The Best In Strategic Racing
Matt Hiske
United States
Kentwood
Michigan
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This is for those that want a minimal amount of luck in their racing game experience. Racing is known for having a major factor in the luck department and this usually or always comes from the use of dice. You find on the geek that most of the games highly ranked in the general category are free of any luck and I feel that most of these race games are as good as any of them. I must say that I consider most of the luck based racing games as good or better than most of the games in the top ten or twenty, but I love racing. Please Include Any That I Missed!

Comprehensive Race Game Geeklists:
http://www.boardgamegeek.com/geeklist/41821
Your Source For Everything Racing!
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1. Board Game: Leader 1 [Average Rating:6.99 Overall Rank:1665]
Matt Hiske
United States
Kentwood
Michigan
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Strategies:

* Breakaway From Peloton
* Moving Up In Draft Position (Timing)
* Breaking Away From Draft
* Attacking Towards Finishline
* Conserving Energy

This whole game is pretty much about timing and positioning.
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2. Board Game: Breaking Away [Average Rating:7.39 Overall Rank:1978]
 
Matt Hiske
United States
Kentwood
Michigan
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Strategies:

* Breaking Away
* Draft Positioning/ Conserving Energy

You could also say that this game is about timing and positioning.
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3. Board Game: Race the Wind [Average Rating:6.39 Overall Rank:5575]
Matt Hiske
United States
Kentwood
Michigan
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Strategies:

* Taking advantage of starboard tack priority
* Taking advantage of Slipstreaming, which is a big disadvantage for the lead boat.
* Taking advantage of wind shadow tactics.
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4. Board Game: TurfMaster [Average Rating:7.22 Overall Rank:1371]
Matt Hiske
United States
Kentwood
Michigan
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Strategies:

Great simulation of real horse racing as it is all about positioning and knowing when to make your move on the right turn. A player may wait one turn too many and blow his chances of winning or bust it loose too early and the field will blow by you near the finish. Inside track is the shortest route, but don't get trapped when your ready to make your move.
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5. Board Game: Bolide [Average Rating:6.54 Overall Rank:2672]
Matt Hiske
United States
Kentwood
Michigan
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The manual includes basic and advanced rules. The advanced rules allow choosing strategy selections from the type of tires and pit stop that will be used with your car. There are four different strategies you can choose from giving you different top speeds and sharp brakings.
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6. Board Game: Ice Flow [Average Rating:6.44 Overall Rank:2077]
Matt Hiske
United States
Kentwood
Michigan
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Strategies:

Resource management at its best in the field of racing.
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7. Board Game: Billabong [Average Rating:6.85 Overall Rank:1969]
Matt Hiske
United States
Kentwood
Michigan
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Abstract strategy at its best within the racing genre.
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8. Board Game: Corporation [Average Rating:6.88 Overall Rank:7494]
Néstor Romeral Andrés
Spain
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Probably the best.
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9. Board Game: Cycle [Average Rating:4.50 Unranked]
Matt Hiske
United States
Kentwood
Michigan
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I will confirm that this is one of the most strategic race games.
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10. Board Game: 2Ruote [Average Rating:6.25 Unranked]
Matt Hiske
United States
Kentwood
Michigan
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11. Board Game: Top Race [Average Rating:6.77 Overall Rank:1586]
Matt Hiske
United States
Kentwood
Michigan
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Strategies:

A great strategic game of card management. I own the Pegasus version and it's at #6 of all the race games. I haven't played the other versions of this, but I know this one is awesome.
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12. Board Game: Maillot Jaune [Average Rating:6.94 Unranked]
John Weber
United States
Ellicott City
Maryland
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Matt, you had a couple of cycling games in there so I had to add this one which is probably my current favorite. It's OOP, was a limited print run so I am not sure how many copies are out there floating around these days. I obtained mine through a contact with a BGGer who himself was a former amateur cyclist. The rules, for which there is no English translation, are relatively simple, but the key -- as in any cycling race -- is knowing when to put in the big effort and make a breakaway attempt. I think it's probably a bit better than Leader 1, even if you play with Garf's Leader 2 rules modifications, but frankly I need to play it some more before making a definitive conclusion.
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13. Board Game: The Stock Car Championship Racing Card Game [Average Rating:6.84 Overall Rank:3916]
John Weber
United States
Ellicott City
Maryland
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Ignore the BGG rating, this is simply the best racing game of all time. It's basically a card management game where you simulate racing in the lead pack of a NASCAR race. Everyone's "driver deck" consists of the same set of 60 cards, when you get them and how you use them is to up to you and your "racing luck." Each race develops differently, and where the game really sings is with a set of advanced rules covering things like two-lane racing, pit stops, tire wear, fuel mileage, etc.

I just got back from competing in the final of this at the World Boardgaming Championships and although I didn't win or even get within a sniff of the leaders the whole race, it was one of the highlights of the weekend. Bad news, the game is OOP but if you contact the game designers who are on the BGG, I believe they might have a few copies for private sale.
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14. Board Game: Speed Circuit [Average Rating:6.89 Overall Rank:1647]
John Bandettini
United Kingdom
London
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When I saw the title of this geeklist, this was one of two titles I thought of. As Matt had already included TurfMaster, I thought I would add this one.

In this game, you design the car and you have total control of the car. This is Formula D without the dice, but a lot uglier. The best skill based, no luck racer I know. (But Matt knows of lots more racing games that me)
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15. Board Game: Balmy Balloonists [Average Rating:5.69 Unranked]
Matt Hiske
United States
Kentwood
Michigan
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Balmy Balloonists is a strategy game in which players compete to be the first to fly their hot air balloons completely 'round the world. It can be played by anywhere from 2-6 players and special rules even permit challenging solitaire games.
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16. Board Game: Drift [Average Rating:0.00 Unranked]
Matt Hiske
United States
Kentwood
Michigan
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A tactical car-racing game for up to 5 players without any luck!
Learn to control your cars by following the best line and keeping an eye on your opponents. The mechanics are quite similar to Bolide in how you accelerate and brake the cars.

Comes in an opaque yellow tube with a leatherette playing board.
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17. Board Game: World Cycling Game [Average Rating:4.43 Unranked]
René Christensen
Denmark
Solroed Strand
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I have to add this game to the list.
You really need to think about when to attack without giving your opponents the chance of following your rider. And with four different kind of riders you really have a game that's never the same twice.
Still a new game from 2009 but very underestimated!!
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18. Board Game: Way of the Dragon [Average Rating:5.78 Overall Rank:10436]
Néstor Romeral Andrés
Spain
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Let me suggest you my latest creation.

This is the ultimate race between the five elements. The earth dragons, the water tortoises, the metal tigers, the fire birds and the wood dragons cross the way of the Great Celestial Dragon to gain immortality.

The goal of the game is to get your five pieces as far as possible through the five paths when the game ends. This happens when at least one of the players has reached the end of the five paths.

I hope you like it

Néstor
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19. Board Game: Hare & Tortoise [Average Rating:6.66 Overall Rank:1084]
John Wiley
United States
Mason
New Hampshire
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I cannot believe this was not on the list. This is one of the granddaddies of strategic racing games. There is a die, but it is not used for movement but for occasional random events which barely make any impact. Movement in this game is really about efficiently using your hand cards, which everyone starts out with the same ones.
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20. Board Game: Grand Prix Expert [Average Rating:6.47 Unranked]
Miklos Lipcsey
Australia
Victoria
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A team management racing game - over 16 rounds. A unique style of racing.
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21. Board Game: Ausgebremst [Average Rating:6.92 Overall Rank:3627]
Hardy
Germany
Münster
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Based on Ave Caesar.
Its almost the same game, but you can choose from 4 tiles, into which you have spread you cards before the race, where to draw your next card from.
This little change (and a few minor others) makes it a totally different game, as it deletes the luck element, making it much more strategic than Ave Caesar.
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22. Board Game: Mush! Mush!: Snow Tails 2 [Average Rating:6.95 Overall Rank:2944]
Hardy
Germany
Münster
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Great, original and fun racing game.
Intersting move/slide mechanism.

A little lighter in the basic movement gameplay than the first version Snow Tails, but with new building and a few rules tweaks, that make it eqally interesting, while having faster gameplay and a better catch-up-mechanism which keeps races tight.
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23. Board Game: Race! Formula 90 [Average Rating:8.04 Overall Rank:1021]
Matt Hiske
United States
Kentwood
Michigan
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