaud (kevinruns262)
10. Andreas (de_la_poer)
11. Imaginary Thomas (skeletonhat)
12. Andrew Clifford (nurglepus)
13. Etien "The Most Interesting Gamer in the World" (smic)
14. The Redheaded Pharmacist (Redheaded Pharmacist)
15. kern joose (nesoor)
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2. Board Game: The Coin Tribes' Revolt: Boudica's Rebellion Against Rome [Average Rating:7.24 Overall Rank:8856]
Board Game: The Coin Tribes' Revolt: Boudica's Rebellion Against Rome
JW van der Meulen
Netherlands
Almere
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ron E
United States
Washington
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I rolled 95.


Almost 2.000-year-old boardgame!

This month you can win a copy of COIN Tribes, as sold by the designer at the UKGE last year. All you have to do is post a session report for a historical themed game this month. Any will do. Edit: Oops, better clarify. To me, this means the game's subject is something that actually happened in history. Not a generic game where the setting is somewhere in human history (that would only rule out fantasy or SF games).

I'll collect names and update this post until (including) Sunday 29 March. It's possible to have your name entered multiple times, for multiple session reports - same or different games. I'll draw a winner by making a dice roll on 31 March.

From gallery of jwml


So far, I found these entries. Please help me out on 29 March if I missed a few. Also, feel free to discuss what "historical themed" means to you. I am easily convinced

001. Dob Razil (dobrazil): Redcoats and Minutemen: The American War of Independence
002. Doug Mann ( N/A): Falling Sky: The Gallic Revolt Against Caesar
003. Neil Mooney (DerTroof): RAF: The Battle of Britain 1940
004. Vincent Darlage (VincentDarlage): D-Day Dice
005. Benito Vergara (thewilyf): Freedom: The Underground Railroad
006. Etien "The Most Interesting Gamer in the World" (smic): Plains Indian Wars
007. Gordon J (patton55): 7 Days of Westerplatte
008. The Redheaded Pharmacist (Redheaded Pharmacist): D-Day Dice
009. Eric Miller (govmiller): A Blood-Red Banner: The Alamo
010. Jesse (boyfights): Comanchería: The Rise and Fall of the Comanche Empire
011. Nick Shaw (njshaw2): Discoveries: The Journals of Lewis and Clark
012. Paul Dodds (Kyuss): Skies Above the Reich
013. Andrew Clifford (nurglepus): The Hunted: Twilight of the U-Boats, 1943-45
014. Joe Preiser (JLPreiser): Lock 'n Load: Heroes of the Blitzkrieg
015. Vincent Darlage (VincentDarlage): D-Day Dice
016. Vincent Darlage (VincentDarlage): D-Day Dice
017. Vincent Darlage (VincentDarlage): D-Day Dice
018. Fletcher Smith (Myrk2112): The Hunters: German U-Boats at War, 1939-43
019. Chris Kelley (hammerfest451): N/A
020. Tim Korchnoi (catosulla): The Barbarossa Campaign
021. Tim Korchnoi (catosulla): Washington's War
022. Greg Austin (Faville): The Coin Tribes' Revolt: Boudica's Rebellion Against Rome
023. Mark Perry (MarkP1981): Freedom: The Underground Railroad
024. Arne Reuter (Arven): Nightfighter Ace: Air Defense Over Germany, 1943-44
025. (stillxill): Nights of Fire: Battle for Budapest
026. Timothy Girard (beatsmd): Undaunted: Normandy
027. ron E (airzonk1): The Chosin Few
028. Frankie Bones (BrokenAxe): Airborne Commander
029. B Caro (montrealmovil): Battle Cry: 150th Civil War Anniversary Edition
030. Jeff Johnson (BiggityBogle): Comanchería: The Rise and Fall of the Comanche Empire
031. Frankie Bones (BrokenAxe): Airborne Commander
032. Crazy BlueDwarf (CrazyBlueDwarf): D-Day Dice
033. Etien "The Most Interesting Gamer in the World" (smic): Tierra y Libertad: The Mexican Revolution Game (Second Edition)
034. ron E (airzonk1): D-Day Dice: Operation Neptune
035. ron E (airzonk1): A Blood-Red Banner: The Alamo
036. ron E (airzonk1): Some Poles Apart: The Battle of the Westerplatte
037. Vincent Darlage (VincentDarlage): D-Day Dice
038. Doc H (Doc_H): B-17 Flying Fortress Leader
039. Mo (mo7189): Hero of Weehawken
040. Lou Correia (Limburger59): B-17: Queen of the Skies
041. ron E (airzonk1): Empires in America: The French and Indian War, 1754-62
042. Jesse (boyfights): Dual Powers: Revolution 1917
043. Vincent Darlage (VincentDarlage): D-Day Dice
044. Scott Lindeman (splindeman): Wipers Salient
045. Brad Yarhouse (byarhouse): Comanchería: The Rise and Fall of the Comanche Empire
046. ron E (airzonk1): W1815
047. ron E (airzonk1): Dual Powers: Revolution 1917
048. Tobias Siezkarek (Tobina): D-Day Dice
049. Nate Phillipps (narcher007): Wipers Salient
050. ron E (airzonk1): Soviet Dawn: The Russian Civil War, 1918-1921
051. Dean H (DHunter): Cuba Libre
052. SJ Anderson (weazom): Snowdonia: Trans-Australian Railway
053. ron E (airzonk1): D-Day Dice
054. Jeff Johnson (BiggityBogle): Comanchería: The Rise and Fall of the Comanche Empire
055. Tim Korchnoi (catosulla): A House Divided: War Between the States 1861-65
056. ron E (airzonk1): D-Day Dice
057. ron E (airzonk1): Rattenkrieg: Assault on the Tracktor Factory
058. Dave Matthew (runaway_meeple): The Wars of Marcus Aurelius: Rome 170-180CE
059. David Griffin (carbon_dragon): Memoir '44
060. Lou Correia (Limburger59): B-26: The Marauder Strikes
061. ron E (airzonk1): Morgan's A'Comin'!
062. Mircea Pauca (ROMagister): NATO Air Commander
063. Matthew Galer (mgaler): Comanchería: The Rise and Fall of the Comanche Empire
064. Brad Yarhouse (byarhouse): Comanchería: The Rise and Fall of the Comanche Empire
065. Tom Mitchell (OldTymer): Enemy Coast Ahead: The Doolittle Raid
066. ron E (airzonk1): D-Day Dice
067. Dave Matthew (runaway_meeple): The Wars of Marcus Aurelius: Rome 170-180CE
068. ron E (airzonk1): Wipers Salient
069. Bryn (Dubious Bryn): Tierra y Libertad: The Mexican Re9olution Game (Second Edition)
070. ron E (airzonk1): D-Day Dice
071. ron E (airzonk1): Gettysburg: Lee's Greatest Gamble
072. ron E (airzonk1): D-Day Dice
073. David Griffin (carbon_dragon): Panzer General: Allied Assault
074. Vincent Darlage (VincentDarlage): D-Day Dice
075. ron E (airzonk1): Rattenkrieg: Assault on the Tracktor Factory
076. ron E (airzonk1): Gettysburg 150
077. The Redheaded Pharmacist (Redheaded Pharmacist): Airborne Commander
078. ron E (airzonk1): Constantinople
079. ron E (airzonk1): Across 5 Aprils
080. Charles Snakes et Lattes (lostphd): RAF
081. Frankie Bones (BrokenAxe): Freedom: The Underground Railroad
082. ron E (airzonk1): D-Day Dice
083. ron E (airzonk1): Israeli Independence: The First Arab-Israeli War, 1948-1949
084. ron E (airzonk1): Kido Butai: Japan's Carriers at Midway
085. David Kennedy (HitchKennedy): A Blood-Red Banner: The Alamo
086. Frankie Bones (BrokenAxe): Ottoman Sunset: The Great War in the Near East 1914-1918
087. Colin Taylor (ColintheFlea): Fire in the Lake
088. The Redheaded Pharmacist (Redheaded Pharmacist): Black Orchestra
089. ron E (airzonk1): Wipers Salient
090. ron E (airzonk1): Israeli Independence: Expansion Kit
091. ron E (airzonk1): Hold the Line: The American Revolution
092. Stefan Schneider (gentle): D-Day Dice
093. Joe Preiser (JLPreiser): The Halls of Montezuma
094. Mircea Pauca (ROMagister): NATO Air Commander
095. ron E (airzonk1): Wipers Salient
096. David Kennedy (HitchKennedy): Soviet Dawn: The Russian Civil War, 1918-1921
097. ron E (airzonk1): D-Day Dice: MGF Dice
098. ron E (airzonk1): Operation Cerberus: The Channel Dash
099. Joe Preiser (JLPreiser): Here I Stand
100. Mircea Pauca (ROMagister): NATO Air Commander
101. Charles Snakes et Lattes (lostphd): RAF
102. ron E (airzonk1): Wipers Salient
103. ron E (airzonk1): D-Day Dice
104. (Haywood): Dual Powers: Revolution 1917
105. Vincent Darlage (VincentDarlage): D-Day Dice
106. ron E (airzonk1): D-Day Dice
107. ron E (airzonk1): Rattenkrieg: Assault on the Tracktor Factory
108. Kevin Shaud (kevinruns262): Tank on Tank: East Front
109. ron E (airzonk1): Hapsburg Eclipse
110. ron E (airzonk1): D-Day Dice
111. ron E (airzonk1): Rattenkrieg: Assault on the Tracktor Factory
112. The Redheaded Pharmacist (Redheaded Pharmacist): Hold the Line: The American Revolution
113. Charles Snakes et Lattes (lostphd): RAF
114. Joe Preiser (JLPreiser): Kawaguchi's Gamble: Edson's Ridge
115. ron E (airzonk1): Behold, A Pale Glider
116. ron E (airzonk1): D-Day Dice
117. David Kennedy (HitchKennedy): We Must Tell the Emperor: The Great Pacific War, 1941 to 1945
118. (HodderBinford): Iwo: Bloodbath in the Bonins 19 Feb – 17 Mar 1945
119. Mikolaj Laczynski (mikolajl): Blitzkrieg!
120. ron E (airzonk1): Wipers Salient
121. ron E (airzonk1): Constantinople
122. Mircea Pauca (ROMagister): NATO Air Commander
123. Doug Mann (Doug1020): Nightfighter Ace: Air Defense Over Germany, 1943-44
124. Larz Welo (greatredwarrior): Trapping the Ogre
125. ron E (airzonk1): Wipers Salient
126. ron E (airzonk1): Field Commander: Rommel
127. Peter Bogdasarian (jormungandr): Avec Honneur et Panache: Volume 1 – Turenne
128. ron E (airzonk1): Rattenkrieg: Assault on the Tracktor Factory
129. ron E (airzonk1): D-Day Dice
130. ron E (airzonk1): Gorbachev: The Fall of Communism
131. The Redheaded Pharmacist (Redheaded Pharmacist): Freedom: The Underground Railroad


I'll put the ones I accidentally missed (and any I dismissed too easily) below. It's too much work to keep the list chronological.

132. Monica Elida Forssell (Elida): World's Fair 1893
133. Nate Phillipps (narcher007): Lewis & Clark
134. Martin Pobuda (budkin): John Company
135. Alistair Davidse (Citanul): Maquis
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  • Tue Mar 31, 2020 5:01 pm
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3. Board Game: Bios:Genesis [Average Rating:7.16 Overall Rank:1671] [Average Rating:7.16 Unranked]
Board Game: Bios:Genesis
Jesse
Canada
Clearview
Ontario
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I hope I'm not too early posting this! We uhh, err, don't observe leap year up here in Canada, or something whistle I need some guidance with the rules and want to make sure solo people will see the question!

From gallery of boyfights


I thought I had managed my strongest game of this so far, two (edit three! I forgot I managed the last one at the end!) terrestrial organisms felt pretty good! Afterwards something started nagging at me though; I'm not 100% sure I understand the Crystal Catastrophe rule.

My understanding is that mutations and mutation promotions are only permissible while cancelling atrophy rolls, that part seems pretty clear; does that extend to red queen attacks or evolving into a macroorganism, and I can only perform those as "cancel actions" as well? I've been googling around for a while trying to clear it up but I'm hoping someone more familiar with the game might have some insight, maybe I'm just missing something obvious!

I had been playing that they were separate from the mutation purchases (but still counting the mutation purchases as the biont's purchase action for the turn) and it felt fairly easy this time, although I think the dice were a bit more cooperative than usual! Hopefully somebody can set me on track, I'm keeping my fingers crossed that I was at least close enough to justify turning these mushrooms into Megafauna arrrh
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4. Board Game: Prehistory [Average Rating:7.34 Overall Rank:2085]
Board Game: Prehistory
Monica Elida Forssell
Norway
Sandnes
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I thought about bringing this game out of the shelf, and immediately regretted it....

There is a looooooooooooot to this game. A bunch of bits and a bunch of rules and a bunch to remember. And I tried it with Prehistory: Kickstarter Exclusives, which brings the Marauder as an Automa. And that really made everything worse....

I think from now on I will be playing the game two-handed until I understand the Marauder rules properly. The game itself is good, theme is right up my alley. Name is a bit silly, but what to do. Stone Age is taken, I guess! laugh

From gallery of Elida


My camera was out of juice, so I only got this photo. Maybe some more next time I play it.

With the four seasons come different mechanics almost every season, and I spent almost the same amount of time flicking through AI rules and the Season rules as I was playing. I need to refresh this game soon, so I don`t have to start all over every single time... shake

And maybe watch a playthrough video or two.
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5. Board Game: Arkham Horror (Third Edition): Dead of Night [Average Rating:8.32 Unranked] [Average Rating:8.32 Unranked]
Board Game: Arkham Horror (Third Edition): Dead of Night
Athena Ex
Greece
Athens
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After playing one of the scenarios in the Dead of Night expansion to Arkham Horror (Third Edition) for a ridiculous number of times without ever winning, I'm now sour like ten squeezed lemons.

From gallery of omega_player

I've been trying and trying to beat The Silence of Tsathoggua first with two characters, then with three. Nothing. Impossible. So I just gave up, because I don't know what I could have done better. Perhaps if every single skill test was a hit, I would stand a chance but we are talking dice rolls here. I generally don't shy away from difficult games but I want them to be fair and this is not. I had no problem completing the missions in the base game, so I expected the expansion to be similar.

From gallery of omega_player

There are two scenarios in Dead of Night: one is mafia-themed which didn't interest me that much, so I chose the other one with the Elder God. The gameplay is dead simple and consists of 4 steps: the investigators perform two actions, then the monsters act. The investigators resolve an event or an encounter, then you draw two tokens from a cup for each investigator. These tokens are usually disastrous. Doom spreads, gates open, monsters appear, bad things happen to everyone. Investigators have to run around the map to ward off doom, gain clues, and then place them on the scenario sheet to progress the story.

From gallery of omega_player

I have not regretted purchasing it, Arkham Horror 3 is an enjoyable game, even though it runs long. The expansion doesn't bring anything new in terms of mechanisms, it is just more content. I have no problem with that, and was happy to see more encounter cards (in my opinion, the flavour text in the base game is better). Given the difficulty, however, I hesitate to recommend it. Perhaps the second scenario is less challenging but I'm not going to try it any time soon.

At least JW tips for Cthulhu.
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6. Board Game: Cthulhu: Death May Die [Average Rating:8.17 Overall Rank:205]
Board Game: Cthulhu: Death May Die
Fletcher Smith
United States
Oklahoma
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I realize it was still February when this game was played, but this one seemed to better fit the March SGOYT theme...


From gallery of Myrk2112




I picked up the retail version at my FLGS last weekend. I've played it 3 times now and...I'm 3-0! 2 wins over Cthulhu (Episodes 1 & 2) and 1 win over Hastur (Episode 1).

All 3 wins came down to the wire. I played 2 characters in each game and 1 character had been knocked out by the time they all ended.

The Hastur win, in particularly, was the beneficiary of the rule that if multiple endgame triggers happen at the same time the winning condition takes precedence.


From gallery of Myrk2112

Rasputin is in a tight spot but Hastur is down to only 3 Health remaining in his "Final Stage"!


From gallery of Myrk2112

The final roll took out both Hastur and Rasputin - 4 Hits and 2 Sanity loss, respectively! A win!



As exciting as the finishes have been, the game overall is...meh.

I do enjoy the Cthulhu theme (Eldritch Horror is my favorite game). But this one reminds me a lot of Zombicide: Black Plague, which isn't surprising noting the publisher. I liked that one fine (I guess I would have rated it a "meh" as well) but eventually traded it away.



I guess if I tried to sum up my feelings on Cthulhu: Death May Die, after an admittedly small number of plays, I'd say:

thumbsup The minis are, of course, gorgeous.

thumbsup All of the components are nice, actually.

thumbsup There's a good amount of base game content, even in the retail version - 6 scenarios and 2 Elder Ones.

thumbsup The game seems well-balanced - each of my 3 plays has come down to the wire.

thumbsup Components unique to each Episode / Elder One make unique scenario combinations.


thumbsdown The theme is present but is thin. This is definitely not a storytelling game. Don't expect an Eldritch/Arkham style story.

thumbsdown There's a good number of investigators but they're surprisingly similar. They each have a unique ability as well as a unique combination of 2 other abilities from a common pool. But all of them - adult/child, brawler/scientist-type - have the same statistics (the same available Health/Stress/Sanity). That seems odd and a missed opportunity to create more uniqueness.

thumbsdown The maps are pretty but don't seem to have any significance other than denoting spaces on a board.

thumbsdown What's with all the packaging? By the time I had opened the third tuckbox and found yet another tiny deck of cards to open I was ready to unleash an Elder One on the person who decided that would be better than combining component packaging. And I still had several tuckboxes to get through!



Overall, I'm left with the feeling that development time was split roughly 80% on creating "cool minis" and 20% on developing a game.

I've still got plenty of content to work my way through, though. I'm sure my feelings will change as I experience more of the game - hopefully for the better.


But so far it's kind of nice to come across a game that is perfectly fine to play but that I feel no desire to add to via expansion acquisition. That "sigh" you just heard was my wallet relaxing...


meeple
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7. RPG Item: The Way of the Tiger Book 1: Avenger! [Average Rating:7.82 Overall Rank:2316]
RPG Item: The Way of the Tiger Book 1: Avenger!
Dob Razil
France
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Cult of the Old

Only a few hours into March, and this 1985 little gem had to be my first CYOA book.
CYOA books were a great way to play solo at the time, and the Way of the Tiger series was my favourite one.

Tonight, after a few deaths, quite usual in this kind of adventures despite my memories of the overall situation, I reached the end.
From gallery of dobrazil



One of the coolest player sheets, with the ninja's martial arts moves.
And my first use of my brand new dice tray, stealthy and black as a ninja.
From gallery of dobrazil


I have planned on going through all the series this month, but am not sure I'll find the time.

Great monthly theme !
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8. Board Game: Concordia [Average Rating:8.12 Overall Rank:18]
Board Game: Concordia
Colin Taylor
United States
California
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The recent creation of this thread in the Forum got me motivated to pull out my copy of Concordia and take a 7th (or maybe 8th) look at my attempt at a solo variant, the Con-o-matic. Concordia is such a simple game, rules-wise, but coming up with a realistic opponent is very tricky. I made some tweaks to my old rules, and it worked fine, but not quite right. They Prefected too much, and didn't use the Mercator enough. This meant they had a shortage of Brick and thus Senatored more than Architected. I do have a way of fixing this, though, so another test is underway.

I ended up winning 123-100-87.

From gallery of ColintheFlea

I dominate.

Colin
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9. Board Game: Spirit Island [Average Rating:8.34 Overall Rank:13]
Board Game: Spirit Island
Marc Timmins
Australia
Brisbane
Queensland
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After a recent chat with Derek O I decided to set up a little Spirit Island Scenario; parallel oceans. Bringer of Dreams and Nightmares was the spirit I chose to pair with Ocean's Hungry Grasp (as I've been playing with BODAN a lot lately). The intention was to scare the invaders down from the highlands so the Ocean could drown and destroy everything within its reach.
Spoiler (click to reveal)
It worked.


Setup complete:
From gallery of Marctimmins89


Midgame - Backs against the wall after tipping the scales with blight:
From gallery of Marctimmins89


End - A fear Victory after a Tsunami, Terrifying Nightmares of being Swept Into the Sea and a second impending tidal catastrophe on the horizon:
From gallery of Marctimmins89


thumbsup Everything
thumbsdown Nothing lol. Can you tell I'm feeling descriptive!

Also JW, looking forward to a great month! I'm thinking all things Cult of the Old to play with, except I don't own any Cthulhu stuff so no joy there.

<summary>Ocean's and Nightmares in a special setup</summary>
<rating>5</rating>
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10. Board Game: Mr. Cabbagehead's Garden [Average Rating:7.21 Overall Rank:2901]
Board Game: Mr. Cabbagehead's Garden
<summary>In Mr. Cabbagehaed's Garden you are Mr. Cabbagehead, planting vegetable cards to compete in the annual Blue Ribbon Garden Club Contest. However, your neighbors might mess up with your plans. </summary>

This month, I decided to replay some games that provide a "zen" experience. For the moment, my list includes Mr.Cabbagehead Garden, Tussie Mussie, and Town Builder: Coevorden.

I would also want to play more PnP games. I got already Kaiju Siege and I hope to print soon A Rusty Throne. My version of Mr. Cabbagehead is also PnP.

If you have any suggestions of "zen" games or must-play PnP, let me know in the comments.

Regarding Mr. Cabbagehead, after four plays in a row, I got my highest score so far: 96 points.

From gallery of montrealmovil


In my opinion, this game has the right combination of elements to stay in my collection for a long time:
1Easy to learn rules. Although, some clarifications are needed to get the Awards of Merit as they were designed.
2Nice components. I love the bizarre illustrations.
3Replayability. The randomness of the card draw, the Awards of Merit, and the different neighbors' abilities change the game every time you play, even if the flow stays the same.
4A right balance of strategy and luck.
5 A zen feeling when you play. Of course, you need to watch your neighbors, but in general, the card gardening makes me feel calm.

<rating>3.7</rating>
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RPG Item: Real Life Gamebooks 6: Redcoats and Minutemen: The American War of Independence
Dob Razil
France
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Cult of the Old

Historically themed game


These monthly themes do inspire me a lot. I won't drown the list under CYOA books, don't worry

As a teenager, I had played only the first tome of this "History" series. It deals with the French revolution. There are also books about the American and English revolutions, one on King Edward's death and one about the Great Armada.

I chose the American War of Indepence :
- with a thought for my US 1PG fellow members,
- to celebrate the historical alliance between the soon to be created USA and France,
- to point at the treacherous British (booh Brexit booh yuk )

The book begins with a historical introduction, a list of the main dates, and two maps of northeast America.

My character survived the Battle of Lexington, before more formally enlisting and participating to the Battle of Bunker Hill. After the Battle of White Plains, he was ordered to lead a small troop to slow down the English soldiers, letting time for the Americans to cross the Hudson River. He was sadly detected during an ambush and killed.

Battle of Bunker Hill.
From gallery of dobrazil


I wish I could have read more books like this as a kid, because I find they are a wonderful way to learn history.
I say that now, but at the time, I think I preferred to read about ninjas, wizards and dragons
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12. Board Game: Dwarf [Average Rating:7.24 Overall Rank:10813]
Board Game: Dwarf
I haven't posted anything on SGOYT for a very long time now, but since JW is hosting...

Just finished game number 6 of this little game here. I played against Andy, the bot.

I was extremely lucky in a game against Andy yesterday and managed to win really fast. Today it was the opposite. I managed to build two items and then things turned around and the bot crushed me.

thumbsup Microbadge: Every Game is Better with Dwarves
thumbsup plays fast!
thumbsdown the Elvish card. yuk
thumbsdown Average Rating:6.88 ? You can't be serious!
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13. Board Game: Defense Grid: The Board Game [Average Rating:7.58 Overall Rank:6890]
Board Game: Defense Grid: The Board Game
Tobias Siezkarek
Germany
Wilhelmshaven
Niedersachsen
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First of March, time for some Tower Defense - I really loved Defense Grid on my desktop, played every mission. Incredible that I could my hands on the board game last year. So, welcome to Dense Grid - The Board Game

From gallery of Tobina


From gallery of Tobina


Setup takes some time. All the enemy aliens have hitpoint cubes and shield / armor cubes if needed.

These are the available towers for my current mission (not painted yet, I know )

From gallery of Tobina


The alien waves are ready to make a run to the core:

From gallery of Tobina


From gallery of Tobina


Resources are set up (raspberry money token )

From gallery of Tobina


Tower information and my chosen AI:

From gallery of Tobina


From gallery of Tobina


First round, built a Tesla tower (I figured out in one of the later rounds, that my AI does not have activation cards for those towers - I totally failed at that )

From gallery of Tobina


My well-known bad dice luck hit me hard nearly every round (the blue dice is the alien-movement dice - as you can see, they ran extremely fast to my core)

From gallery of Tobina


In the end, I nearly failed the mission - all these cores were lost:

From gallery of Tobina


From gallery of Tobina


It was extremely close this time.

The aliens are pushing hard, you feel a constant pressure on where to build the towers and hoping you can get the right cards on your hands.

It is an excellent adaption of the desktop game feeling, I like it very much. The board game is extremely unpopular in Germany, which is really sad, since they did a great job on that one.
There is a huge variability - the mission book comes with 24 different missions, you can play campaigns, upgrad your AI, get new and better cards during the missions (if you complete them successfully) and you can even create your own missions with different tiles each and every time. Nearly endless replayability. Love it!

See you soon...
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14. Board Game: Orchard: A 9 card solitaire game [Average Rating:7.51 Overall Rank:1517]
Board Game: Orchard: A 9 card solitaire game
Mike Hostetler
United States
Omaha
Nebraska
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I backed this game during the Kickstarter and just got the game in the closing week of Feb. It’s, honestly, perfect for the stage of solo gaming I’m in — quick to setup, easy rules, and a bit of a brain burner. My favorite feature is that you only play with half of the 18 provided cards, so you are already setup for another game after completing the first one!

It has a similar feel to Sprawlopolis, which I also got in the closing week of Feb and it hits the same niche. Not sure which one I like better.... and, hey, I don’t have to choose!
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15. Board Game: Falling Sky: The Gallic Revolt Against Caesar [Average Rating:7.92 Overall Rank:849]
Board Game: Falling Sky: The Gallic Revolt Against Caesar
Doug Mann
United States
Corpus Christi
Texas
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Just finished a solo play of the Reconquest of Gaul scenario from the tutorial position in the Playbook. At the second Winter, both the Arverni Federation and Belgic Tribes had reached their victory conditions, but the Arverni took the win on points, +3. Behind the Belgic at 0 were the Aedui -7 and Rome -9.
From gallery of Doug1020
Arverni vicotry in the second winter.

I played without the bots, just doing my best to play each faction at the time. The poor showing by Rome was partly the cards, partly that it's easier to "grok" the anti-Roman strategy, and partly poor Roman play early on. Interesting that the Arverni won even after losing Vercingetorix. I'd like to set it up again and do better, which is a good sign it's a keeper, but I've got counters to punch!

<rating>4.0</rating>
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16. Board Game: Burgle Bros. [Average Rating:7.55 Overall Rank:231]
Board Game: Burgle Bros.
Stefan Schneider
Germany
Stockstadt
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"So, any questions?" The Hacker loooked at the Acrobat and the Rook. Both looked bored, they'd been going over the plan for months by now. Neither bothered to answer.

"Hey!", the Hacker shouted, trying to get the others to pay attention. "This isn't grandmas grocery store we're robbing, this is Fort Knox! So at least pay attention and make sure you know you're part. I'm not going to go down because one of you messed up!"

The other two looked at each other and rolled their eyes, but they both sat straighter in their chairs.

"Tunnel's almost ready, just some of the roots are giving me a few problems. But we'll make it in. I climb to the 2nd floor right away and let you guys do your thing, while trying to locate the safe up there. We'll get the gold and we'll get out. Easy enough." said the acrobat.

It was the Hackers time to roll his eyes but he nodded. "Alright. Tomorrow night. It's finally happening."

From gallery of gentle


So, going for Fort Knox. Not an easy task but no matter the outcome, this game is just fun to play. One of my all time favorites. I like the 5x5 grid. When it goes your way (well, if...), the guard can take ages to reach you. Or it can be really hard and difficult, the guards being drawn to the clumsy would-be robbers and start becoming supsicious right away.
Which is what happened here. The Acrobat moved up to the 2nd floor, went in through the window and immediately the guard decided to inspect that particular tile. Maybe he made too much noise. Or maybe the guard could hear his old bones creaking. "I'm getting too old for this shit." muttered the Acrobat while squeezing through the window.

From gallery of gentle


Meanwhile, the other two had been starting to map out the ground floor. Actually making good progress for a change. Which by itself should have been making me suspicious...
The Hacker had the foresight to leave a hacker token which proved useful after the Rook nearly triggered the alarm because of a fingerprint scanner.

From gallery of gentle


All things considered, the three of them did fairly well. They managed to crack all three safes open and, thematically appropriate, looted some gold bars from Fort Knox.
But in the end, the Rook was captured and tried to cut a deal, giving the other two up.

Game over.
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17. Board Game: Rurik: Dawn of Kiev [Average Rating:7.85 Overall Rank:1154]
Board Game: Rurik: Dawn of Kiev
Monica Elida Forssell
Norway
Sandnes
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Not a well visited game, but I hope to remedy it during this year.

It`s a bit on the heavier side for me. Another big footprint game. I see a trend in games I want. They are either in tiny boxes, or big footprints. Sometimes a tiny box with a bigger footprint than expected! laugh

From gallery of Elida


Of course I sport the custom made playmat to replace the board. Because, why not?!

And I worked against the Rebels, the solo mode. It`s rough, man! You fight hard to stay alive, and whenever you think you have the upperhand, the Rebels come kicking you down.

From gallery of Elida

The Rebel King and his men.

I was totally slaughtered, ending on 19VP against Svietapolk`s 30VP. Obviously I need to work on my strategies. During the game there is a lot for me to keep track of. A nice quick sheet would have been helpful, to remember which conditions trigger what actions, and how Svietapolk`s actions actually work. I needed to keep the rulebook handy, both to learn my own moves and Svietapolk, and meanwhile The Blue Player had his playthrough on my computer, in the back, so I could turn around to check what he was doing.

From gallery of Elida


My leader was killed off in the final battle.

During the game I suddenly recalled I had left out one possible action selection all the way through. Cards that could make it helpful for me in battle, and getting extra actions. I need to remember the cards in the game. But there is so much going on with the map and the men and with the everything...shake

I will get better, I will improve. I made it with Raiders, I will make it with Rurik.
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18. Board Game: Pocket Landship: Free Trial Version [Average Rating:7.17 Overall Rank:5960]
Board Game: Pocket Landship: Free Trial Version
Olly Thomas
United Kingdom
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From gallery of ojtBGG


Decided to get my entry for this little gem in early...I think I might be the first! Played two quick games between setting up various bits of The 7th Continent: Classic Edition stuff (more on that later) and played each game with a different player set up variation...albeit not knowingly

First game, and my first win (!) with Hull - Corvette - Sponsors, rolling just the dice I needed on what I expect was my last chance. And my second game with Hull - Cannon - Sponsors, certainly not doing so well and getting crushed by the front line Light Artillery + Infantry Squad combo.

A prize being kindly awarded by JW or not this month I can see this landing on the table again multiple time’s this month
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19. Board Game: Rallyman [Average Rating:7.22 Overall Rank:991]
Board Game: Rallyman
Roger BW
United Kingdom
High Wycombe
Buckinghamshire
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From gallery of Firedrake


I decided to get an early start on this month's ISGOYTRA challenges; and since the big table at home was uncontested I played with my physical copy of the game.

I did indeed manage to avoid burning my SISU on the first special… but lost a tyre quite early, which probably cost me 10-20 seconds. (Stopping to change it might have been a breakeven, but…)

From gallery of Firedrake

From gallery of Firedrake


And the second was a classic twister, of which all too many times I wanted just one more or fewer space between one tight spot and the next…

All record keeping was done on paper, because what would be the point of playing at an actual table if I just did things via the computer anyway?

(The red and yellow start/end markers, and the black card and component trays, are 3d-printed from designs on Thingiverse.)

<rating>5</rating>
<summary>Still discovering new possiblities with every course.</summary>

ISGOYTRA Rallyman Cup March 2020
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20. Board Game: Rallyman: GT [Average Rating:7.44 Overall Rank:1111] [Average Rating:7.44 Unranked]
Board Game: Rallyman: GT
Roger BW
United Kingdom
High Wycombe
Buckinghamshire
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From gallery of Firedrake


More time-trial action with the other ISGOYTRA challenge for the month. I'd already been thinking about a weather change like this when @psWAAAGGHHH proposed it with a specific track design, which I was happy to accept. I think that a key point of course design for solo races is to have lots of curve reversals, so that you can't necessarily string together a sequence of perfect racing lines because you don't have time after coming out of one to set up the next – so you have hard choices to make.

From gallery of Firedrake


I hadn't tried soft tyres before, and with only one lap of dry racing this seemed like a good opportunity. Alas, my first three turns didn't come close to exploiting the four-hazard limit of fresh tyres, and from turns 7 to 9 I was working with a maximum of two hazards (before I got into the rain, which would have been a 2-hazard limit anyway).

From gallery of Firedrake


I'm feeling much more need to spend focus in this version of Rallyman than in the original, possibly because I'm rolling more dice (braking is great).

(The start/finish gate is an experimental 3D-printed design which I have to consider a failure; it's just too fragile for normal use.)

<rating>5</rating>
<summary>Still exploring the very large possibility space that this game has to offer.</summary>

ISGOYTRA Rallyman GT Cup March 2020

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21. Board Game: Lux Aeterna [Average Rating:7.05 Overall Rank:4190]
Board Game: Lux Aeterna
Alter Ego
Germany
munich
Bavaria
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3rd game, timer on 15 min, default start position.

Wanted to get all systems operational, unfortunately a couple of glitch cards threw a wrench or two in my plan. Still, managed to get through the deck in ~12 min with final score of 41.

Want to play more which is a good sign as I don't particularly enjoy real-time games.

From gallery of anto
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22. Board Game: The Crew: The Quest for Planet Nine [Average Rating:8.03 Overall Rank:44]
Board Game: The Crew: The Quest for Planet Nine
Stefan Schneider
Germany
Stockstadt
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A cooperative trick-taking game. Well, it does say cooperative, so it should be soloable, right? Yeah, about that...

There's an unofficial solo variant available, usually the game plays 2-5 players. I think it is best with 4 players.

A cooperative trick-taking game sounded really interesting. And apparently, lots of people agree, I think Tom Vassel mentioned it as one of this 20 favorite games and definitely his favorite trick-taking game.
Though I'm not really sure where I heard that, I tend not to pay that much attention to that kind of stuff.

Anyway, the rules are really simple. There are cards in 4 colors and four trump cards. Whoever has the 'rocket #4' trump card starts the game.
If he/she plays a card, everyone else has to play a card of the same color. If they don't have that color, they can play what they want.
In the very first mission, there's one card in the middle, the captain (the one with the #4 trump card) has to take the trick with that card in it. The game ends as soon as this is accomplished.
Which can sometimes be after the very first trick. But it gets a lot harder, there are 50 missions in the game.

There's also a solo variant and I wanted to give it a try today.

Do you know the saying: genius and madness are connected or both sides of the same coin or something similar? Honestly, the person who came up with the solo variant, I'm not sure if he's a bit of a genius or madman.
Because it does work. Surprisingly well. And honestly, not sure if I can handle it.

You have three other players. Dewey tries to place cards the way they were dealt. Huey tries to play his highest card and Louie tries to play his lowest card. And thats it. You have 5 communication tokens, which you can use to change order of play or take a cards from someone else before you start playing.

Here, it was really easy for me to win:

From gallery of gentle


Huey had the #4 rocket, so he was the captain. I used one of my tokens to take the rocket from him and gave him one of my cards. Then I played the blue 7. Dewey had to use his blue 4, then the other two only had one blue card in hand. One of them was the blue 3 that I needed to get. Game won.

I played the next mission, too and then put the game away again. The solo variant works, the game is fantastic but I'd rather play it with friends. Because I'm honestly not sure if I could handle five cards in the middle, having everyone trying to take the trick he/she needs.

I guess it will very quickly become one of my most played games, it really is amazing, but I wouldn't recommended it as a solo game.
But it does work, really, really well.
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23. Board Game: Mr. Cabbagehead's Garden [Average Rating:7.21 Overall Rank:2901]
Board Game: Mr. Cabbagehead's Garden
ron E
United States
Washington
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Ah - a new monthly SGOYT list - the chance to grace it with another play thru of the wonderful Mr. Cabbagehead!

This play saw my end game total at 94 pts - It resulted in a Red Ribbon being awarded along with a Hearty Handshake!

The Final garden plot looked as follows:

2x Salsify = 16 pts
2x Turnip = 18 pts
2x Carrot = 6 pts
2x Pumpkin = 12 pts

Bonus: The Promenade = 14 pts
The Mixed Plot = 20 pts
The Bounty = 8 pts
Bee's Knees = 0 pts

Neighbors:
- Lord Carrotbody
- Sallie Tommy-Oughtoos
- Horace Savoy-Brassica
- The Mayor of Oniontown

Notes:
2 neighbor visits (both from Horace Savoy-Brassica ) were very painful this game (2 Salsify cards removed)!

From gallery of airzonk1


From gallery of airzonk1


Ugh!!! The Worst Kind of Neighbors -- smiling to your face -- destroying your lovely garden plot when your back is turned!! surprise
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24. Board Game: RAF: The Battle of Britain 1940 [Average Rating:7.97 Overall Rank:1347]
Board Game: RAF: The Battle of Britain 1940
Neil Mooney
United States
Quincy
Massachusetts
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Boris Karloff as General Nikolas Pherides in ISLE OF THE DEAD (1945)
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From gallery of DerTroof


Finished another game of RAF:Lion (playing as British Fighter Command), my second win in a row! Playing full campaign scenario, I think the game shines most in the full campaign, which is less swingy than the shorter scenarios, and where the full narrative of the battle comes through.

From gallery of DerTroof


Strangely, though, my games have been pretty short, win or lose. I’ve never gotten close to the “Sealion Prep” stage, one side seems to always achieve the 35 points required for a Decisive Victory well before that happens.

From gallery of DerTroof


Game I finished this morning went 7 turns, or “Raid Days,” before I reached 35 points. The Luftwaffe were utterly vanquished by 22 August. England avoids invasion to continue the fight!

From gallery of DerTroof


AI is not as consistently logical as the AI in D-Day at Omaha Beach or D-Day at Tarawa by the same designer, which uncannily mimics a thinking opponent. (Although it should be added that the Luftwaffe AI is burdened with more working parts than the defenders in the D-Day games.) Here, occasional bizarre decisions will occur, like repeatedly sending “minor raids” that are easily swatted down, when major raids on the same target would have caused serious damage. This happened a lot in the early turns of this game, when the Luftwaffe needs to push Fighter Command to the brink. Instead, Luftwaffe losses piled up and it was soon attacking with “depleted” forces, which gives the RAF interceptors better combat odds.

From gallery of DerTroof


Like the D-Day games, this is very procedural, which I don’t mind. Also, the decision points are more limited - mostly to setting patrols and choosing which and how many squadrons to respond to a particular raid, mindful that not leaving a reserve in case of a “follow-up raid” can be disastrous! In the D-Day games, by contrast, the player is faced with an agonizing decision on nearly very turn.

That said, I still find gameplay addictive, the mise en scene quite evocative of the subject, and the narrative created very compelling. All things I seek in a solitaire game!

From gallery of DerTroof


There’s a documentary streaming on Netflix, Spitfire, that is an enjoyable audio-visual companion to this game. Combat aircraft of this era were indeed beautiful - but deadly!
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25. Board Game: Mystic Vale: Nemesis [Average Rating:8.15 Unranked] [Average Rating:8.15 Unranked]
Board Game: Mystic Vale: Nemesis
Chris G
United States
Arlington
Virginia
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This is my second play of this game, and I do enjoy it. I have been eyeing the base game since it became available. The idea of creating my own cards while building up my deck was intriguing, but I have no one to play games with. Now with the Nemesis expansion that has a solo variant, I had to pick it up. My previous post details that colorful adventure at my FLGS.
From gallery of BunniCladwell
I love the artwork in the game. The Vale cards are gorgeous. I took on the Blight Troll this time through, and he made my attempts to score seem pointless. He continually built up his cash of card advancements and VP tokens while I slowly improved my deck.
From gallery of BunniCladwell
At the game's end, I scored 21 VP to the Blight Troll's 72 VP. Um...I either have a great deal to learn (which is exciting) or I am doing something wrong along the way. I actually think I just have to come up with some better strategies, and now that I understand the base game mechanics I need to include the new elements included with the expansion. Here is one of my favorite cards that I constructed this time! I feel like a proud Papa.
From gallery of BunniCladwell
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