Jones Theory Violations
- Adam Brocker(abrocker)United States
Quote:The point isn't to never buy or try new games, it is a method to cull your collection to your own personal cream of the crop. You should try new games, regardless of whether they are a potential Jones Theory violation. If you try a new game and like it, you add it to your collection. But, it might mean you should consider getting rid of another game.
Here is an example:
I own Pirate Fluxx (hypothetically). I have decided that Pirate Fluxx is a luck-based chaotic card game to be used as a filler. I try "We didn't Playtest This at All", which I also think is a luck-based chaotic card game to be used as filler. After some time, I find that whenever a chaotic filler is needed, everyone (myself included) wants WDPTAA, and Pirate Fluxx sits on the shelf. Jones Theory says I should probably get rid of Pirate Fluxx.
You, on the other hand, also own both of these games (hypothetically). You might say "Pirate Fluxx is a pirate-themed game I play with my Somali Pirate friends" and "WDPTAA is a game that can be played when I only have 5 minutes". For you, both games fit into different categories, so you keep both.
You look at a game and determine what it is to you, and if you have several of those games, you keep the one that gets to the table and move on. And the theory has exceptions. If the game is getting to the table, it is not subject to culling via the Jones Theory.
All in all, it is just a fancy way of saying "If a game never gets played because there is a similar one that you (and your group) prefer, get rid of it."
It was proposed by Cody Jones from the the Podcast Game on with Cody & John:Cody JonesUnited States
I've seen its wisdom and I've tried to follow this theory, but I've found myself lacking in a couple of different areas. I'll post my biggest violations here.
Please share what Jones theory violations you have.
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