A Geektacular Weekend : Mar 7 - 9
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Well, this past gaming weekend was a little different than the usual. With the recent passing of Gary Gygax (RIP Gary, and thanks for the fun!) most of the weekend was spent role playing DnD style. My husband and I did play a couple of board games though, and here's the skinny. Please feel free to divulge your own gaming weekend here too... what did you play?

***Future Game Wants: Puerto Rico, Utopia, Montgolfiere***
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1. Board Game: Viktory II [Average Rating:6.93 Overall Rank:2668]
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Good ol' Viktory II came back for a revisit as our first game. The last time we played, we tried a 2-player size map for 2 players. We found ourselves bumping elbows a little too early in the game for our tastes, so this time we played a 2 player game on a 3 player size map. MUCH better. Our randomly generated map was most interesting... Tahndur had a fairly decent sized landmass on his end, and I had a smaller landmass with a peninsula running along the right of my side of the board. There was a large lake consuming at least 1/3 of the entire map. Looking at this set up, my first thought was "The navy will decide this game."

And so it did. I focused on getting a ship as soon as possible, which I did on my second turn. I then proceeded to bombard Tahdur's troops and prevented him from massing up enough men to launch a true assault on me. As soon as it was possible, I took over every town/city that was built on a forest, giving me an armada of about 4 ships. With me controlling the waters, it was only a matter of time before Tahndur had 3 cities under control compared to my 9. He removed the capital token from the board and handed it to me, conceding gracefully.

Another terrific run of this game. One thing I have to say I admire about my husband... if he's not going to win a game, if there's no possible way for him to win, he doesn't continue playing and instead concedes. This is awesome for three reasons: I don't have to stomp him into the ground, which feels icky. He doesn't have to get stomped into the ground, which is zero fun. And, of course, it leaves more time to play other games!
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2. Board Game: Careers [Average Rating:5.79 Overall Rank:4913]
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This is one we picked up last weekend to play, an oldie but a goodie. I'd never played before, but Tahndur explained the rules to me in about 10 minutes and then we were off to the races. Well, at least two of the three players were. I made it to the college track on my first die roll, but before I'd had a chance to finish, I was bumped by another player to the unemployment space. That pretty much was the start of the end for me. Nearly every die I rolled resulted in something negative happening... either losing money, losing happiness, or just being forced to go to the hospital every two minutes.

My husband won this one, achieving his goal in short order. I liked seeing him place happiness as his number one priority on his list. That made me smile Not much in the way of skill, but it is a fun, light game that will work well for the entire family, young and old.
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3. Board Game: Dungeons & Dragons Basic Game [Average Rating:6.77 Overall Rank:2190]
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Here was the meat of the weekend... some good old fashioned role playing, with Mountain Dew and Funyuns for all Tahndur was the Dungeon Master, and I was the hapless adventurer. We spent most of Saturday night rolling up a character that could withstand the horrors of a first level DnD dungeon. After much thought, and a few giggles, my Warrior Roweena was ready to head out for parts unknown.

What an absolute delight it was to listen to my husband DM a role playing game. My God, he is good at it. I was left tongue tied much of the time, having never role played with pen and paper in this manner before. During our trip to the FLGS this past weekend, one of the many treasures we discovered (along with about 40 copies of Dragon and Dungeon magazines going for a mere 50 cents a piece!) was a lovely hardcover book filled with 20 adventures for 1st and 2nd level characters... and all created to be compatible with v3.5, but all designed in the old way of solid dungeon crawling, kobolds, traps, puzzles, and all that fun good stuff. He chose an adventure from that book and played a fantastically charming (and light fingered) halfling thief, a sweet elderly half-orc cleric (now retired, and I owe him a dinner when I get back from my adventure!) and a truly nasty pirate with the mouth of... well... of a sailor.

We only got a couple of pages into our adventure before the sun was high in the sky and we realized that we hadn't slept in about 24 hours. So, it was off to bed, and I dreamt about Roweena's journey through the underwater tower... we left her standing in a room with the two pirates she had just killed.
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4. Board Game: Deadlands: Doomtown [Average Rating:7.29 Overall Rank:1671]
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Also at the FLGS, we stumbled on to a couple of collectible card games that were marked as much as 70% off. Deadlands: Doomtown was one of them, and we pulled it out late Sunday afternoon. This was probably not the best time to be pulling out a new game, as I had to prepare for work the next day. Still, it looked interesting, so we dealt our starting hands and read the rules.

Tried to read the rules, that is. I appreciated the attempt to write the rules in Old West speech, but it kind of confused the mechanics of the game, to the point where I was reading each page twice or three times before I knew what I was supposed to do. Not to mention that the sheer volume of rules was intense. It still looks like a good game, but we never got past receiving our starting hands. This was not the right kind of game to be playing so soon before the end of the weekend. Maybe another time, when our minds and hearts are into it.
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5. Board Game: Young Jedi CCG [Average Rating:4.86 Overall Rank:15130]
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Here's one of the other CCGs we picked up for a couple dollars to play. This one was a much faster play than Doomtown, and we learned the mechanics of the basic game in about 5 minutes. Again, because time would not permit, we did not get to play the full version of the game, rather just the basic version. I played the Dark Side, with my husband taking the Light Side of the Force.

We didn't see a great deal of strategy in the basic game at least, although the battle mechanism is kind of nifty. The winner of the game is the person who has characters remaining on their side of the board and their opponent has none. We didn't get to that point however, as my deck ran out of cards before Tahndur's did, granting him the victory.

We'd like to try the full version of this game sometime, but even if it's not a great game, the starter decks were a mere $2 each. A heck of a deal.
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6. Board Game: Imperial [Average Rating:7.62 Overall Rank:140]
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The entire game went slowly went downhill for mecry. I was always one dollar short or one space short on the rondelcry. At the the end of the game I controled only "Germany" (Hamburg and Denmark)cry. The next turn I could get the powerful Austria Hungary. But the game ended firstcry. The points were tallied and I won by seven points . Then I learned we were playing wrongcry.
 
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