GAMING ALL WEEKEND in Ashland, Oregon (and a visit to FUNAGAIN Games store!)
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
Recommend
31 
 Thumb up
1.00
 tip
 Hide
These are the games we played @ Chris's house in Ashland, Oregon this weekend. Looking back over the list it appears I got in 27 total plays of 22 unique games! Pretty good for 2-1/2 days of playing!




Our host:
Christopher DeFrisco
United States
Ashland
Oregon
flag msg tools
Ah, negative. I am a meat popsicle.
Avatar
mbmbmbmbmb


and his wife, Chris (aka Christine), graciously invited us down for the weekend to play games and attend the game day he puts on @ the Ashland Library.

I have made this pilgrimage to Ashland before, but this time our friend Wes (wessed) joined us for GAMING ALL WEEKEND!

Over the course of the weekend we played a variety of games, plus we made a trip to THE Funagain Games store! Christine also made some wonderful french toast and sausages on the last day that we couldn't get enough of.

Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Witch's Brew [Average Rating:7.04 Overall Rank:682]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: FRIDAY, May 14th
PLAYERS: Chris, Wes, Max, Meghan and me
MY STATUS: NEW TO ME? (I think I might have played this before, but apparently my memory is going out the....ah, what was I saying?)

GAMPLAY: After arriving @ Chris's house, we quickly got to the business of playing games. This was the first game we chose to play as we had 5 and figured something lighter would good to start with.

Witch's Brew, is a simultaneous action game where you are competing to obtain ingredients and money that are then use to make potions that gain you victory points.



WHAT I LIKED:
I like the simultaneous action selection and getting to play around with the characters, plus the variety of actions to select from made it interesting. The artwork is fun and goes great with the gameplay which is light, fun and fast. It also is a great game for playing with a larger number of people (we played 5 players)

WHAT I DIDN'T LIKE:
This game reminds me of Revolution! which I love the mechanics to but I really suck at - if you get out of synch with the rest of the group, you can really get screwed over and have trouble getting points, especially to catch up. BUT, it's a light game so this doesn't bother me as much as in Revolution!.

OVERALL RATING [1-10]:

3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Tikal [Average Rating:7.35 Overall Rank:218]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: FRIDAY, May 14th
PLAYERS: Chris, Christine, Wes and me
MY STATUS: 3rd or 4th TIME PLAYING

GAMPLAY: Well, the tile draws really did a number on us this game. Chris kept drawing temples! This combined with him locking himself down in a corner that we had a difficult time shoe-horning ourselves into really gave him a lot of points over the course of the game. I got a camp in the middle of the board but, unfortunately, I ended up being surrounded by Volcanos. Near the end I was finally able to get some temple tiles and created expensive paths to them to keep others away. Unfortunately it wasn't enough to get myself ahead of Chris (far from it in fact).




WHAT I LIKED:
I love the artwork and production values of this game. The look of the board as you're playing really feels and looks like you're exploring the hot jungles of some South American country. They game play is intense and even with 10 action points, you can never do everything you want. It was engaging from beginning to end.

WHAT I DIDN'T LIKE:
Chris's powerful tile draws!

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Plague & Pestilence [Average Rating:6.14 Overall Rank:4078]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: FRIDAY, May 14th
PLAYERS: Chris, Wes and me
MY STATUS: NEW TO ME

GAMPLAY: Wes picked up this very hard to get card game recently, I don't know where or for how much, but he suggested we play it. I find his obsession with death interesting and a bit scary - he is around it all day for his job, then he still wants to play games like this and Frischfleisch on his off time!

Anyhow, first, you build up your population, then the plague hits and your people start dying. You try to get get rid of everyone else's population while trying to stem the tide on your own deathrate by playing advancements that protect you from various nastiness.



WHAT I LIKED:
This game plays like a strictly card version of The Downfall of Pompeii except you are playing action cards to take out the other players and save your own skin. And, due to this card play, it has more strategy involved - more than just running like hell!

Hmmm, the more I think about it, the more I like it. The Death Ship! Mongol Raids! Earthquakes! War! Death is fun!

The artwork is very nice and simple, but perfect for the feel of this game.

WHAT I DIDN'T LIKE:
I think this game requires a few plays to learn the cards. This isn't horrible, but the first time out playing is a bit of a crapshoot as it's difficult to anticipate what can happen without being familiar with all the cards.

OVERALL RATING [1-10]:
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Fresco [Average Rating:7.32 Overall Rank:248] [Average Rating:7.32 Unranked]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: FRIDAY, May 14th
PLAYERS: Chris, Wes, Christine and me
MY STATUS: NEW TO ME (but I taught)

GAMPLAY:
When I saw this game I knew I would love it and had to have it. I love worker placement. I love art. I love painting. I love gaming. I love the mixing paints mechanic. It's GOING TO BE GREAT!

So, I got it about 3 weeks prior but hadn't had a chance to play yet. I read the rules for the base game and the included expansions and a number of forum posts. I knew this was THE game I wanted to play this weekend above everything else. Prior to playing I had already decided we needed to use expansions. So, I chose the Portraits expansion (get different bonuses/types of income) and the Bishop's Request expansion (get bonus points and income for having matched sets of Fresco tiles) and decided the expansion with extra colors could wait.

I was very happy with this choice for this group of experienced gamers. In a group with newer players, or say, my kids, I would have just gone with the base game. But I think the expansions were just the right balance for our first game.

I found the mechanics very easy to understand in this game and no one seemed to have any issues with them, although we had one question about when you get INCOME as the expansions refer to the INCOME phase, but the base rules never say INCOME phase. We assumed it meant the Portrait studio phase since that's where you get money, even though getting paints as income was slightly odd but not outlandish.

I won't do a full session report here, but we had great fun jockeying for position to get the best paint and tiles. There are lots of interesting decisions to make such as which paints, what time to get up, which tiles can/should you go for, should you restore the altar when missing your tiles or wait to mix the paints and get something different on the next round, do I want the portrait card with the points or do I need the money instead?

I also love the simultaneous action selection phase because even though you might get screwed out of something you really want, there are often still other options to take.

And, the turn order really proved to be the deciding factor in this game. The key rule to consider here is that no two players can be on the same point space (similar to Torres). However, instead of just automatically jumping forward, you can also jump backward (i.e. to have some control over turn order).

At the end, we essentially ended up with a 3-way tie, but because Chris ended up getting up later than everyone else, first Wes jumped over me, but then Chris got his final points last and was able to jump ahead of both of us for the win!

This game is very well balanced which means the scores are going to be close and, therefore, lends itself to some very exciting game finishes, especially with the 'no ties' mechanism.



WHAT I LIKED:
EVERYTHING!

WHAT I DIDN'T LIKE:
I honestly cannot think of anything. My concern is that the base game might be too light for me for general play, BUT, it will be great to play with my kids that way without having to worry about all the extras.

OVERALL RATING [1-10]:
(this might be a 10 for me, but I need to play it a few more times before I can ultimately decide)
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Metropolys [Average Rating:7.04 Overall Rank:640]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: FRIDAY, May 14th
PLAYERS: Chris, Wes, and me
MY STATUS: NEW TO ME

GAMPLAY:
This is a game I had been interested since I first started coming to this site, but never had the opportunity to play. I was slightly on the fence about it so had never picked it up.

At first we started trying to play with both the basic and advanced game cards, then realized they overlapped in an odd way and that perhaps we should only be playing with the advanced cards.

Other than that, the gameplay went smoothly and it was great fun trying to guess other player's objectives and stop them from achieving theirs while also trying to meet your own objectives.

I had one small issue at the end where I had been holding out on my bidding buildings then realized that the game ended when any one player ran out wow Oops. That kinda hosed me as I was thinking I would get a couple of free placements with my low buildings at the end.

I also felt like I was doing really well until the last couple of rounds when my point majorities in the various regions dwindled away to nothing. BAH! shake

< no picture >

WHAT I LIKED:
The bidding with your buildings aspect was quite interesting and made for some agonizing choices as you have to decide if you really want to use that 12 building to block someone else when you might need it later to get yourself some points. And, having different hidden objectives is great.

WHAT I DIDN'T LIKE:
I agree the board is a little distracting and some of the buildings/colors look a little too similar, so it was sometimes difficult to tell what your objective is. I'm also curious as to the balance of some of the objectives and if some are better than others. Obviously this will require more plays....perhaps a purchase is in order?

OVERALL RATING [1-10]:

Solid game, but I'm not as excited about it as I was prior to playing it, but I will probably eventually pick it up someday.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Dune Express [Average Rating:5.96 Overall Rank:7260]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: FRIDAY, May 14th
PLAYERS: Chris, Wes and me
MY STATUS: NEW TO ME (but I taught)

GAMPLAY:
It was late and we wanted one more lighter game. We played Dune Express twice to finish out the evening. I had read the rules before and just had to review them briefly before we got ROLLING with it.

It was fun diceplay, carefully selecting what you wanted to keep, then trying to get that one last soldier or the location you really wanted.

It was quick and yet still fun and a great way to end the evening.



WHAT I LIKED:
Simple, fast game. My version is very portable. Fun, highly tactical game in the vein of Roll Through the Ages.

WHAT I DIDN'T LIKE:
There just isn't that much to do. Roll the dice and hopefully you get the action and location you need, then place your beads (mobilize or 'attack'). Yes, you can play to the polar region then have a bigger attack later, but beyond that....

Also, I felt the rules were overly complicated for what the game was. I will probably be seeking out or creating a summary sheet to ease the next play.

OVERALL RATING [1-10]:

Fun for a quick game, and perhaps there can be some added negotiations during the dice rolling, but really it's another luck game with some tactics to SPICE it up . Perhaps more plays will change my opinion?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Kahuna [Average Rating:6.66 Overall Rank:912]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th
PLAYERS: Chris and me
MY STATUS: NEW TO ME

GAMPLAY:
Wes had gotten up early and ended up going garage sale-ing with Christine, so Chris and I decided a 2-player game was in order.

Chris has had this game for a long while. He last played a couple of years ago with his son and found it to be MEH.

But, I was interested in it and we needed something shorter to play before Chris had to head out to set up for the teen game day at the library.

After a quick rules explanation we were off. This is basically an area control game with a lot of push and pull going on. You get ahead and think you're doing great, then your opponent plays a couple of cards and, BAM, you're suddenly behind!

I started off pretty strong but then Chris fought his way back and then got to a point I thought I would never catch up. He got 1 point for the first round.

The second round I was able to fight back again and ended up forcing a tie. Score: 1-0.

The final round scores based on the difference of controlled islands. I kept this in mind and worked hard to at least keep it even. Then, I was able to grab a couple of cards that would hurt his presence. It looked like I was going to have the last play of the game and, just prior, Chris knocked me down in one of my islands. Luckily, I had been holding on the WHOLE round one card that was worthless until the end. That card along with my other hurtful cards put me ahead by 1 island, thus scoring me 1 point for the round.

Final score: 1-1 (a tie!)

We rejoiced in the shared victory.

< no picture >

WHAT I LIKED:
Brutal area control game, partially affected by the luck of the cards that you get. There is just enough luck and just enough decision here to make this a game worth picking up at some point.

I also like that with some clever play, you can turn the game around very quickly.

WHAT I DIDN'T LIKE:
Honestly, I'm not thinking of anything I didn't like except maybe if you get a bad card selection you might be in trouble. But, because it's short, that isn't a huge issue really.

OVERALL RATING [1-10]:

This is a great fun game with the right opponent.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Starship Catan [Average Rating:6.85 Overall Rank:816]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th
PLAYERS: Wes and me
MY STATUS: NEW TO ME

GAMPLAY:
So, Chris left, then Wes soon returned flush with excitement from garage sale-ing and all his goodies (a few games including a 'Crokay' set from 1937,plus a breadmaker he got for $5 I think!?).

We decided to play Starship Catan and skip the teen game day and head over to the library afterwards to join in the Family game night (also run by Chris).

I have been playing the Catan card game recently and really enjoying it, both the base game and expansions.

I was pleased to see that Starship Catan was very much based on the same mechanics but instead of using square cards you use spaces on the ship board and just move a token to mark off your resources. I found this to be a very clever variation on the Catan card game mechanic. This made the rules explanation go quickly as I already was half-way there to understanding the mechanics.

The game went back and forth for quite a while. Wes just needed one more point and I needed 2. I had both of the special VP cards but Wes had a ton of colonies for his VPs.

I only needed 2 more colonies (as this was about my only option after we exhausted all of the planet cards). I had all my engines and the basic scanner, so I was able to basically search through an entire deck of space cards per turn. I found one colony but then, unfortunately, I couldn't find anymore and we feared none were left to end our game.

Honestly, I was getting a bit frustrated and ready to end the game to the point where I wasn't paying close enough attention to what I was doing and I neglected to buy another colony ship -- and of course, discovered another colony card in the last deck that we thought we'd already exhausted. DOH!

Of course, Wes then searched that deck and found ANOTHER colony we missed and came up with the win.

I think I would have been less frustrated if I'd eaten a proper lunch and it felt the game was going a bit long, but otherwise I had a great time playing this game.



WHAT I LIKED:
Similar mechanics to Catan card game (which I really enjoy) with the added differences of space flight and searching the decks of cards as though flying through space (and fighting space pirates!)

WHAT I DIDN'T LIKE:
This is typical of the Catan games: it can go a bit too long depending on how tightly the players are playing. Otherwise, no complaints really.

OVERALL RATING [1-10]:
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Crokinole [Average Rating:7.79 Overall Rank:75]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th
PLAYERS: Chris, Wes and me
MY STATUS: Played a couple of times previously

GAMPLAY:
We finally headed over to the library to help set up for the Family game night. After setting up tables and chairs, Chris was still busy unloading all his games (he takes a couple hundred) so we settled in for a quick game of Crokinole and ended up playing twice ourselves and then once again with Chris (after he corrected our board placement - whoops!)

Wes won our first game. He started out fast but then I caught up. The second game I dominated right from the get-go by hitting the center hole and keeping Wes off the board. Of course, we found out we were scoring incorrectly, but we still had fun.

Our game with Chris we both got killed. No surprise there, I guess, since it's his board!

< no picture >

WHAT I LIKED:
I always love playing Crokinole and it reinforces the decision I made to purchase one of the new boards Mayday games is producing (and I'm hoping to get SOON!)

WHAT I DIDN'T LIKE:
Skilled players spoil the fun shake No, just kidding, Chris is good but it's fun to make a great shot on him, even if we know we're not going to win.

OVERALL RATING [1-10]:

2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Battle Line [Average Rating:7.42 Overall Rank:180]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th
PLAYERS: Wes and me
MY STATUS: 5th or 6th TIME PLAYING (I taught)

GAMPLAY:
Chris is usually busy running around during his library game night and only a few people had arrived so far, so Wes pulled out Battle Line which is a great little Knizia game I learned recently from my friend Bob (thanks Bob - note, he taught me the Catan card game too!).

So, I was able to teach this one to Wes. He picked up on it quickly and ended up beating me. I was only 1 card away from a win, but as it turns out, he had it in his hand from the beginning

Oh well, it was still a fun time.



WHAT I LIKED:
I like the tension in this game. It's ALWAYS hard to play. Where do you start? What do you start with? Do you building up just a couple of sections or play evenly across the whole board? Will I get the one card I need?

WHAT I DIDN'T LIKE:
In general, this game is a fun time. However, there is definitely luck involved. I think the key is NOT waiting for that one card as you likely won't ever get it.

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Samurai [Average Rating:7.44 Overall Rank:172]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th
PLAYERS: Chris, Wes and me
MY STATUS: 1 TIME PLAYED BEFORE

GAMPLAY:
Chris was finally (sort of) free to play a game. This is one where you can play, step away, then come back and play your turn again, so it worked for Chris who had to go teach rules to other games a couple of times.

I had played this once before and really enjoyed it. Previous time was 2-player, so it was great to try 3-player.

I think I understood the mechanics better and knew more what to expect. With 3 players it's weird because each player seems to try to focus on one type, or balance between all the types because, if all 3 have majority of 1 type, then those are thrown out and the remaining are assessed for the endgame score.

In the end, I ended up winning with the majority of Rice paddies only because Wes and Chris were tied on the High hats and the Buddas!

< no picture >

WHAT I LIKED:
The look of the game is terrific. I love the little rice paddy, budda and high hat figures. I also love the configurable board so you can expand for more or less players. This works out particularly well with the map of Japan by adding islands to add players.

WHAT I DIDN'T LIKE:
Again, another Knizia with luck of the draw. While this evens out the chance for someone to win, it also can make it a bit frustrating when you aren't getting the tiles you need.

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Vikings [Average Rating:7.28 Overall Rank:312]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th
PLAYERS: Chris, Wes, Paula and me
MY STATUS: 3rd or 4th TIME PLAYING

GAMPLAY:
Wes loves this game (probably because he always wins), so he chose it for our next play. Paula wanted to join us as she's only played it online before but never with the actual boardgame. It was interesting to hear about the differences.It seems it plays exactly the same, but you don't have the cool wheel in the online version.

Chris joined us, but, by the end of the game many more attendees had arrived and we ended up playing his last few turns for him (by that time they were more or less obvious or forced choices)

I was able to get a point ship and a warrior in place early, but I couldn't get any fishermen. All the fishermen came out mostly in round 2 and I only managed to pick up 2 of them the entire game as they were always gone by the time it came back around to me. I usually lack in points with Nobles and such so I tried to focus on those areas this time. I ended up with a nicely filled out board, but I think the lack of fishermen hurt me both in mid-game points as well as end game lost points.

Ultimately, I believe Wes won yet again! No wonder he likes it so much!



WHAT I LIKED:
I love the wheel mechanic. Personally, I think this game is most fun with 2 players as you can plan ahead more, 3 is good, 4 is just OK as you have much less control over what you are going to get....you just have to spend your money to get exactly what you want.

WHAT I DIDN'T LIKE:
In general, with more players it's tougher to strategize and it ends up being purely tactical. That coupled with the random viking draw makes it both more exciting but more prone to bad luck at the same time.

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Homesteaders [Average Rating:7.29 Overall Rank:494]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th
PLAYERS: Wes, Paula and me
MY STATUS: 4th or 5th TIME PLAYING (I taught)

GAMPLAY:
Chris had to bow out of this game...it requires your full attention and involvement and he was still running around like crazy teaching games.

Apparently Paula has never played but she knows Alex Rockwell (the game designer) online and she wanted to play to see what his game was really like.

After a rundown of the rules and some of the buildings we started on our first auction. I bowed out of the auction after a little bidding to take a trade token. After that, I ended up going down the Market + Farm route. I have done this route before, but decided to try something different by going for the Fairgrounds to get the Gold income with the idea to have some around at the end to pay off part of my debt.

Paula seemed a bit overwhelmed with all the options at first but really did a great job overall and ended up right up there with Wes and I (both of us had played before). Most of the game it appeared I was ahead (and probably was) but my debt ended up hurting me and I paid a bit more for an auction near the end than what I was expecting. I also realized later I didn't play the market as efficiently as I should have during the game and should have used it to my advantage to squeeze out a couple of more VPs. It's subtleties like this that make me keep coming back to this terrific game!

The final scores were Wes 53, Matt 51 and Paula 50 I believe.



WHAT I LIKED:
The auctions didn't go too crazy this game with people bowing out early to advance on the railroad. I like that the game can go so differently depending on how aggressive the auctions are. Also, which tiles come up for properties dictates the direction you and others will take down the tech tree and this is very interesting to see.

WHAT I DIDN'T LIKE:
It's easy to forget all the extra VPs you get for selling things and such. In this game, forgetting can be costly as the scores are usually very tight.

Also, I will say that 3-player is just fine, but I think 4-player is the best as it makes the auctions much more interesting and exciting.

OVERALL RATING [1-10]:
7 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Caveman [Average Rating:5.62 Overall Rank:11247]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th
PLAYERS: Chris, Wes and me
MY STATUS: NEW TO ME (actually, I played most of a game with my son a couple of days prior but we never finished due to him being too sleepy to finish)

GAMPLAY:
After Homesteaders it was time to pack it in at he library. Chris loaded all the games back into their bins while everyone else helped haul the bins, put away tables and chairs, etc.

We got back to Chris's house around midnight. Of course, the gaming wasn't done, but we wanted some lighter games after the long day.

I recently picked up Caveman based on the ratings and the interesting look of the game.

Well, the best part of this game was: we were tired and prone to silliness, particularly when this game has a cavewoman with an 80's porn-star hairstyle and a caveman with a mullet.

Don't get me wrong, the game is actually pretty fun and has a lot of potential, but we were just in that silly/tired mood.

And, when I started explaining the game, I said something along the lines of "you have to get all your adult bits on the board to win" it caused an eruption of giggling and then flat out belly laughing which then ebbed and flowed for at least another 10 minutes.

You know how when you laugh so hard it hurts and you want to stop but can't -- that's how this game started out!

As we finally settled down I very carefully explained the rest of the rules trying to avoid further giggling fits (yeah right).

Anyhow, we finally ended up playing and having a good time. It was great for a late night, light game, but I think ultimately it's a bit too light for us hard core gamers (oops, did I say that )

Granted, this is billed as a 'family' game, so the expectation is for something lighter, but it does have enough to keep you interested and planning ahead at the same time. The problem is the randomness of movement points (and wide value range) is a bit of a balance issue.

But, ultimately, this was probably our most memorable game because, damn it, we loved getting our adult bits out on the table.





WHAT I LIKED:
We had a great time laughing and playing the game together.

WHAT I DIDN'T LIKE:
We decided that with a few rules tweaks this could be turned from a good game into a great gamers game as the potential is definitely there. The artwork is also inconsistent including the fruit tokens which do NOT fit at ALL.

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Big City [Average Rating:6.90 Overall Rank:992]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY (SUNDAY?), May 15th (16th?)
PLAYERS: Chris, Wes and me
MY STATUS: 5th or 6th TIME PLAYING

GAMPLAY:
Wes had decided to bake some bread in his new bread maker. He had gotten that started earlier and he wanted to stay up until it was done so we, of course, just HAD to play another game.

We all love this game. And, because we all knew it there was no teaching involved, just playing. I think the sweet spot for this game is 3 so this was perfect. Also, it is a solid middle weight game that is great to play at the end of the night.

Chris tends to run ahead and stay ahead in this game during past plays. However, I was able to keep up with him and eventually Wes started to fall behind.

Of course, Wes had a plan (of which I completely forgot about) - the Shopping Center. If I was watching more closely I should have noticed as I pulled off this trick last time we played. He finally got it built and collected his 30 points to catch up quickly.

Chris was still running ahead a bit, but Wes was able to finally catch up and then pull ahead. I had a chance, but a factory was built over my prime real estate, I think by Chris and I was screwed.

By the end, Wes had pulled off the win!



WHAT I LIKED:
Love the components. Love all the options. Love the simple yet, at the same time, somewhat complex gameplay. Very fun, easy game to play with lots of possible choices to make.

WHAT I DIDN'T LIKE:
I'm having a hard time finding anything to NOT like about this game. I want more buildings and I want really nice looking painted buildings. Otherwise, no complaints at all!

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Loot [Average Rating:6.30 Overall Rank:1634]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SATURDAY, May 15th (SUNDAY, May 16th?)
PLAYERS: Chris, Wes and me
MY STATUS: NEW TO ME

GAMPLAY:
So, at around 3am or so we were still waiting for the bread to finish baking. Thus, we had time to squeeze in one more game before bed.
I have had this game for a couple of years but I’ve never played it so this was a chance for me to give it a try.
Playing and defending your ships or attacking everyone else’s to try and steal their Loot is a piratey good time. The rules are simple, the play is fast, and the artwork is entertaining. Too bad Wes is a better pirate than me. Arrrgh!

< no picture >

WHAT I LIKED:
Fun art and fast play.

WHAT I DIDN'T LIKE:
I lost, even after plundering the most ships - just not the best ships apparently!

OVERALL RATING [1-10]:
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: Felicity: The Cat in the Sack [Average Rating:6.60 Overall Rank:1093]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SUNDAY, May 16th
PLAYERS: Chris, Wes and me
MY STATUS: NEW TO ME (I taught after reading the rules)

GAMPLAY:
Sunday morning we slept in a bit. While eating breakfast I pulled out Felix to see what it was all about. I had seen it sitting on the shelf in the kitchen before and so was curious about it. I noticed that this was another Friedman Friese game and I’ve found I like most of his games.

I read the rules and was thoroughly confused. It was just a card based auction game, how could it be so confusing?

So, I just started setting up a mock game to give it a go. Wes sat down and picked up one of the hands and we started playing by randomly playing cards from the other two hands. Playing this way we determined it was just a simple auction game with a few tweaky rules due to the way the cards were distributed. Each player has the same set of cards, several positive point cats, 2 negative, a bunny worth 0 and a couple of dogs, but each player removes one card randomly from the hand on right.

First, position cards are put out and increasingly more ‘mouse’ money is placed on each position. Each player plays one card face down to the auction based on player position (which rotates around each turn). The person in first position turns over the first card (their own) and bids or passes and play proceeds around the table with bidding or passing. If you pass, you take the next lowest mouse money stack and turn over the next card in the auction. Thus, this is a ‘blind’ auction where you only know the value of part of the auction. The fewer the remaining bidders, the more you know the value. You are trying to get the most value from the cards you win, plus you get points for the money you have left over at the end. The dogs play the role of either chasing away the highest value or lowest value cats, or, if 2 or more dogs show up, they chase each other and no cats go away.

Chris came out and saw us playing mid-game during our mock session and sat down to join in. It turned out that this is another game that he had played previously and had kind of given up on due to a mediocre first showing. We found that even our mock-game was pretty fun. We came up with an algorithm where the 4th dummy player would always bid up the bid on first pass around the table and then pass if it made it around to him again. Interestingly, the dummy player won!

We ended up playing one more game with the correct 3-player rules where there was still a dummy 4th hand, but it always played into the first position and didn’t bid or pass in any way. This adds a random element but it is mitigated by always being in the first position and known when bidding. The gameplay was still quite fun this way and I may end up picking up my own copy soon.

< no picture >

WHAT I LIKED:
artwork is hilarious, the game play was quite fun and it played really fast. We loved it.

WHAT I DIDN'T LIKE:
Not much to dislike here. The gameplay comes down to the risk you are willing to take in bidding up the auction balanced with what you think everyone else put into the auction. If you don’t like auction games or second-guessing people, you won’t like this, but I found it quite enjoyable. I suspect the 4-player game might be a bit better to eliminate the randomness, but in general it played just fine with 3.

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
18. Board Game: Fun House [Average Rating:5.50 Unranked]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
After Felix, we took a short trip out to visit the Fun Again FLGS! Yes, THE Fun Again store. I had been there before but Wes had not. Chris knows the store owner and the employees well (and even helps out in the store sometimes) so he took us into the back room for a personal tour.

GAH! IT IS LIKE HEAVEN IN THERE! SHELVING FLOOR TO CEILING FILLED WITH BRAND NEW SHRINK WRAPPED GAMES! TONS AND TONS OF GAMES! ( sorry, no pics, I forgot my camera )

Due to my recent buying binge prior to the trip, I had to restrain myself and I only picked up a small marble game for my kids. We checked to see if they had Forbidden Island in yet (for my friend Bob) but, alas, it had not arrived yet (of course, it showed up a couple of days later). I didn’t feel bad about not buying anything though as I have purchased plenty from Fun Again on past trips to their fine little establishment (some of which I still haven’t played yet).

Great people, great store! I really like that they’ve added some tables up front to allow for some gameplay, too. Wes almost purchased Robotory (which he saw my copy of but hadn’t tried out yet)
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
19. Board Game: Aladdin's Dragons [Average Rating:6.92 Overall Rank:844]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SUNDAY, May 16th
PLAYERS: Chris, Wes, Christine, Max and me
MY STATUS: NEW TO ME

GAMPLAY:
This is another game I’ve picked up recently and have long wanted to learn how to play. This is a very interesting area control game where everyone puts out point chips in different combinations which are hidden until the end of the round where they are revealed location by location and resolved. First, you accumulate treasure from the dragon caves, then you pick up magic and vie for first player position. Finally, you head to the palace to turn in treasure and accumulate VP chips (note: the ONLY VP points in the game) that then double as special actions you can take later. One interesting aspect of this game is the magic cards that give you special abilities.

There was some confusion around how to resolve magic - apparently in asking about it we’ve ruined it for the DeFrisco's. Well, actually, Chris has just been playing ANOTHER game wrong for YEARS.

So, we THINK the right way is to play a magic lamp and then you can play magic for the entire rest of that round. The confusing thing is, apparently you will only have that one turn to play magic. This changes the strategy considerably from how Chris was originally playing.
I think I need to read the rules for myself.......



WHAT I LIKED:
The multiple layers of building up resources to get special chips that then give you more actions to accumulate more resources to get more chips, etc. There are lots of choices on how to try to manipulate the board and get what you want for cheap, or beat out everyone else for special abilities.

WHAT I DIDN'T LIKE:
Possibly limited use of magic which makes some of the magic seem pointless.

OVERALL RATING [1-10]:
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
20. Board Game: Caveman [Average Rating:5.62 Overall Rank:11247]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SUNDAY, May 16th
PLAYERS: Henry and me
MY STATUS: 2nd TIME PLAYING

GAMPLAY:
While playing Aladdin’s Dragons I also played a second game at the same time with Chris’s son Henry as I had promised him the previous night that I would try to get a game of it in with him. I tried to avoid adult bits commentary and we successfully completed a game, although I wasn’t watching close enough due to the other game and Henry ended up putting a couple of adults on the board when he shouldn’t have, thus incorrectly winning early. I ended up winning correctly on the next turn with getting all my developments but I called it a shared victory.



WHAT I LIKED:
This game still plays fine with 2 although the closer you start together on the board the more conflict you are going to have between tribes.

WHAT I DIDN'T LIKE:
The randomness still. What's with the cards that convert one of your adults into another person's adults? Weird.

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
21. Board Game: Hansa Teutonica [Average Rating:7.63 Overall Rank:108]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SUNDAY, May 16th
PLAYERS: Chris, Wes, Max, Meghan and me
MY STATUS: 4th or 5th TIME PLAYING

GAMPLAY:
This game is one of my all-time favorites. I got to play it right after Essen and knew immediately I had to have it. I’ve been able to play a few more times since then and won’t ever turn down a game of it.

Wes jumped out to an early lead and never looked back. Somehow we kept feeding him points by using the routes he owned. We finally were determined to stop so he ultimately had to finish out the rest of his 20 points himself to end the game.

I felt like I never got my point engine going as I spread myself around a bit too much and missed some opportunities to get bumped. This is the first time I didn’t expand past 3 actions and I found it a little restricting. However, I learned how to utilitize the re-arrange action to my benefit with similar effect - yet another strategy to consider.
Interestingly, most of the special action tiles were the less useful ones (re-arrange Kontor or add to filled Kontor) so no one seemed very interested in them.

Wes’s early lead and diversity of other points put him over the top for the win.

< no picture >

WHAT I LIKED:
Diversity of actions you can take and strategy you can employ. And you have to be careful you don't spread yourself too thin (i.e. pick a strategy and stick with it)

WHAT I DIDN'T LIKE:
I don’t get to play it enough!

OVERALL RATING [1-10]:
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
22. Board Game: Robotory [Average Rating:6.29 Overall Rank:3890]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SUNDAY, May 16th
PLAYERS: Wes and me
MY STATUS: 2nd TIME PLAYING

GAMPLAY:
Wes and I squeezed in a play of this while Chris was setting up Hollywood Blockbuster. This is a nice little (and I mean VERY small with tiny bits) 2-player game that feels like playing chess in 15 minutes or less. The goal is to get at least 2 of the 3 robots to your side of the board by the end of the game. You attract the robots by placing energy chips in adjacent spaces then moving them over the energy chips as far as you can before your opponent does. The black robot eats black chips, the white robot eats white chips and the red robot eats either color chips. I ended up winning, but I think Wes may be convinced it’s worth picking up at some point in the future.

< sorry, no pic again I seemed to have gotten lazy for a while there - must have been the sleep deprivation >

WHAT I LIKED:
I love how tiny this game is and yet, how deep and strategic is. The rules are simple too.

WHAT I DIDN'T LIKE:
The tiny chips are almost too small and I'd worry about losing them depending on the environment I was playing in. Also, the board is difficult to fold flat. But, it's great to have such a small, portable game, so it's a bit of a trade-off.

OVERALL RATING [1-10]:
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
23. Board Game: Dream Factory [Average Rating:7.06 Overall Rank:579]
-matt s.
United States
Eugene
Oregon
flag msg tools
http://www.boardgamegeek.com/blog/22
badge
Avatar
mbmbmbmbmb
DAY: SUNDAY, May 16th
PLAYERS: Chris, Wes, Christine, Max, Meghan Henry and me
MY STATUS: NEW TO ME

GAMPLAY:
This was determined to be the final game for the weekend. This is another game I had been wanting to try for a long time so was happy to be getting it in finally. And, yes, this is ANOTHER Knizia for the weekend (we played several).

There is definitely and ebb and flow to this game as it is a closed economy with the same ‘money’ being passed around and re-distributed after each successful bid. If you pay a lot for something, you probably aren’t going to be able to buy anything for a while, so it’s best to spend your money on something you really want.

I won an early auction for a lot of money, but I tried to focus on getting either really good tiles, or a good volume of tiles. This seemed to work well. Plus, I was generally always 2nd in picking the free tiles at the parties as I got some strong early stars, so that helped a lot to fill in the gaps.

I managed to complete the first movie of the game early in the 2nd round, then proceeded to complete 2 more soon after. Interestingly, I only received 3 awards total during the game as others started completing better movies in the various categories. I ended up winning by just 4 points. If Christine had completed her last movie she definitely would have won.

This is yet another game moving up the WANT list. But, I want the German version (the version we played) as I loved the look of with real stars, etc.



WHAT I LIKED:
It seems well balanced as I got out to a fast start, but then everyone else started catching up because I was short of funds. I also love the production of the German version, so that will probably be my choice if I pick this game up. I also really liked the closed economy on money (which I think helps keep the game balanced)

WHAT I DIDN'T LIKE:
I can't think of anything I don't like about this game. I guess it's one I should buy!

OVERALL RATING [1-10]:
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.