the beginning of the middle of the end: a game's arc of progression
tom glass
United States
Florida
flag msg tools
Avatar
mbmbmb
Recommend
2 
 Thumb up
 tip
 Hide
I've recently been playing a lot of Power grid over on the ole' BSW(which is actually new to me). I enjoy the game but feel the games arc of progression is off. Power Grid feels like all beginning and middle with very little in the way of an end game. It seems a shame to me to spend all that time in developing your network and starting to see its consequent success, to have the game end abruptly.
I was hoping to put together a list of those games that have a definitive arc of progression; a beginning, middle and end, or more aptly, games that have the feel of a good story.

I don't feel this requirement excludes games which possess little theme, as I'm more interested in the underlying feel of a narrative as expressed by the mechanics,

Any and all suggestions are welcome.

Thanks,
Sam
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Power Grid [Average Rating:7.91 Overall Rank:28]
 
tom glass
United States
Florida
flag msg tools
Avatar
mbmbmb
Wonderful game!! However the game seems to possess more of a protracted middle, instead of a distinct end game that provides some payoff for the first two-thirds of gameplay.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: History of the World [Average Rating:7.13 Overall Rank:599]
Jay Little
United States
Eden Prairie
Minnesota
flag msg tools
designer
badge
Karate Chop!
Avatar
mbmbmbmbmb
I think many games that feature larger sections or phases (in this case, epochs) would help extend the progression arc of a game. History of the World is a sterling example, as the structured order of civilization epochs breaths new life into the game on a regular basis.

If you ever have a particularly horrid epoch, you know a new one is right around the corner, and the subtle power of the people in last place to keep or pass on a particular civilization helps mitigate (but definitely not eliminate) a runaway leader.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Through the Desert [Average Rating:7.05 Overall Rank:435]
Ken Boone
United States
Berea
Ohio
flag msg tools
Avatar
mbmb
This game has the feeling of a good short story. Your immediate goals change as the game progresses, from the race to the trees and grab for nearby chits to the tit-for-tat longest color races.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Kahuna [Average Rating:6.66 Overall Rank:914]
Tim Moore
United States
Elmhurst
Illinois
flag msg tools
Avatar
mbmbmbmbmb
I've always found Kahuna to have a nice story arc. The game is played in three rounds, the first is intial placement, the second is jockeying for position, and the third (usually a very tight board) is out maneuvering your opponent. Many times I fell like the final round is a totally different game than the first 2.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Mare Nostrum [Average Rating:6.74 Overall Rank:1074]
Greg Long
United States
Sturgis
Michigan
flag msg tools
I think this game fits that bill. Unless it gets drawn out by a lot of combat
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Barbarian, Kingdom & Empire [Average Rating:6.97 Overall Rank:5239]
Hawaka Winada
United States
Stornhelm
Rivenspire
flag msg tools
badge
Avatar
In Barbarian, Kingdom and Empire each player begins as a barbarian tribe bent only on conquest and pillage, but over time the tribe matures into a kingdom that needs to balance expansion with economic and social needs, and eventually transforms into an empire that tries to hold off invading kingdoms and tribes as long as possible until it's inevitable collapse - at which point the player starts a new cycle with a fresh barbarian tribe. So it's not the game itself with a beginning, middle and endgame, but the tribes/kingdoms/empires that are played out in the game go through distinct phases.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.