This game is released under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License - that means you can use and modify the game for free, but you can't sell it or claim it as your own.
The Alpha Word Game System and its components are licensed under a Creative Commons Attribution-Share Alike 3.0 United States License; so anyone can make their own components for the Alpha Word Game System. There are free PDF files that you can use to make your own set. If you are feeling really creative, you can design your own graphics too. You can make as many copies as you like, and if you are in a entrepreneurial mood, you can sell them. If you have question about the Creative Commons License or would like more information please refer go to creativecommons.org. If you still have questions on how it relates to Alpha write to one of the designers.
Both the PrintAndPlay and Tabletop Simulator versions of Diggy Diggy Dice are licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. (No dwarves were harmed in the making of this game. Please mine responsibly.)
Note that the print-and-play image uses art from Minecraft, which is NOT Creative Commons Attribution-ShareAlike.
Fight is currently a creative commons licensed free game that can be played with a standard deck of cards. A commercial release with expanded rules and a custom deck with original graphics is currently in the works.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License
This file is released under a Creative Commons BY-NC-ND license . That means: - You CAN print it as much as you want - You CAN distribute the game or this file for free - You CAN’T sell the game without asking us first - You CAN’T modify it without asking us first
Creative Commons This document is published under the Creative Commons, Non-commercial, Share-Alike license. That means you can copy and modify it, produce derivative works, and share this document freely. You may not, however, sell it, remove the attribution of the creators, or change this license.
Note that there are some restrictions about Trademark:
If you wish to associate your published copies of creations such as fan fiction, specialized rules, mobile frame designs, or campaign settings with the Micro Construct Tactics Nova or Mobile Frame Zero names, you must follow these three rules:
In any such material you create please mark the version number. You may not use the Blak logo (curled dragon) or say in any form that your material is a "Blak Universe Product" which is reserved for the extended universe material of the IP owner and publisher of Blak Dragon.
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/. All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental. Opinions expressed by players playing this game are solely of their own and do not express the views or opinions of anyone else.
A Looney Pyramid Games game by me. Inspired by Ricochet Robots (it has the same high-level concept: players compete in real time to find a solution bringing a robot to a goal location). However, the details of randomized robot/goal selection and robot movement are significantly different: the robot and goal tower are uniformly randomly selected each round by randomly drawing a piece of each size; there are no walls, but towers block, except for the goal tower which does not block.)