Non-verbal Sound in Games
Mark Saya
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I like sound. In my profession I work with sound in very detailed ways. The sound of talking is frequently heard during games, but what about other kinds of sound?

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1. Board Game: Mord im Arosa [Average Rating:6.58 Overall Rank:1796]
Mark Saya
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Players try to distinguish exactly how far cubes dropped into the top of an opaque, seven-floor hotel fall. An unusual game in that it requires careful listening to non-vocal sound.
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2. Board Game: Space Alert [Average Rating:7.49 Overall Rank:160]
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Ten-minute CD sound tracks take your crew through hair-raising real time missions.
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3. Board Game: Space Dealer [Average Rating:6.57 Overall Rank:1720]
Mark Saya
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A 30-minute CD of appropriately outer-spacey music and occasional time warnings governs the length of the game.
 
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4. Board Game: Pit [Average Rating:6.40 Overall Rank:1392]
Mark Saya
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Some editions (not mine, unfortunately) come with a bell to signal the ends of rounds. Lots of spoken shouted sound in this game too.
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5. Board Game: Mystery of the Abbey [Average Rating:6.55 Overall Rank:1112]
Mark Saya
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Another game with a bell. This one summons the monks to Mass.
 
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6. Board Game: The Inventors [Average Rating:5.49 Overall Rank:14578]
Mark Saya
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An early take on the dice tower concept, featuring both the rattle of dice against plastic and the ringing of a bell.
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7. Board Game: Tumblin-Dice [Average Rating:7.17 Overall Rank:613]
Mark Saya
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Dice clattering down a multi-tiered wooden game board: a spectacular noise fest of a game.
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8. Board Game: Operation [Average Rating:4.07 Overall Rank:16038]
Mark Saya
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An electric buzzer lets you know when your surgery is less than precise.
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9. Board Game: Electric Football [Average Rating:4.71 Overall Rank:15821]
Mark Saya
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Teams scoot across a vibrating metal board. Quite a noisy game.
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10. Board Game: Jitters [Average Rating:6.19 Overall Rank:7612]
Mark Saya
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Features a noisy, nerve-wracking timer.
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11. Board Game: Prize Property [Average Rating:5.62 Overall Rank:13169]
Mark Saya
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A plastic gavel filled with red and green marbles is used to resolve conflicts in this game: shake the gavel then see which color marble appears in a window in the handle. Man, what a glorious riot of sound this thing makes!
 
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12. Board Game: Dixit [Average Rating:7.31 Overall Rank:203] [Average Rating:7.31 Unranked]
Mark Saya
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Card clues are usually conveyed with spoken words, but can be mimed or hummed or sung or consist of non-vocal sounds.
 
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13. Board Game: Go [Average Rating:7.65 Overall Rank:128]
Mark Saya
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An extremely quiet game, but properly placing a stone—held between the index and middle fingers, please—can produce a delicate and satisfying little snap.
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14. Board Game: Poker [Average Rating:6.70 Overall Rank:889]
Mark Saya
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What's not to like about clay poker chips: they have a nice heft, cool texture, and when struck together, make a pleasing clacking sound.
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15. Board Game: Mahjong [Average Rating:7.02 Overall Rank:642]
Mark Saya
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Speaking of clacking, there are many other games featuring pieces that produce a nice clackity-clack, including:

Dominoes
DVONN
Hive
Lectio
Wildlife Safari (Quandary version)
Ta Yü
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16. Board Game: Crokinole [Average Rating:7.78 Overall Rank:76]
Mark Saya
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And then there's the click-clack of flicking games.
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17. Board Game: Rack-O [Average Rating:5.67 Overall Rank:7700]
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Am I the only one who likes to strum the washboard-like racks between rounds?
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18. Board Game: Don't Wake Daddy [Average Rating:4.46 Overall Rank:15923]
Andy Foulke
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Bethel Park
PA
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Something about the abrupt ratcheting sound daddy makes when he wakes up - it's an important part of the game!
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19. Board Game: The Werewolves of Miller's Hollow [Average Rating:6.81 Overall Rank:773]
1 Lucky Texan
United States
Arlington
Texas
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Some moderators will have players hum and/or knock or drum on a tabletop to help cover sounds made during a 'night' phase.
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20. Board Game: Ugg-Tect [Average Rating:6.30 Overall Rank:2229]
1 Lucky Texan
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Arlington
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verbal but non-sense words
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21. Board Game: Igloo Pop [Average Rating:6.27 Overall Rank:2666]
ɹǝsɐɹɟ
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Melbourne
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Back in the days when there were less maps we played every map back to back
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Ooh a little higher, now a bit to the left, a little more, a little more, just a bit more. Oooh yes, that's the spot!
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Igloo Pop where you shake the igloo and try and figure out how many balls are insider it.

We have found that some people are just really bad at this game. Also generally adults are better than children in the groups I have played it with.
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22. Board Game: Andromeda [Average Rating:6.39 Overall Rank:2320]
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the sound of swirling player's cubes in the Planet Ring/wormhole cup.
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23. Board Game: Mag·Blast (Third Edition) [Average Rating:6.05 Overall Rank:3050]
Kent Reuber
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San Mateo
California
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In order to attack with starship weapons, players are required to make laser blast sounds.
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24. Board Game: Daytona 500 [Average Rating:7.14 Overall Rank:1426]
Eric Brosius
United States
Needham Heights
Massachusetts
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My favorite 18xx game for six players is two games of 1846 with three players each.
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In this game each player gets a "9" card with the color of the car he or she is invested in. In our group, you are expected to make racing car sounds when you play that card.

I have to say that

David Fair
United States
Damascus
MD
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Or maybe PowerGrid?
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Yeah, that's me. Handsome devil, I know.
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who is from one of those parts of the country where they're big on Nascar racing, has the best racing car sounds I have ever heard.
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25. Board Game: Meteor [Average Rating:6.23 Overall Rank:4627]
Mike Young
United States
Sterling
Virginia
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In Meteor, you are not allowed to communicate with language. I've played games where we thumped the table, growled to each other, babbled like Beaker, and so much more.
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