Wargames with mechanics depth and diversity
Ryan Johnson
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Independence
Missouri
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We recently played War of the Ring, and enjoyed it despite bumbling through the rules the first time. We felt that it had the same kind of game-play-mechanics-diversity as Game of Thrones. These games are great (though long) for us because the different mechanics, like blind bidding, resource management, etc usually appeal to the different personalities in our Club (the KC KingMaker Game Club). Are there any others that are in print and available that have this same feel?
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1. Board Game: War of the Ring (First Edition) [Average Rating:7.79 Overall Rank:82]
Ryan Johnson
United States
Independence
Missouri
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We had fun with our first game (a 4 player). The mechanics supported the heavy theme, but it seemed very much like the burden of the win is on the free people. Me and the other Shadow player were comfortable through most the game, and even when the fellowship showed up in Mordor, we were able to react and make a military push. We still had a blast and enjoyed the different mechanics in this one.
 
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2. Board Game: A Game of Thrones (first edition) [Average Rating:7.27 Overall Rank:312]
Ryan Johnson
United States
Independence
Missouri
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I love this game... but have only played it once... where my Lancasters were horribly reduced to Greyjoy servents. I loved all the different things that everyone had to prepare for. Supply track and the influence meters are great, and I love that it is really hard to wipe-out armies.
 
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3. Board Game: Paths of Glory [Average Rating:8.00 Overall Rank:100]
Tom Grant
United States
Washington
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If you liked War of the Ring because (1) the feeling that time is always running out, and (2) you're juggling several different priorities at the same time, you'll like Paths of Glory. As with all the card-driven games, PoG forces you to make tough decisions about what to do with the few cards in your hand each turn. Attack? Build up? Trigger game-transforming events?

A lot of PoG players talk about "the Dance of Death." Without explaining what it is, I think the name alone tells you something that you might find intriguing about this title. And it's now back in print!
 
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4. Board Game: Twilight Imperium (Third Edition) [Average Rating:7.90 Overall Rank:47]
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I think this might meet your quals. It isn't out on the shelves per se (it will be soon) but many have picked it up at the various cons.

It has a lot of depth to it. There isn't any bidding (at least as a general mechanic. There are a couple of random events that might require players to bid - but again, it isn't a usual occurance), but there is a political/diplomatic phase whereby players vote on laws and make elections via a very elegant system.

Resource management is deep, but accesable, and tactical decisions are important and frequently decisions can be tough about which route to pursue for a given round (meaning there is a lot of variety and there is no apparent 1 way to go about things).
 
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