Nameless Nations: A List of Generic Wargames
J.L. Robert
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Sherman Oaks
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Wargames are, by and large, historical recreations of famous battles, campaigns, or wars. There is often much reference material on the combatants--the nations, the leaders, even some of the more heroic individuals.

But there is also a large number of wargames which do not name specific, historical or topical nations. Instead, they are hypothetical tactical or strategic studies. These games are good, generic studies in military thinking, and can also lift the burden some carry of playing a specific nation in a simulation due to political, religious or other personal objections.

Here is a list of the generic wargames I am aware of. No named countries. No scenarios labelling Side A as "Country X" and Side B as "Country Y". No specific models of materiel. Not set in feudal Japan, the Roman Empire, or any other locale with reference data on Wikipedia or in the Encyclopædia Britannica.

Please, by all means, do add as many as you know of. And feel free to discuss any of them.

NOTE: this is NOT the same list as Mike Barlow's (Reprint) Wargames with generic units and generic maps. That list did include historical games with non-specific combat units. This is a list of games with non-historical nationalities.
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1. Board Game: Stratego [Average Rating:6.06 Overall Rank:2282]
J.L. Robert
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Sherman Oaks
California
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Who can deny their fascination with warfare having this game on your childhood bookshelf?

(Pictured is the edition I had as a child, with the Field Marshal that looked oddly like KAOS' Siegfried [Bernie Kopell] of "Get Smart.")
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2. Board Game: Tactics [Average Rating:6.60 Unranked]
J.L. Robert
United States
Sherman Oaks
California
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The first modern wargame was a generic one, with two non-descript armies moving about a map of standard terrain features.
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3. Board Game: Tactics II [Average Rating:5.33 Overall Rank:14992]
J.L. Robert
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Sherman Oaks
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The follow-up game to Tactics continued in that vein.
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4. Board Game: Blitzkrieg [Average Rating:5.88 Overall Rank:6113]
J.L. Robert
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Sherman Oaks
California
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Blitzkrieg revolutionized wargaming with its myriad of options. And the level of fan support for this game was unprecedented for its time.
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5. Board Game: Kriegspiel [Average Rating:4.58 Overall Rank:15209]
J.L. Robert
United States
Sherman Oaks
California
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The first game with geomorphic boards. Sadly, this game had more flaws than things going for it.
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6. Board Game: Conquest [Average Rating:6.27 Overall Rank:4348]
J.L. Robert
United States
Sherman Oaks
California
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A great, self-published game that simulates ancient/mythical combat. Chariots, war elephants, galleys and epic quests are all in the game.
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7. Board Game: Stellar Conquest [Average Rating:6.38 Overall Rank:3383]
J.L. Robert
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Sherman Oaks
California
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4 identical space empires all converge on the same corner of space.
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8. Board Game: Power [Average Rating:5.98 Overall Rank:7660]
J.L. Robert
United States
Sherman Oaks
California
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Plotted movements, timed turns...even a nuclear option are features of this nifty little wargame.
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9. Board Game: High Ground [Average Rating:6.00 Overall Rank:11629]
J.L. Robert
United States
Sherman Oaks
California
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A Napoleonic-style wargame which emphasized tactical movement and postitioning.
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10. Board Game: Victory: The Blocks of War [Average Rating:6.34 Overall Rank:3806]
J.L. Robert
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Sherman Oaks
California
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An expandable, generic wargame from Columbia, the Champion of Block Games.
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11. Board Game: Viktory II [Average Rating:6.93 Overall Rank:2670]
J.L. Robert
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A newer generic wargame. I'm aware of it, but not too familiar with any details about it.
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12. Board Game: Grand Conquest [Average Rating:7.69 Overall Rank:5438]
J.L. Robert
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Sherman Oaks
California
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An expanded version of Conquest, adding siege engines, castles and camels (?).
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13. Board Game: Field Marshal [Average Rating:5.77 Overall Rank:11998]
Russell Alphey
Australia
New Norfolk
Tasmania
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"Pink" vs "Blue", with "Black" as the independent neutrals.
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14. Board Game: Starfall [Average Rating:6.11 Overall Rank:9169]
Robert Wesley
Nepal
Aberdeen
Washington
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Another "Unknowns" type with up to 4 Players, that doesn't NAME anyone as being other than "Earthmen"! robot
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15. Board Game: Strategy I [Average Rating:6.32 Overall Rank:8735]
Robert Wesley
Nepal
Aberdeen
Washington
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Something spanning EONS with an attempt to draw "in" those who liked such as THIS! surprise
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16. Board Game: Soldier King [Average Rating:5.90 Overall Rank:10105]
Dave Rubin
United States
Trenton
New Jersey
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"It may be doubted whether so small a number of men ever employed so short a space of time with greater or more lasting effects upon the history of the world.” — Sir George Otto Trevelyan on the Battles of Trenton and Princeton
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Generic Frederican-inspired warfare.
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17. Board Game: Insurgency [Average Rating:5.42 Unranked]
David Gibbs
Canada
Ottawa
Ontario
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A generic asymetrical warfare game, inspired by Vietnam, but with no nations or other such things named.
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18. Board Game: Starlord [Average Rating:5.25 Unranked]
David Gibbs
Canada
Ottawa
Ontario
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An SF-themed abstract that has no mention of any nationality or time period or setting.
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19. Board Game: Conflict [Average Rating:5.30 Overall Rank:13542]
Joseph
United States
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Abstract. Great bits. Metal warships, planes, cannon, etc. Can't say anything about game play though. I bought several copies just to steal the spaceship looking planes.
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20. Board Game: Grand Imperialism [Average Rating:6.82 Overall Rank:7117]
Tim Taylor
United States
under surveillance
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Generic 19th century imperialism, ever so slightly based on European Nations of the time.

Wish I could say this was a good game...
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21. Board Game: Strategy: An Introductory Wargame [Average Rating:4.29 Unranked]
Tim Benjamin
United States
Los Alamos
New Mexico
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Flips side is a micro WWII.
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22. Board Game: Speed and Steel [Average Rating:5.74 Unranked]
Tim P.
United States
Thousand Oaks
CA
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no named countries or units in this late 1930's technology and ideology clash game. the similarity for France, Germany and Belgium is obvious but you do not have to follow the historical choices.

build up you army and weapon technology in the pre-war, and let them loose once the war starts. when it will start and how much time you will have to prepare is the big unknown.

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23. Board Game: Armor Supremacy [Average Rating:4.87 Overall Rank:13547]
J.L. Robert
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Sherman Oaks
California
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I forgot this one. It was dubbed "The Hinkey Tank Game" by a regular at one of my FLGS's, and the nickname stuck.

A card game of generic tank building and escalation. Build small tanks, and slowly build larger and more powerful ones, or antitank guns to stop your opponents' tanks. Add armor or extra gun mounts for more options. At game's end, score points based on the survivability of the tanks built, and your ability to defeat your enemies' AFV's.
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24. Board Game: Risk [Average Rating:5.58 Overall Rank:14524]
Robert Wesley
Nepal
Aberdeen
Washington
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I'm *shocked*! and by 10001 'maniacs' no less, that this 'one' hasn't been chosen as of yet.
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25. Board Game: Diceland [Average Rating:5.65 Overall Rank:10634]
Albert Hernandez
United States
Greenville
SC
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You can argue that's not a generic country as it specifically refers to Dicelandia, but the maps are randomly generated and really, how many lakes and volacnoes does Dicelandia have? I don't believe this is real topography.

Oh, I suppose you can also argue it's not a wargame
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