Recently Played at Metro Seattle Gamers (April 2010)
Stephen Graham
United States
Seattle
Washington
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A new month and a new set of games played at Metro Seattle Gamers.

The club is at 1600 W Armory Way, #C-106, Seattle, WA, 98119-2730. Phone 206-781-0047.

Check the schedule at our Yahoo group.
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1. Board Game: Warhammer 40,000 (fifth edition) [Average Rating:6.72 Overall Rank:1878] [Average Rating:6.72 Unranked]
Stephen Graham
United States
Seattle
Washington
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The Brothers Ullrich started the day off with another 40k battle, with Necrons facing Chaos Space Marines on some odd burning landscape. Apparently Chaos had ill-luck and quickly succumbed.
 
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2. Board Game: The Battle for Normandy [Average Rating:7.86 Overall Rank:2307]
Stephen Graham
United States
Seattle
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A full complement of players continued our BfN campaign, resuming with the June 13th AM turn. Heavy rain through the day kept the pace of operations rather slow for all. Attacks by Panzer Lehr forced the British out of most of the suburban hexes they held east of Caen but little happened in the American sector. The weather improved somewhat on the 14th and the Americans were able to seize Isigny-sur-Mer and Carentan, the latter falling fairly quickly. If all goes well, this will allow an American break-out to the west to seal off the Cotentin Peninsula, as few German forces are positioned to prevent it.
 
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3. Board Game: The Battle for Normandy [Average Rating:7.86 Overall Rank:2307]
Stephen Graham
United States
Seattle
Washington
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On April 10th, our game resumed with the AM turn of June 15th. Most of the activity lay to the west of Carentan as the 9th and 79th Divisions broke out towards the coast. By the end of the day, forward elements had reached the coast and cut off the Cotentin from the main German front. Moderate pressure was also applied between Bayeux and Carentan. The lack of troops available to the Germans along the Atlantic coast caused the rapid dispersion of the last few troops blocking the juncture of the American beachheads.

The 16th saw the continuation of US operations aimed at widening and securing the corridor to the Atlantic as well as mounting a threat to Lessay. Other US forces pushed towards Lison. The British launched an attack by 51st Division, backed by 11th Armoured, towards Camilly, trapping two tank battalions of 12th SS. While elements of 2d Panzer and 17th SS pulled out of the Omaha front and headed west, 12th SS counter-attacked to attempt to free the trapped battalions. That counter-attack worked a bit better than it might have but the Germans still took heavy casualties for lesser British casualties.

Play for the day stopped before the start of the June 17 Night turn.
 
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4. Board Game: Wellington [Average Rating:6.91 Overall Rank:2134]
Stephen Graham
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Seattle
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Saturday the 17th was an off-week for Battle for Normandy. Seeking a shorter game, as we had a small social event taking place at 5 p.m., we hauled out a stand-by. The early game saw Armee du Sud start a drive to clear the south of Spaniards, while the British built up some strength around Ciudad Rodrigo and struggled a bit with the siege. Once that fell, the British quickly drove to Madrid, over-running the French forces along the road to Toledo and then force-marching (at some cost) into Madrid. That brought Armee du Sud north to reclaim Madrid, while the Spanish overran the south and seized Barcelona in nationalist uprising. Play of Russian Front and Disaster on the Rhine weakened the French. Their first reinforcement die-roll hit the top of the chart, withdrawing 8 CP from each power, while the British and Spanish had average reinforcement rolls.

1813 featured a see-saw fight for Madrid draining the British and the French armies while the Spanish chased down Suchet on the Catalonian coast. Heavy play of cards in the Madrid battles caught the Spanish with significant cards in hand toward the end of the turn, which then allowed them to cut off the French Madrid garrison from France. Another high reinforcement die-roll stripped all other troops out of France and left things looking grim.

1814 featured a very, very good card-draw for the French allowing them to build up a defensive force in France to prevent the Spanish from simply walking in. But heavy assault by the British seized Madrid and then Spanish and British forces over-ran the last few remaining keys in Spain, resulting in a sudden death Allied victory.
 
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5. Board Game: The War Game: World War II [Average Rating:6.82 Overall Rank:7589]
Stephen Graham
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Seattle
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In the evening, the free-for-all game of Axis & Allies on the huge board continued.
 
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