The Geeklist of Game Mechanics
Secondly, I would like to see the mechanics categorized. At the moment they are just listed alphabetically, which is good if you are looking for a specific mechanic, but isn't as good a way to present them if you would like to browse and explore and think about what different mechanics do. This is clearly a long-term goal, less pressing than getting some good descriptions written, but it is something that I would like to work towards. So this Geeklist is also a first pass at how mechanics might be categorized.
I have tried to sort the mechanics primarily by what their function is in the game - i.e., what gaming "question" they try to answer - "who" gets something, "what" you can do on your turn, "how" and "when" you can do it, and "why" you are you doing what you are doing.
So, without further ado, here is the "Who, what, when, how and why" of boardgames.
- [+] Dice rolls