Second year of gaming: 2011
Karl Bunyan
United Kingdom
London
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My second year of gaming and a list of games that are new/significant along the way.
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26. Board Game: Felicity: The Cat in the Sack [Average Rating:6.58 Overall Rank:1376]
Board Game: Felicity: The Cat in the Sack
Karl Bunyan
United Kingdom
London
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A great little filler of a game. The fact that I did really badly at it didn't change my opinion one bit!
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27. Board Game: Age of Empires III: The Age of Discovery [Average Rating:7.54 Overall Rank:206]
Board Game: Age of Empires III: The Age of Discovery
Karl Bunyan
United Kingdom
London
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A game that really needs a second play before I can judge it, but that won't stop me trying. I don't think I'm a huge fan of engine-building but this has more interaction and competition than some of the other games I've played. Maybe a bit on the long side for me too, but will give it another go if I get the chance.
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28. Board Game: You're Bluffing! [Average Rating:6.59 Overall Rank:1550]
Board Game: You're Bluffing!
Karl Bunyan
United Kingdom
London
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Slightly too long for the payoff, but an interesting mechanic. The disappointing thing was that in our 5-player game everyone made it to two pairs - meaning the winner was the player who had the single highest pair.
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29. Board Game: Escape from Atlantis [Average Rating:6.57 Overall Rank:2241]
Board Game: Escape from Atlantis
Karl Bunyan
United Kingdom
London
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I'd been wanting to play this for a while and it's now firmly on my wishlist. Lots of atlantean-eating silliness, very little planning, and somehow very little escaping... Good, fast fun.
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30. Board Game: Tales of the Arabian Nights [Average Rating:7.20 Overall Rank:423]
Board Game: Tales of the Arabian Nights
Karl Bunyan
United Kingdom
London
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One play (or rather one experience) of this really strange game made it an instant buy for me. A great example of something where the story and the playing is much more important than the winning. I guess it would be nice if there was some predictability in using abilities and choosing actions, but then again maybe not...
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31. Board Game: Coloretto [Average Rating:6.97 Overall Rank:534]
Board Game: Coloretto
Karl Bunyan
United Kingdom
London
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Another instant buy, just because I can't think of a) a situation where there's not enough time or space for a game and b) anybody who could ever say the game was too complicated or too fiddly. The strategy seems very simple, but it's still good when a bit of push-your-luck pays off.
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32. Board Game: Pickomino [Average Rating:6.55 Overall Rank:1231]
Board Game: Pickomino
Karl Bunyan
United Kingdom
London
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Something rare: a Knizia failure, in my eyes anyway. Or maybe it'll need more plays to work out what the strategy might be, but I don't think I'll be giving it too much of a chance.
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33. Board Game: Shadows over Camelot [Average Rating:7.12 Overall Rank:394]
Board Game: Shadows over Camelot
Karl Bunyan
United Kingdom
London
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A first game of SoC (the other SoC...), and it was good fun. Reminded me of Lord of the Rings somewhat in rushing around and laying down cards to stop bad things happening, but was a bit less repetitive. The traitor seems a bit under-powered but it's a fun game, and surprisingly light and fast for something that can accomodate so many players.

After a second game my opinion is unchanged: it's not going to be one of my favourites, but I'd definitely play it from time-to-time.
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34. Board Game: RoboRally [Average Rating:7.09 Overall Rank:430]
Board Game: RoboRally
Karl Bunyan
United Kingdom
London
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Whenever I tried describing Space Alert to anyone they said "Oh, so it's a bit like RoboRally?" This made me want to play RoboRally.

After 1 game, it's hard to say whether I'll like it or not: we played the easiest board, and only had three players. Hence it turned into a bit of a multiplayer solitaire puzzle. Even with more, though, I'd be surprised if this trumps Space Alert for me.
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35. Board Game: The Boss [Average Rating:6.82 Overall Rank:1433]
Board Game: The Boss
Karl Bunyan
United Kingdom
London
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The Boss was okay... A bit too random, and seemingly slightly formulaic play (i.e. wait until there's more information, place your gangsters in the last two turns). Probably the randomness makes the "place late" strategy less sure-fire, but the decisions just didn't seem quite interesting enough for me.
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36. Board Game: Citadels [Average Rating:7.08 Overall Rank:397]
Board Game: Citadels
Karl Bunyan
United Kingdom
London
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Citadels has been on my "want to play" list for quite a while, and I was unsure what I'd think of it. I'd read that there was a fair amount of backstabbing and it turned out that yes, there was a bit, but that wasn't the problem I had with it. For me, the game didn't really flow that well, in that every time I took a turn it felt like I was doing something sub-optimal. For example, I was building a cheap district so I didn't have gold to be robbed of next turn. Or I was taking cards because I had an empty hand, but next turn I'd have to take money, and then the turn after that I might get to build something...

Contrast this with something like 7 Wonders where every turn feels like a choice between great things to do and it just makes the game a lot less fun for me.

As with all things, a second play is probably needed to see if the subtle decisions about roles lift it, but I get the feeling this isn't going to be a winner.
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37. Board Game: Angkor [Average Rating:5.96 Overall Rank:10691]
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Karl Bunyan
United Kingdom
London
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A very under-rated game, if the rankings here are to be believed. It's definitely got a high random factor but it's quite good fun, and I'm always a sucker for any kind of tile-laying. I'm going to have to look out for a copy of Angkor.
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38. Board Game: Modern Art Card Game [Average Rating:6.62 Overall Rank:1975]
Board Game: Masters Gallery
Karl Bunyan
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Or "Masters Gallery" as it said on the box (and in the BGG entry). I was worried this was going to be a bit dry but, as often happens, the decision-making that Knizia puts us through keeps things interesting. A pretty good card game all-in-all.
 
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39. Board Game: Bunny Bunny Moose Moose [Average Rating:6.09 Overall Rank:4298]
Board Game: Bunny Bunny Moose Moose
Karl Bunyan
United Kingdom
London
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I'd seen people playing this at London on Board and it looked good fun. When it came to playing it I didn't like it quite as much as I thought I would. I think it was just a bit too long for what it offered. Still enjoyable but not great for me.
 
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40. Board Game: Cosmic Encounter [Average Rating:7.54 Overall Rank:141] [Average Rating:7.54 Unranked]
Board Game: Cosmic Encounter
Karl Bunyan
United Kingdom
London
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This was a game I'd been wanting to try for a while as I'd heard there was quite a lot of player interaction. When it came to it, there was, but it still seemed a bit limited. Turns were a bit too long, and there weren't many rounds in the game. A turn could also end suddenly because an opponent played a super-powerful card. It was okay, but not as great as I'd hoped.
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41. Board Game: Junta: Viva el Presidente! [Average Rating:6.43 Overall Rank:2936]
Board Game: Junta: Viva el Presidente!
Karl Bunyan
United Kingdom
London
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I've never played the original Junta so didn't have any expectations of this one. Possibly because we only had 3 players it didn't really hit the spot.
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42. Board Game: Taluva [Average Rating:7.17 Overall Rank:498]
Board Game: Taluva
Karl Bunyan
United Kingdom
London
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Since reading about Taluva I'd been wanting to play it. It hits all the right spots for me: light, fast, tile-laying! It didn't disappoint and, win or lose, I just love the look of the landscapes that emerge from the game. It's on my "must have" list now.
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43. Board Game: Chaos in the Old World [Average Rating:7.68 Overall Rank:119]
Board Game: Chaos in the Old World
Karl Bunyan
United Kingdom
London
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Having played this, I get the feeling that I'm just not a huge fan of area control games. It was okay, although I prefer a bit more fun in a game, especially at over two hours play time. (Although 3 of us had never played before.)

I can see the appeal, though, as the relatively simple rules (once you understand them) do set up quite interesting board dynamics.
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44. Board Game: BANG! [Average Rating:6.51 Overall Rank:1243]
Board Game: BANG!
Karl Bunyan
United Kingdom
London
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The premise of hidden roles seemed interesting, but in practice the game played out quite simply. I don't mind luck in games but most of the time gameplay seemed to come down to "just play the cards you picked up" and the decision on who to shoot at didn't seem much of a decision to make 90% of the time. Not awful, but there are pleny of other party-type games that I'd rather play ahead of Bang.
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45. Board Game: Haggis [Average Rating:6.98 Overall Rank:889]
Board Game: Haggis
Karl Bunyan
United Kingdom
London
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Trick-taking games aren't my favourite category but I'll still be partial to one now and again. Haggis plays really well with only 2 players and I can see there's a lot of depth in decision-making and planning which I haven't even scratched the surface of in the few hands I've played. Good game for a train journey, I think.
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46. Board Game: Ice Flow [Average Rating:6.42 Overall Rank:2719]
Board Game: Ice Flow
Karl Bunyan
United Kingdom
London
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A cheap eBay purchase which I was on the fence about. Opinion after one game is that it's okay for something fairly light, and could be fun with the right group of non-gamers, but it doesn't have enough challenge to be satisfying or enough interaction to be fun.

There doesn't seem to be much complexity in decision-making - or possibly there's so much complexity that all decisions are roughly as beneficial as each other - and as a two-player game there isn't enough opportunity to slow down the leader.
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47. Board Game: The Downfall of Pompeii [Average Rating:7.13 Overall Rank:527]
Board Game: The Downfall of Pompeii
Karl Bunyan
United Kingdom
London
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A game that I liked the look of since a) it's by the designer of Carcassonne and b) you get to throw your opponent's pieces into a volcano. It's pretty good fun even if a bit light on strategy. There's something satisfying about hoping to draw exactly the right lava tile to be able to cut off an opponent's exit...
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48. Board Game: Amun-Re [Average Rating:7.33 Overall Rank:350]
Board Game: Amun-Re
Karl Bunyan
United Kingdom
London
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Apparently one of the heavier Knizia games, and I liked it quite a bit. There's a lot going on but it's not too difficult to grasp at all and the game manages to include balancing without any bash the leader or cut-throat mechanics at all. Maybe it's a bit dry (not just because of the desert...) but I enjoyed it all the same.
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49. Board Game: World Without End [Average Rating:7.26 Overall Rank:570]
Board Game: World Without End
Karl Bunyan
United Kingdom
London
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This is definitely a struggle of a game. Although there were lots of good things about it, I'm much more of a fan of games that offer choices between many good things than ones where you're constantly having to minimise your losses, or take strategic losses, without seeming to move forward at all. Also, I think the "skip a turn" penalty is about the most un-fun mechanic you can include in any game.
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50. Board Game: King of Tokyo [Average Rating:7.19 Overall Rank:306]
Board Game: King of Tokyo
Karl Bunyan
United Kingdom
London
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Microbadge: Pioneer Days fanMicrobadge: Patchwork fanMicrobadge: Agricola: All Creatures Big and Small fanMicrobadge: Concordia fanMicrobadge: I go to London on Board
I was very tempted to buy this just because a) it had monsters and b) it looked quite silly. After only one play it didn't seem quite as short and snappy as a game with very little decision-making should be. I think a second play is needed, though. But I am less inclined to buy it now.
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