Which designer would YOU like to see a new release from?
Henrik Lantz
Sweden
Uppsala
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If you could pick one designer who you would like to see a new release from, who would it be? Would it be one of your old favorites, or would you pick a new designer who perhaps only has released a single game, but you really would like to see more from?

And,

if you could choose, what type of game would it be? Similiar to his/hers earlier designs, or would you like to see something different?

Note: The intention of this list is in other words not that you should add designers with games that you already know are coming. I want you to make a wish!
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1. Board Game Designer: Dirk Henn
Henrik Lantz
Sweden
Uppsala
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Dirk Henn is a bit underappreciated as a designer I think. Several of his games, like Shogun and Alhambra, are much loved but I rarely see his name mentioned. He hasn't relesed a big game since Shogun in 2006, and I would really like to see a new release from him that isn't an expansion.

I would like to see a new heavy game game from him. He has shown that he can do that with his Wallenstein/Shogun games, and I would like to see more. It would be especially cool if it would play two player well!
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2. Board Game Designer: Richard Garfield
Andy Van Zandt
United States
South Ogden
Utah
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it doesn't have to be Magic or Robo-Rally, but I'd love to see a new medium-to-heavy game from him.
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3. Board Game Designer: Richard Breese
Gilad Yarnitzky
Israel
Reut
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I like Richard Breese designs:
Reef encounter one of the games I really like. I actually liked it so much that I took my time to implement a computer version with an AI implementation that can be downloaded here on BGG.
Key harvest a game with a different flow then any other game I played with.
Aladdin's Dragon, nice blind bidding games
Even keythedral that is a "standard" Euro style game is very nice.

Lets not forget that based on my letter exchange all I can say that he is a very nice person

So I can't wait to see a new game by him
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4. Board Game Designer: Tom Reeves
Gunther Schmidl
Austria
Linz
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I'd love to see more stuff for Prince of Chaos, or even a new game.
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5. Board Game Designer: Sid Sackson
United States
Lexington
Kentucky
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After being exposed to an influx of german-style games, advances in technology, and a number of interesting gaming trends, I wonder what game Sid Sackson would create in response.
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6. Board Game Designer: Sébastien Pauchon
Marc Frank
United States
Portsmouth
New Hampshire
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I really enjoy Metropolys and Yspahan. More like that please!

And an honorable mention to Jason Matthews, but I know he has Founding Fathers forthcoming.
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7. Board Game Designer: Chad Jensen
M·ANTONIVS·M·F·M·N
Canada
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I sooooo wish that someone would light a fire under this handsome fashion-plates butt and get him cracking on some sort of Combat Commander: Pacific expansion...............*swoon*
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8. Board Game Designer: Reiner Knizia
Rick Kimmel
United States
Waconia
Minnesota
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Oh, wait, he released 3 games since you posted this.
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9. Board Game Designer: Christwart Conrad
Jay Volk
United States
Richfield
Ohio
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I really like Medieval Merchant and Vino. I feel like these games have unique mechanics and are easy to play.

Where has he gone?
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10. Board Game Designer: Andrei Burago
Andrew Tullsen
United States
VANCOUVER
WA
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Conquest of the Fallen Lands and Galaxy's Edge
Both are a '9' for me.

Great games, great designer. I really hope he puts out more games.
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11. Board Game Designer: Richard Hamblen
Chris
United States
Huntington Station
New York
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I know he is around.

Maybe he and Tom Wham could get together on something fun again.

Until then at least we have

bruno faidutti
France
PARIS
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12. Board Game Designer: Richard Ulrich
El Mejor Juego de la Vida
Chile
Santiago
Region Metropolitana
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I would like to see another colaboration between Wolfgang Kramer and Richard Ulrich. All of their games are superb.
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13. Board Game Designer: Francis Tresham
Ray
United States
Carpentersville
Illinois
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The master of the Heavy Proto-Euro
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14. Board Game Designer: Karl-Heinz Schmiel
Ray
United States
Carpentersville
Illinois
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Karl-Heinz Schmiel does such wonderful intertwining collections of mechanisms in his games. Some of the best gems out there.

ps. He is designer id 1 on BGG
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15. Board Game Designer: Mike Hutton
J C Lawrence
United States
Campbell
California
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O' designer of my favourite 18xx, what would you bless us with now?
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16. Board Game Designer: Rick Young
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
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Rick Young is the designer of a Euro game. EUROpe Engulfed

Just kidding, but Europe and Asia Engulfed are awesome as is the FAB series (currently I am daydreaming and reading on creating a FAB: Battle of Ebro River module for the Spanish Civil War... maybe a Spain Engulfed?)

Excellent designer.
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17. Board Game Designer: Eric M. Lang
Krzysztof Zięba
Poland
Kraków
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I love "Midgard" and would like to see a new game by this guy.
Luckily, "Chaos in the Old World" is on it's way and I'm pretty happy it will be his work. I'm hoping for a good game, mechanically speaking, because the theme bought me instantly. It fits the wish-list as a nicely themed card-driven game - my favourite kind I guess.
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18. Board Game Designer: Tomasz Z. Majkowski
Krzysztof Zięba
Poland
Kraków
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I used to know what he's up to, but I don't anymore - I'm no longer up to date with his designs as I didn't have a chance to playtest them.
I would like a medium or light-medium game of his set in some interesting theme. I know about one which fits the cryteria and I'm waiting impatiently but no news whatsoever of what's happening with it...
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19. Board Game Designer: Martin Wallace
John Bandettini
United Kingdom
London
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Always great to get a new Martin Wallace game. As I am collecting Steam and Automobile tomorrow, I don't have long to wait.
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20. Board Game Designer: Bruce Glassco
Pete Grey
United States
Portland
Oregon
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I love Betrayal at House on the Hill and I hope Bruce Glassco has an opportunity to put something else out as innovative and interesting.
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21. Board Game Designer: Henry Stern

Lacombe
Louisiana
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Suddenly a shot rang out! A door slammed. The maid screamed. Suddenly a pirate ship appeared on the horizon! While millions of people were starving, the king lived in luxury. Meanwhile, on a small farm in Kansas, a boy was growing up.
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Vegas Showdown is a semi-Ameritrashed conglomeration of games like Princes of Florence, Alhambra, and Saint Petersburg that manages to pull off all the best parts of each with a unique, well-fitted theme and a nod to Power Grid's always-a-dollar-short mathematical magic.

And, it was published by Hasbro and at one time available in every Toys-R-Us store. Clearly the guy has both the design skill to make a very compelling game and the industry cred to get the attention / support of one of the biggest publishers out there. Quite the combination.

If we ever want to mainstream "our" kind of games, we need folks like this who can produce great games with themes that appeal to the mass market and have the connections to get the games into the eyes and hands of that market. I can't think of a better game with those three traits.

Plus, it's just a great game and I'd love to see what he'd do a second time around.

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