Games played at Epsom Games Club 19.05.11
Gary Duke
United Kingdom
Fleet
Hampshire
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This week saw 7 players, thanks partly to Adam bringing along his son-in-law.

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1. Board Game: Letters from Whitechapel [Average Rating:7.46 Overall Rank:189]
Gary Duke
United Kingdom
Fleet
Hampshire
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As Andrew had brought his set along, Jim and Gary decided to join Andrew to play Letters from Whitechapel. Since Andrew had played Jack in both the previous games at Epsom, and Jim had also played Jack before, Gary volunteered to see what it was like being hunted.

Gary began by choosing a centrally located hideout with lots of adjacent locations, to allow plenty of flexibility when trying to get home.

Gary chose to make his first kill out in the far north-east corner of the district, and then tried to sneak away southwards around the edge before cutting across the south-east corner. However, the detectives soon found some clues, and were able to swing southwards and catch the later part of Jack's trail. This left them only a move or two behind, and Jack only just managed to make it home in time, even with a fake alley move to try to throw the detectives off his scent. The detectives had done well; they were fairly sure they knew (correctly!) that Jack's hideout was within one move of location 100.

On the second night, Gary chose a victim in the north-west, and then raced southwards. The detectives failed to pick up the trail as quickly this time, and Jack was able to reach home in only 8 turns, with the detectives far behind.

Now it was time for the 'double event' - two kills in one night! As the previous Epsom games had not reached this far, Gary double-checked the rules on how this worked, before selecting two victims at the farthest east and west ends of Whitechapel. The detectives immediately moved to find out which location was the second murder, and Jack had to play an early coach move to ensure he got some sort of head-start. Having established that the trail led northwards from the eastern crime scene, the detectives quickly moved to block Jack's route home. Nervous of giving away too much by an early alley move, Jack had to double-back, and work his way slowly north round the cordon. With time running out, the remaining coach and alley moves were used, but the detectives were able to put a policeman right in Jack's path. This meant that Jack could not reach home in the remaining 3 moves, and so the detectives won (though they didn't actually catch Jack!)

Ratings:

Gary 9
Andrew 10
Jim 6.5

It's definitely interesting playing Jack; I get the impression that it is essential for the detectives to find some way to record their moves and clue searches (in this case Andrew has printed maps and turn tracks for the detectives to use), else they will inevitably find catching Jack very difficult. Also, it definitely helps to have played a few times and found some of the quick routes; there were a couple of times when I missed good options for my moves and wasted a turn or two.
 
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2. Board Game: 20th Century [Average Rating:6.90 Overall Rank:1223]
Adam Rees
United Kingdom
Rowlands Castle
Hampshire
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First time playing this game. I thought it was quite interesting but a little dry. I lead all the way through the game until the end scoring, where my lack of flower power proved my undoing - who would have thought that having too many skulls and not enough flowers would be bad?!?

Derek - 1st - rating:8
Kevin - 2nd - rating:7
Adam - 3rd - rating:6.5 (was higher but thinking about it more have lowered it)
Jeff - 4th - rating:8
 
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3. Board Game: Pandemic [Average Rating:7.65 Overall Rank:74]
Adam Rees
United Kingdom
Rowlands Castle
Hampshire
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Another first time play for me. I was quite dissapointed in this game. It seemed pretty much a solo game that we were all playing together. As a solo game it would be fine but as a multiplayer game this left me cold. The fact that the yellow plague destroyed the world quite quickly was a good thing in my opinion, otherwise the game would have just lasted longer!

Jeff - Rating: 8
Derek - Rating: 8
Adam - Rating: 5
Kevin - Rating: 2

 
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4. Board Game: Blockers! [Average Rating:6.71 Overall Rank:1398]
Gary Duke
United Kingdom
Fleet
Hampshire
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AS it was now 10.30, the obvious game to play was Uptown. Jeff left, and Derek backed out, so we were able to have a full 5-player game - chaos!

1. Kevin* 3 groups + 1 tile = 4 (rating 8)
2. Gary 2+3=5 (7)
3. Jim 2+4=6 (6)
4. Andrew 3+3=6 (6.5)
5. Adam* 5+2=7 (7)

* = first play.
 
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