KublaCon 2010 To Do List
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Recommend
7 
 Thumb up
 tip
 Hide
I leave tomorrow for KublaCon, and I will have a number of prototypes in tow. I thought it might be constructive to make a list of things I'd like to play while at the con, so here goes. If you'll be there and want to join me for any of this, post a comment so we can hook up!
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Kaivai [Average Rating:6.89 Overall Rank:2801]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
I have been meaning to try Kaivai for quite some time, but I have never had the opportunity. If I can find a copy and some willing participants (maybe a teacher?) at the con, I'd love to finally learn this one - with or without the expansion.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Railways of the World [Average Rating:7.69 Overall Rank:96] [Average Rating:7.69 Unranked]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
This is a placeholder for a train game being designed by my friend Rick Holzgrafe. He said he was planning a playtest, and I would like to get in on that!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Innovation [Average Rating:7.24 Overall Rank:277]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
I've heard some good things about this new game by the designer of one of my favorites, Glory to Rome. I read about the Splay mechanism and thought that was brilliant. I really look forward to trying this, and I just found out today that a friend will be bringing it!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Unpublished Prototype [Average Rating:6.98 Overall Rank:2206]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
I am bringing with me 2 games that have been submitted to Tasty Minstrel Games. I would like to try them out, maybe a couple of times, to see if they are good enough for TMG to publish...

Prophecy by Sebastian Bleasedale: An online friend and designer of one of my favorite games, On the Underground, sent in this middleweight euro about moving and swapping different colored cubes around the board in an attempt to make majorities in the different places on your scoring cards.

Corte De Lorenzo: A eurostyle game about acquiring resources to make gifts for Lorenzo Medici in order to win his favor. There is an economy and a market for the resources needed, and there are Nobles who you can solicit to help give you privileges to help your cause.

Both of these are short (45-75 minutes) and I'd really like to get some people's opinions about them.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Eminent Domain [Average Rating:7.11 Overall Rank:425]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Eminent Domain is my latest project - the next evolution in deck building. I have 2 copies made, and I might bring both to the con. I really like how this game has come together, kind of a cross between Glory to Rome and Dominion. While the theme probably looks a lot like Race for the Galaxy, that's probably because I was trying to model it as a Twilight Imperium (Third Edition) card game. Here's the description from the BGG entry:

Survey the galaxy to expand your civilization... Will you colonize nearby planets, or take them over by force? Harvest resources for trade, and do research to improve your technology. Build the best civilization and win the game!

Eminent Domain is a civilization building game in which your civilization's abilities are based on a deck of Role cards. At the beginning of the game each player has the same deck of cards, with just 2 cards for each Role in it. Every turn you must choose a Role to execute (and like Glory to Rome or Puerto Rico, your opponents will get a chance to follow suit), and in doing so you will add one of those Role cards to your deck. When executing a Role, you can boost it's effect by playing cards out of your hand matching the Role you have chosen. So for example, the more you Research, the better you get at Researching (because you'll have more Research cards in your deck).
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: All For One [Average Rating:7.07 Unranked]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
When I started designing games, I considered All For One with David Brain to be my Flagship title. 4 years ago I entered it in the KublaCon game design contest and it scored a very close 2nd place! Unfortunately, the game has been on the shelf for a while, but I'm bringing it back out this weekend and I hope to be able to play it again.

In All For One players control 6 of the main characters from Alexander Dumas' The Three Musketeers: Athos, Porthos, Aramis, D'artagnon, Rochefort, and MiLady DiWinter. Each character is sympathetic to 2 of 6 storylines. On your turn you will choose a character to move, completing Mission cards from your hand in order to earn Favor from the King or Cardinal as well as advance storylines. At the end of the game you'll score bonus points based on the progress of the storylines on your hidden goal card.

I've always enjoyed this game, and it got a lot of good feedback 3 and 4 years ago when I would bring it out to conventions. I'm looking forward to playing it again!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Ground Floor [Average Rating:7.10 Overall Rank:997]
 
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
I have been working on developing Ground Floor with designer David Short, and I think it's in very solid shape! I'd love to see what people think of it at this point.

The game is about Entrepreneurship, as each player endeavors to build up their fledgling company. Collect money and information in order to add Floors and Tenant Improvements to your building in order to boost your Prestige. Your investment capital takes a hit as you hire employees, but the time they contribute can more than make up for their salary... but you'll have to watch how you budget as the economy rises and falls from round to round.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Belfort [Average Rating:7.30 Overall Rank:359]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Belfort is the next big release from Tasty Minstrel Games. It's a Worker Placement/Area Control game with some resource management and special powers thrown in.

Your workers are Elves and Dwarves, and after each round of worker placement, unspent workers are sent to collect resources - Elves collect Wood from the Forest and Dwarves collect Stone from the Quarry. Elf-Dwarf pairs collect Metal from the Metal Mines, and any worker can collect Gold from the Gold Mine. For each of those 4 resources there is a bonus cube available for the player who sends the single most workers, and that turns out to be a pretty big deal.

You use these resources to build Properties in the city, choosing which district to put the property in. properties are represented by cards in your hand, and once built they confer income and sometimes worker placement spots to their owners. Each property can be "upgraded" by hiring a Gnome to operate it, conferring additional bonuses to the owner. Every couple of rounds, the King pays a visit to assess the status of the game, and awards victory points for the most Properties owned in each district, as well as the most Elves, Dwarves and Gnomes employed.

Belfort is a fun gamer's game with a nice theme and an interesting take on the staple mechanisms of Area Majority and Worker Placement.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: JAB: Realtime Boxing [Average Rating:6.29 Overall Rank:2724]
 
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
As filler games go, I don't think I've seen a quick card game so true to its theme as JAB: Realtime Boxing. Played in real time, you couldn't feel more like you were in the ring with your opponent without standing up from the table and strapping on gloves. Attempt to win 3 rounds by getting in punches, blocks and combos, or try to knock your opponent out with wild haymakers.

JAB: Realtime Boxing allows for a variety of very realistic boxing strategies, each with realistic counters. Players definitely acquire a particular style when playing this game, just as real boxers do. Will you carefully aim your shots and score combos? Or will you aggressively spam your opponent with punches? Will you block and counter punch? Or will you go for the knockout?

This short filler is really a lot of fun!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Wizard's Tower [Average Rating:7.02 Unranked]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Another oldie but a goody, Wizard's Tower is a fun abstract game, I've always described it as something Leo Colvini might do. Summon Apprentices and move them around the board, arrange them in 2x2 squares to build Towers which confer points and special powers. Surround an opponent's Tower to destroy it, and at the end of the game score a bonus for most apprentices and most towers in each region.

I haven't played this in a while, but it's a pretty good game which usually sees some play at KublaCon.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Terra Prime [Average Rating:6.32 Overall Rank:3575]
Seth Jaffee
United States
Tucson
Arizona
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
I will also have with me the EXPANSION for Terra Prime! For a sneak peak at what's inside, find me for a game of this!

New Modules!
New Upgrades!
New things to find while exploring!
Alternate setup allowing players to know the location of planets from the outset of the game (but not the dangers of exploration)!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.