My 25 Favorite Game Designers according to the Whitmore Scale.
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*Work In Progress*

I'm excited by John Farrell's latest addition to his Extended Stat page (http://friendless.servegame.org/) -- Your Favorite Designers.

Kevin Whitmore's geeklist (My Favorite Designers: http://www.boardgamegeek.com/geeklist/37832) was great. I'd wanted to do this for some time, but I was frustrated by the fact that you couldn't export designer information. Immediately after reading this list, though, I started working on this manually. I soon found myself to be too lazy to finish it.

I believe that the rating on John's site is based on Whitmore's criteria. He assigned:
1 pt. for a 7
3 pts. for an 8
5 pts. for a 9
7 pts for a 10

Joe Huber put together his own list (http://www.boardgamegeek.com/geeklist/37789) which was great (but he keeps everything in his own database).
I would be elated to see if he also included Joe's metric:
1) How many games to I own designed by this designer?
2) What percentage of this designer's games I've played do I own?
3) What's my average rating for this designer's games?
4) How many times have I played this designer's games?
5) How many of this designer's games do I rate 9 or 10?
6) How much total happiness have this designer's games provided for me (for each game = (rating-5)*time, then summed across all of a designer's games)?
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1. Board Game Designer: Martin Wallace
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Martin Wallace

This is no surprise at all. I will buy any game that he puts out without worrying about trying it first. He hits the perfect spot between heavy euros, and conflict games.

I own a large portion of his oeuvre (20 games), with most of his games rating quite high. The Whitmore rating is a whopping 71. I've rated 24 of his games (averaging out to 7.7), though I have a three unplayed games in my collection (Steel Driver, Lords of Creation, & Sixteen Thirtysomething).

My favorite game of his is Age of Steam, which is no surprise as Age of Steam may outright be my favorite game.

My least favorite, the dreaded Election USA.
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2. Board Game Designer: Wolfgang Kramer
 
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Wolfgang Kramer

Again, I am not surprised by him coming in second. That said, I wasn't expecting him to get quite this close.

I own 21 games (barely more than Wallace), though only a deep gouge in his ludography. The Whitmore rating is an astounding 70. I've rated 43 of his games (averaging out to 6.4). I don't think I have any unplayed Kramer games in my collection (well, Slide 5 but I've played Six Nimmt!), they are just so easy to get to the table.

My favorite game of his is El Grande. I love it, but it doesn't get a lot of play these days. I'll have to see what I can do.

My least favorite, Top Race. I love Daytona 500, but Top Race is Rochester's crazy secret wife to Jayne Eyre. It takes a beautiful design and ruins it with awkward betting, choke points and silly anti-thematic take that cards.

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3. Board Game Designer: Reiner Knizia
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Reiner Knizia

This actually took me by surprise.

I adore many of his games, which is how this got here, but he is just so inconsistent that I don't feel right with him ranking #3. I would love to see where Knizia resulted with Joe's ranking..

I own 22 games. Quite a bit. I am VERY happy with the games that I've kept. I've also traded away or passed on buying a good bulk of his designs. The Whitmore rating is 58 getting here by sheer quantity. I've rated an out of control 70 of his games (averaging out to a yucky 5.3). I don't think I have any unplayed games, mostly because I will not buy a Knizia game without trying it first.

My favorite game of his is Medici, although there are so many other greats.

My least favorite, a tie between Buy Low Sell High and Loot. The former tells you of the obvious choices you make in the game, the later is an addition puzzle supposedly made interesting by random cards to mix things up and brinkmanship.
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4. Board Game Designer: Friedemann Friese
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Friedmann Friese

I really like many of his games, but his last few tanked so hard with me that I'm a bit surprised that he made the top 4. I suspect if this were Joe's rating then he would drop farther down the list.

I own 15 games. I find his design skills to be singular. He creates games that really stand out from the pack. Of course, one of the problem's with being a vanguard is that in addition to achieving exciting results, you also can't please everyone with them. The Whitmore rating is 56. I've rated 21 of his games (averaging out to a stellar 7.3). That is saying quite bit as I've really panned some of his last games. The only unplayed game, I have is a codesign Schwarzarbeit.

My favorite game of his is what a surprise, Power Grid. Although again there are so many other greats. Foppen is brilliant.

My least favorite, Turbo Taxi. Speed puzzle games just aren't enjoyable to me. Not his fault (unlike Felix, which I should like, but have no love for).
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5. Board Game Designer: Stefan Dorra
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Stefan Dorra

This is who I expected to be third or fourth.

I love Dorra's designs when they work for me. For a number of years he was my favorite. Every design that he was putting out was a winner to me. I was always confused that people just weren't into his work. He tends to design the standard Euro with a kooky twist and heavy interaction. That said, he hasn't done anything I've loved since 2005.

I own 11 games. I'm really on the on the fence about Salamanca and need to give it another try and Buccaneer was unimpressive and needs to go. The other 9 I'm very happy with. The Whitmore rating is 36. I've rated 18 of his games (averaging out to a respectable 6.6). I don't have any unplayed games.

My favorite game of his is Intrige. Although I consider For Sale one of the greatest filler games made.

My least favorite: Medina. I think it is an innovative design, but the problem is that you don't want to take your turn as it only helps other players. I don't want to play games where you don't want to take your turn.
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6. Board Game Designer: Alan R. Moon
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Alan Moon

Go Team America. You have to give props to the one American that made a name for himself in an environment that favored Europeans.
Alan Moon is the Randy Travis of game design. Somehow he was one of the few survivors in the transition between old country and new country. It is pretty amazing to see his name listed as a co-designer with John Edwards & Richard Hamblen on Fortress Europa and still see him top listed as one of the greatest Euro designers.

Moon is a mixed bag for me. Often I will find his designs too abstract for my taste, despite the fact that he will have great themes with his designs. I will give him credit for not just making great games, but for making the games that I wouldn't normally be interested in sound appealing. I was always want to try every game this guy puts out.

Moon gets the biggest props for marketing himself. He's a board game Madonna. I mean, the guy has found a way to keep his design ideas constantly in print. It is really impressive.

I own 12 games with Union Pacific on permaloan making 13. I need to explore more of his White Wind stuff. I has hoping to do that at BGG.Con but didn't get interested players. The Whitmore rating is 36. I've rated 26 of his games (averaging out to a very solid 6.1). I need to play the Elfenland expansion, Elfengold. I've sat in on games that people had just started and watched the whole thing, but never had the chance to push the pieces around at my own volition.

My favorite game of his is Clippers. This is one of the greatest connection games made. Sadly cursed by terrible bits. It really needs a revamp (although this would then be the 4th revamp of the same design).

My least favorite is 10 Days in Europe. I find the game repetitive and tedious. The only way for me to remotely enjoy this game would be to play this as a speed game. There just isn't enough there there for me.
 
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7. Board Game Designer: Francis Tresham
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Francis Tresham

Tresham is the Edison of this industry. If he only created the 18xx line it would be a masterstroke, but he also created Civ and years later returns years later with the brilliant Revolution: The Dutch Revolt 1568-1648.


I own 4 games. I need to complete my 1825 set. I keep hoping for someone to reissue 1853. Yeah, right. The Whitmore rating is 32 which is outrageously impressive for how few of his games I've played. I've rated 6 of his games (averaging out to an absurd 9.2). I've not rated Civ as I've only played Advanced Civ. We keep deferring to it whenever we get it on the table. There is talk of playing Civ again this year, perhaps I can convince folks to play the standard version just to try it out. I have Spanish Main sitting unplayed. It often gets ogled longingly. Soon, it will hit the table. 1835 is also unplayed on my shelf. It has something of a bad rap so it has a hard time competing with other 18xx games. I also don't have enough people to play these silly train games with me. Chances are I will never play Mainline, so it won't change his rating.

My favorite game of his is 1830 (although, I've played his other games more).

My least favorite is well, I haven't played a game of his that I don't like. If I were to hazard a guess it would be The Game of Ancient Kingdoms.
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8. Board Game Designer: Michael Kiesling
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Michael Kiesling


It should come as no surprise that if Kramer is my #2 guy that Michael Kiesling would be ranked shortly thereafter.

I own 13 of his games, but only one game that he designed himself (Vikings). I would like to see more of his solo designs just to get an understanding of his style. The Whitmore rating is 31. I've rated 18 of his games (averaging out to a fine 6.7). I'd be curious to see how Joe's rating would change his position. Kramer has put out many more games, and thereby has put out more games that I'm not fond of, but, Team K&K have put out some games that I thought were stinkers or just didn't work for me as well. Hmmm.

My favorite game of his is Mexica. This is a great take on Area Control as you are changing the areas and the values of the areas as you play the game. It is quite different everytime I play. A very honorable mention goes to Haste Worte. While Wits and Wagers is my favorite party game, this comes a very close second. It is certainly my favorite word game.

My least favorite is Pepper. I'm not a big fan of trick taking games, but even then I expect them to allow you to do something with a bad hand. With Pepper good cards are good, and bad cards are bad. Try to get dealt good cards. This is just lame.
 
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9. Board Game Designer: Klaus Teuber
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Klaus Teuber

Yay, a Euro designer that loves dice!

Outside of Settlers, Teuber gets little credit, but he's made quite a number of really fine designs. Sadly, it seems that all we see these days are Settlers reiterations. I understand, though, as they make him the most money a board game design can make.

I have a healthy number of his games (12 games). The Whitmore rating is a very good 29. I've rated 26 of his games (averaging out to 6.1).

My favorite game of his is in fact Settlers, but I do really love a number of other designs of his. The big controversies are that I like Domaine more than I like Lowenherz and New Entdecker more than the original. Fette Bauche may be his most played game in my house (I don't have kids).

My least favorite, the lamest: Kids of Catan, it is a step up from Candyland, but not by much. For his adult games, Anno 1503 was intolerable.
 
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10. Board Game Designer: Karl-Heinz Schmiel
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Karl-Heinz Schmiel

I actually expected him to rank higher. He is easily the most diverse designer in the industry.

I have 14 of his games (Uh, oh. Friendless is telling me I only own 12). I've been trying to track down all of his oldies. The Whitmore rating is a 26. Most of his games I merely really enjoy rather than outright adore. I've rated 12 of his games (averaging out to 7.4), though I have a two unplayed games in my collection: Lieber Bairisch Sterben, his crazy wargame and Dodge City his western game.

My favorite game of his is Die Macher. That is a tough game for anyone to beat, though Extrablatt comes close.

My least favorite, is Zong. It has some really great ideas that should be stolen and used elsewhere (namely the action tiles), but the dexterity part just fell flat (and that is coming from a dex nut).
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11. Board Game Designer: Michael Schacht
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Michael Schacht

With all respect to Kevin Whitmore's system, but this is where the rating system fails for me. Schacht makes games that evoke strong reactions from me. He's a love it or hate it kind of guy. As soon as I swear never to buy another Schacht game, he'll put out another gem that really hits a chord with me.

I have owned quite a number of his games but now I'm down to owning nine. These nine games I'm quite please to have, and get regular play. The Whitmore rating is 25, this comes from the fact that I really enjoy the ones I like. I've rated 27 of his games (averaging out to not so hot 5.4). I never have a problem getting his games played at least once (with the exception of Gods, that took a long time to hit the table).

My favorite game of his is Mogul. It is a great little stock game that uses a reverse Geschenkt bidding system. It is a fantastic little filler, full of drama and tension.

My least favorite, Banditos. As is often the case with Schacht designs, the game decides what you can do for you, and you must make the most of your situation. Sometimes it works. With Banditos, I feel like I'm just reenacting a pre-played game decided by the shuffle. The only significant decision I feel you are making is to try to end it at the right time.
 
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12. Board Game Designer: Rüdiger Dorn
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Rüdiger Dorn


I expected Dorn to be much higher. Whenever Dorn puts out a new game it is at the top of my to try list. Often I will buy is games without trying them, rarely am I disappointed. The man loves to make a 1,000 versions of Mancala. But, by know it has just about become his patented pooping technique (which he later took quite literally with Los Mampfoss).

I own eight of his games but had a few more. I've culled these down only because I have a New York apartment and I am running out of room. I sold Space Walk recently to a friend that I play games with regularly so if I get the hankering I can get it over at his house. The Whitmore rating is 22. I've rated 14 of his games (averaging out to a quality 6.6). The only reason why his rating is even this low is because he re-released a game that I couldn't stand Ex und Hopp as Relikt and he doubled up on the bad score (I played Relikt first and later came to Ex und Hopp and didn't realize that they were virtually the same game until the rules explanation). His other card games I'm not so hot on (Jambo and Gorgon), whereas I love his boardgames. I'm looking forward to Diamond Club. I never have a problem getting his games played. So, what do you know, I have no unplayed games.

My favorite game of his is Traders of Genoa (although I love Goa and it hit the table easier). This by far is the most intense negotiation game. Everything is negotiable. It is ridiculous, and that is why I love it so much. There are a thousand things going on and all the moving parts work together so well. It is a joy for anyone that is interested in negotiation games, and a nightmare to those that aren't. Sadly, it is just too long (and group sensitive) to hit the table as often as it deserves.

My least favorite, Relikt. Ex und Hopp was irritating as you were often stuck playing cards only to help/hurt other people rather than do anything for yourself. So your entire game was up to the whims of the other players. Cool idea, aggravating execution. Now add a bunch of special power cards to make the game even more uncontrollable. Yow! Not for me.
 
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13. Board Game Designer: Franz-Benno Delonge
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Franz-Benno Delonge

Oh, sad day. When I first played Big City I was looking all over for this guy's designs and was surprised that he wasn't one of the big names. I waited for quite some time before publishers felt confident to put out his stuff. He was certainly at the top of my list of designers when re-entering the hobby, and still is one of my favorites.

I was really bummed out when he died.

I only own eight of his designs, but that is a high percentage. The Whitmore rating is 22, which is pretty high for how few games he put out. I've rated nine of his games (averaging out to a remarkable 7.8) I have no unplayed games in my collection.

My favorite game of his is Big City. It is very simple. It is a beautiful intro game. It doesn't try to be more than it is, but succeeds at it tremendously. I can't help but contrast the savvy of the set collection in this to the dull repetitive nature of Ticket to Ride. Both games do the same kinds of things, but Big City just allows for more interesting decisions.

My least favorite, TransAmerica (which I like for the most part). The only thing I dislike about TA is that a player that gets shunted into the low end of scoring cannot come back. Unless every singer other player loses more than what a player has at the bottom, then a game cannot result in a win, no matter how well a player performs. I wish that there was a way around this, because otherwise, I think it is a great game, especially with the expansion featuring owned tracks.
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