Hybrid Game Creation Chain
Dan Bollen
United States
Boston
Massachusetts
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This is a little geeklist game which was inspired by http://boardgamegeek.com/geeklist/45879/game-chain-how-long-....
People take turns creating a game that is a hybrid of:
a) The Previously listed game
b) A Game of their choice.
They then write up a little description within the game of their choice about what this combination would entail, within the following guidelines:
1. Must have a name. Could be a combination of the two games.
2. Must combine theme and/or mechanics of the two games.
3. Must be a short (three paragraphs max) summary of how the game would be played.
4. These games are not completely serious. Do not go overboard on your details of the game.
5. The game should be fairly well-known so several people can respond to it.
6. Respones can be serious or humorous pokes at a game's flaws.
7. Try to avoid double posts...

Remember, you are combining the game of the previous poster's choice with your choice. You are not combining their "hybrid" game they made.

Example Chain:
First Post: A + B = 1
Second Post: B + C = 2
Third Post: C + D = 3
And so on...
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1. Board Game: Acquire [Average Rating:7.36 Overall Rank:212]
Dan Bollen
United States
Boston
Massachusetts
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Base Post
 
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2. Board Game: Small World [Average Rating:7.32 Overall Rank:188] [Average Rating:7.32 Unranked]
Dan Bollen
United States
Boston
Massachusetts
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Acquire + Small World = Hostile Takeover

Players take turns playing tiles on a grid. When a tile is placed adjacent to an existing tile, it forms a corporation. From that point, corporations can be added on with existing tiles, making them more powerful. Every player gains unique powers as the game continues.

After you place a tile, you may place Units on a corporation on the board with the following rules:
1. You must place a number of Units on a corporation equal to the size (in tiles) of the corporation, plus the number of preexisting Units on it.
2. If you placed Units on a corporation with enemy Units on it, then remove those Units.

If ever two corporations should combine (through tile placement) to form one large corporation, the Player with the greater amount of Units destroys the other Units in this new corporation.

At the end of your turn, a player receives a number of points equal to the number of Units on a corporation, times its size modifier.

(Next poster combines Small World with Game of their choice.)
 
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3. Board Game: Magic: The Gathering [Average Rating:7.45 Overall Rank:154] [Average Rating:7.45 Unranked]
Alan Gaskell
England
Lancashire
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Small World + MTG = Small World, Large Wallet

Game description:

This game consists of new releases of races and special powers at 4-monthly intervals. Each new set of races and special powers is more effective than the last so you have to keep stumping up your hard-earned cash to maintain an effective strategy as the old sets become "non-legal".

The winner is the last player to have his home re-possessed.

(Next poster combines MTG with game of their choice.)
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4. Board Game: Ingenious [Average Rating:7.15 Overall Rank:333]
Dan Bollen
United States
Boston
Massachusetts
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Ingenious + MTG = Thinking Wizard

Players build made up of cards of the 6 Colors, as well as special bonus cards. As turns progress and the total amount of tiles played increases, tiles played become worth more points. Special cards can remove played tiles, change the colors on tiles, or be worth VP on their own. The one with the highest score among lowest scores is the winner.

Variant: The player who spends the most money building their deck is the winner.
 
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