1000 hours of game plays logged!
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
Recommend
4 
 Thumb up
 tip
 Hide
I have been logging my plays since early 2006. Its easy to calculate time played from this and I realised that I recently passed 1000 hours of games played! Here are the games I have been playing the most, in terms of total hours. I have also included by 'comments' for each game.
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Catan [Average Rating:7.23 Overall Rank:282] [Average Rating:7.23 Unranked]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
114 hours.

In the ideal world the games I spent the most time playing would also be my highest rated games, and its absolutely true in this case!

Includes 41 plays of the base game (mostly at the last four Australian Championships), 40 plays of the 3D anniversary set (which I won for second place at the first Australian Championships) and 10 plays with the 5-6 player expansion.

Rated 11: My vote for the best game ever invented. Should be played as is, without expansions. I don't care if its ranked 38 or whatever: Settlers is the greatest. Even 15 years on there are still no better games out there.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Stone Age [Average Rating:7.62 Overall Rank:79]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
108 hours.

About half of my plays of Stone Age are on BSW, which is a bit quicker than for F2F. I have used an average game time of 50 minutes.

Rated 8.5: This is an excellent game. Genuine decisions on both a strategic and tactical level. Good theme-ing: other than the purchase of huts, most of it makes intuitive sense (love-shack, tools, farms) without being too complex. Accessable for both gateway and advanced gamers. Only those anti-dice snobs need stay away, even though this is a game of high skill and little luck. For some reason I am much better at 2 and 3 player than 4 player.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Star Wars Customizable Card Game [Average Rating:6.62 Overall Rank:1534]
 
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
104 hours

Mainly played at local tournaments.

Rated 10: I am mainly a boardgamer and this is the only CCG I have played seriously, but damn, its good. Superb mechanics. All the theme. Addictive. It IS REALLY complex though. Do NOT attempt to play this casually - you are either all in or all out, but once you are in there is no getting out! A complex forerunner to San Juan, in that the cards function as money ('using the force') as well as their usual functions. The system is so flexible - you can play out any scenario in the movies: rescue the princess, duel Vader, bounty hunters, blow up the Death Star, Hoth speeders, jedi training, turn Luke to the dark side ... you name it you can do it.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Dominion [Average Rating:7.67 Overall Rank:72] [Average Rating:7.67 Unranked]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
80 hours

Lots of BSW plays here - I have assumed that on average my games take 15 minutes, which is a combination of 30 minutes F2F and 10 minutes on BSW, although I think I have played a game on BSW which took 3 minutes.

Rating: 8.5. Wow. Wow. Wow. Amazing game. Great, landmark design which could have made all kinds of errors but didn't. Apart from a minor quibble about the strength of the chapel the base set is well balanced and plays fine, so regardless of the possibly inevitable over-powered cards in future expansions we can always come back to this. Plays great on BSW, but unlike Saint Petersburg, also plays fine face-to-face as well.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: War of the Ring (First Edition) [Average Rating:7.79 Overall Rank:81]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
63 hours

Most of these games are against my WOTR sparring partner, Bill. Almost all of these games have session reports posted here on BGG.

Rated 9: Where to begin? Great board, theme, design, everything. Rich rich rich theme. Addictive and, to a large extent, unique - the mechanics have not really been copied anywhere, and they work extremely well. This is NOT just Risk with LOTR pasted over - people who claim this have clearly never played the game (plus Risk is essentially a negotiation game and this is not). Once you know the rules it flows well and plays fast - the game will seem to finish quickly! Only gripe is that luck plays a bit too big of a role, in the sense that there are often key moments where a single good/bad dice roll or card draw will heavily influence the outcome. But there IS strategy and the better player will win more often. I will still play many more times because it is no doubt a very fun game.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: San Juan [Average Rating:7.28 Overall Rank:229]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
31 hours

Played a lot at lunchtimes at work.

Rated 9: This game is a winner. Played with people aged 9 to 61 and everyone has liked it. The use of cards as money and buildings and commodities makes this a landmark design. No DIRECT player interaction, but your decisions are heavily influenced by what the other players are doing - there is LOADS of indirect interaction and you really have to keep an eye on your opponents. This is no multiplayer solitaire with an auction overlaid as a lame interaction mechanism - there is real player-vs-player tension here. 2 player games are fun and quick but can be scripted (and take out the libraries!) but 4 player games are really very strategic, where players really must adapt to what others are doing. Only complaint is that there are a couple of horribly under-powered buildings - the crane and the archive are just bad and the sugar mill is not good either. Fantastic. Strange that I have never warmed to Race For The Galaxy - I like this much more.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Shogun [Average Rating:7.56 Overall Rank:127]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
28 hours

Rated 8: This game is the real deal. A beautiful marriage of similtaneous action selection mechanism, area control scoring and wargame interaction (via the miraculous cube tower). The 2.5 hours go by very quickly but you want to play again straight away! Good fun AND good strategy - anyone should enjoy this. Initial choices of territories is pretty important here, and there are Risk-like geographic considerations involved, which is not a bad thing. That said, DON'T come here looking for a wargame and DON'T come here looking for El Grande - Shogun ia neither of these but something different. Some minor problems with players with AP, and some frustration with wanting to do more things than you can.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Mare Nostrum [Average Rating:6.75 Overall Rank:1080]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
22 hours

This is the most tragically under-rated game on BGG, mainly due to the game creating a bad first impression.

I have writting session reports for most of my playings of Mare Nostrum.

Rated 8.5: (original comment): Played (with expansion) a couple of times. Seems quite good but its not the civ-lite holy grail :-) Seems too short – games are a rush for VPs (heros & wonders) and the winner is the person who avoids conflict. Interesting trading mechanic, techs, units etc but none of it really comes into play as much as it should.
--------------------------
Update: Played 7 times now and its really working well - lots more combat, good fun. Key is to make sure that an experienced player is Carthage! NEVER succumb to the temptation to trade more than four cards during the commerce phase, unless you are certain to win on that turn! Unlike Antike and Vinci, the theme is very strong here although it lacks that really 'epic' feel.
Important notes:
1. more than any other game I know, a game of MN can be wrecked by one or more inexperienced players - I would put MN equal with Cluedo on this. Regrettably, Its probably a major design flaw - you NEED to have someone pointing out an possible blunders from inexperienced players before they wreck the game.
2. play until someone gets a FIVE (not four) heros/wonders. Makes it much better.
3. if you are using the expansion, make the Pyramids cost 13 not 12.
4. you MUST use the expansion, or make serious rule tweaks to help Greece out.
--------------------------
Update (11 games): yes, this is the best civ-lite game. I think its also my preferred light wargame, edging out Shogun now. Serge got it right - its just a pity it takes several playings to realise it.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: The Lord of the Rings Trading Card Game [Average Rating:6.88 Overall Rank:1485]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
22 hours

I only play this casually, mostly with my kids.

Rated 7: Underappreciated game which was weakened by later expansions (I guess that make it a normal CCG). Gameplay a little repetative but its very fun bashing the fellowship with orcs and nazgul and watnot. Deckbuilding is reasonably straightforward, which is a bonus if you want to play casually. Non-rare versions of all of the characters are available, so you can quickly play with all of your favourites, and decks can be built which cover every storyline. Art is great.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Lord of the Rings: The Confrontation [Average Rating:7.21 Overall Rank:417]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
21 hours

Includes playing of the delux edition (I own both)

Rated 10: This is a super game. Plays fast but agonising decisions throughout and always different. Genuine tension. Twists and turns and surprise endings. Could spend a lot of time analysing possible tactics. The theme-ing here is amazing. Although it is abstracted, Knizia has still managed to retain the core 'feel' of Lord Of The Rings. There is not great slabs of text on the pieces or cards - each character has one special ability but it is so perfectly chosen! It is strange that Knizia failed so badly on the theme-ing in Lord Of The Rings (co-op game). The abstraction of the map is also stunning - who would have thought you could turn Middle-Earth into a map like this AND still be instantly recognizable as Middle-Earth? Strategically, there is enough information here to make your brain work - quite a lot - BUT importantly there is not SO much information that you suffer overload. Bluffing and out-guessing your opponent IS an key part of the game, and if you don't like that kind of thing then this game is not for you. Probably the best two-player game out there (the amazing Star Wars CCG is just too inaccessable for most) and is easily worth the money. This is a solid gold ten in my book - the marriage between theme and mechanics and rewarding game experience and playtime is downright incredible.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Power Grid [Average Rating:7.91 Overall Rank:29]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
20 hours

Not played this for about 12 months - would like to again soon!

Rated 8.8: Outstanding game, but the components fit together a bit awkwardly - the auctions, supply and demand driven pricing and area control mechanisms all operate fairly independantly, but it still works. Catch up mechanic SEEMS very strong, but experienced players will always beat new players. There really can be a runaway leader but it takes several plays to realise this - new players will genuinely think they are doing ok until the game ends, which can be a sudden moment.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Age of Empires III: The Age of Discovery [Average Rating:7.57 Overall Rank:136]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
20 hours

Mostly 5 player, which is great!

Rated 9: No, its not ameritrash, but it is not eurotrash either. Its Drover's umpteenth attempt to marry euro and ameritrash together - until now the attempts have been at best modest successes and mostly horrible failure. However, AOE3 is actually a lovely mix of some abstraction while still retaining thematic depth. Most surprising is the 'flow' of the game - it really moves easily and quickly. Its all about allocating 'labour' to the various tasks involved in conquering the new world - missionaries, soldiers, ship captains, merchants and plain old settlers. Yes, it is 'worker placement', but the 'workers' mostly stay on the table, now playing the area majority role. I notice that many of the naysayers glibly note that AOE3 is simply worker placement plus area majority, but the way these two aspects work together is really underappreciated - its NOT an obvious 'evolution' of the worker placement genre and Drover needs to be commended for it. The 'trade goods' part is a bit underdone but its tolerable. There are agonising decisions but turns are short so AP should not be a big problem. A little disappointing that the military strategy is not more potent, but it CAN be important. The game works fine for any number of players from 2 to 5, but with 2 it is a bit dry and unexciting.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: BANG! [Average Rating:6.54 Overall Rank:1027]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
15 hours

Played mostly with my kids - they love it. We have house rule which is simply that Pixie Pete must die.

Rated 7.5. Very good fun, although for a game which can play fast it does take too long to explain.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Twilight Struggle [Average Rating:8.34 Overall Rank:4]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
15 hours

Mostly played with my WOTR buddy Bill.

Boy oh boy this is a good game - the sort that I wish I could have designed myself. Magnificently captures the cold war theme. Only downside is that it can get to a point where the final round deal is the determining factor. Also can be a little long.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Return of the Heroes [Average Rating:6.50 Overall Rank:1674] [Average Rating:6.50 Unranked]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
15 hours

Rated 6.5. Its a bit long and mostly solitaire, but there's genuine drama and fun here, which means it gets played! MUCH better than Prophecy. The penalty for dying is VERY harsh - house rules might be required. If you die you are pretty much out of the game.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Pandemic [Average Rating:7.66 Overall Rank:73]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
15 hours

My wife likes this one a lot - we now win reasonably often.

Rated 7. Very good co-op game, with the usual strengths and weaknesses, with the big advantage that it plays pretty quick. A very good challenge which rewards further plays - the correct strategies are not obvious and the different combinations of roles really change the game. Much better when you play with people of roughly the same experience, otherwise the most experienced player will dominate. It IS good fun!
Update: more plays now ... Pandemic definitely suffers LESS from the usual co-op problem of one player telling everyone else what to do. Played a lot of LOTR co-op recently and it suffers much more from this problem, simply because its very important to know what challenges are coming up. Pandemic is simple and discussions of tactics are pretty inclusive.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: The Werewolves of Miller's Hollow [Average Rating:6.82 Overall Rank:736]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
15 hours

Mostly played at family gatherings, birthdays etc. I usually moderate.

Rated 6.5.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
18. Board Game: Antike [Average Rating:7.11 Overall Rank:567]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
14 hours

Rated 7.5. Yes, this IS civ-lite. It has war, economy, technology, historical nations etc etc. So why has it not been crowned as such? Perhaps its because its deterministic - there is no luck at all - or perhaps because its a bit generic (no special civ powers) - but its certainly got the important bases covered (except for trading). My biggest gripe is a common one with civ games - the scope of the game indicates that one turn equals many years (50-100), yet armies can only move one region per turn. Makes no sense at all, but its common with almost all of these games. Also, the player who avoids combat most will generally win ... I guess its like Pirate's Cove in that respect, he he. I guess I agree with Chris Farrell that in the end the diplomacy aspect will determine the winner more than anything else ...
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
19. Board Game: Small World [Average Rating:7.32 Overall Rank:185] [Average Rating:7.32 Unranked]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
14 hours

My kids like this one too - getting a LOT of play recently.

Rated 7. Seems better than Vinci in every way, but especially in the theme. Vinci/Small World is basically a game where you beat the tar out of each other and score points for holding regions. While it KIND of works as an epic civilization game, it works so much better as a quick fantasy battling game. Great fun! The hidden points thing is silly - keep the points revealed.
Update (13 plays): still good fun but 5 players is pushing the limit with down-time and overall game length. Given that the game has no actually 'progression' in terms of moving towards a goal, it needs to be short.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
20. Board Game: Lost Cities [Average Rating:7.15 Overall Rank:293]
John Clark
Australia
Canberra
ACT
flag msg tools
badge
Avatar
mbmbmbmbmb
13 hours

All plays are with my wife - is this is the ultimate couples game?

Rated 8. Wonderful Knizia creation which packs a whole lot of game and fun in very few rules. Simple in the extreme but captivating in gameplay. Although this really is an abstract game, the theme is still present - you feel like you are embarking on a risky expedition when you play your first cards. Knizia is the short game king. This and Lord Of The Rings: The Confrontation are genius.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.