BGG.con 2011 To Do List
Seth Jaffee
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In a couple of weeks I'll head back to Dallas for the latest in a lomg line of BGG.con trips.

As usual, I will have a number of prototypes in tow. This year Tasty Minstrel Games will be present, but rather than sitting in a booth all day, as i understand it our stuff will be available in the Funagain store, and Mike and I will be more free to play games! I'm sure we'll still be doing a lot of demos of our new games such as Eminent Domain, Belfort, Homesteaders, Martian Dice, JAB: Realtime Boxing, as well as ok'd favorites like Train of Thought and Terra Prime... And I'll have prototypes with me of upcoming titles Ground Floor, For The Win!, and Kings of Air & Steam.

I thought it might be constructive to make a list of things I'd like to play while at the con, so here goes. If you'll be there and want to join me for any of this, post a comment so we can hook up!
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1. Board Game Publisher: Tasty Minstrel Games
Seth Jaffee
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As I mentioned above, I'll be happy to teach anything from Tasty Minstrel's line.

I'll have prototypes of upcoming TMG releases, including expansion stuff I'm working in for Eminent Domain.

I'll Also have a TMG submission or 2 that I'll very much want to play and get people's opinions on (specifically, a "Dice Building" game, and possibly a wine themed dice drafting euro style game - is that "out of season" yet?)
 
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2. Board Game: Unpublished Prototype [Average Rating:6.93 Overall Rank:2466]
Seth Jaffee
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In addition to the TMG prototypes I will probably have the following unpublished games with me...

Exhibit: Artifacts of the Ages
A set collection game with a unique auction mechanism inspired by Liar's Dice.

Dice Works
A real-time dice drafting game.

Wizard's Tower
A fairly abstract Dice driven placement game... Place and move Apprentices to build or attack towers for points and abilities. This one has a bgg entry, but for logistical reasons I cannot link it at the moment (making a geek list on an iPad is not all that user-friendly as it turns out).
Edit: I added the link
 
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3. Board Game Designer: Stefan Feld
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Stefan Feld has a slew of recent games, and with the exception of Burgundy, I haven't seen any of them. I am interested in playing Burgundy some more, and in trying out Trajan. The others are less interesting to me, but I'd give them a shot - Notre Dame and In the Year of the Dragon are two of my favorite games, so Feld has earned that much

Edit: I just read the Metagamers blog review of Trajan and it sounds very, very good. I had ventured a guess as to how the Mancala mechanism might have been used - and it appears I had it backwards:

My guess: Choose an action on your own personal 'rondel' - and resolve it based on the number of tokens in that action's space. Then distribute the tokens in that space - Mancala style - to the next few spaces. Thus over time your different actions would be stronger or weaker depending on how long it's been since you've used them (and/or the ones to their right).

Actual dynamic: Choose any space and pick up the pieces on that space. Distribute those pieces - Mancala style - to the next few spaces, and whichever action is associated with the last space you place a piece is the action that you take.

So it seems I had it backwards. I think that those 2 dynamics would play out very, very differently, and I wonder if I shouldn't look into the possibility of designing a game based on my incorrect guess!
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4. Board Game Designer: Donald X. Vaccarino
Seth Jaffee
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Apparently I'm doing this geek list by designer instead of by game this time!

Dominion was a brilliant, genre defining game, and of course was an influence in my design of Eminent Domain. Donald X. Vaccarino has just gotten two other games published, and I would very much like to try each one. I'm starting to see some patterns on Donald's style, which I think is fun to see.

My prediction here is that Nefarious will not be a game I want to play very often, but I think I'll like Kingdom Builder a lot more. Looking forward to seeing if I'm right!
 
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5. Board Game: Singapore [Average Rating:6.16 Overall Rank:5225]
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I watched a lot of the BGG Essen coverage, and frankly a lot of the games did not really excite me.

Singapore did sound like I'd enjoy it, so I look foreword to finding a copy at BGG.con to try.
 
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6. Board Game: Urban Sprawl [Average Rating:6.77 Overall Rank:1436]
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I've been peripherally interested in Urban Sprawl since I first read about it way back when, but Jesse Dean's recent blog thread about it combined with the fact that I get the impression it's very long makes me skeptical that I'll really like it. This convention is a good chance to find out!
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7. Board Game Publisher: Minion Games
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Until recently I hadn't given much thought to games published by Minion, as they generally were not "my type of games." Recently they published Grave Business by a friend of mine - a game I didn't expect to like based on both the theme and the main mechanism, but one which I ended up liking very much.

Minion has several games coming down the line that I'm really looking forward to. I played a prototype copy of Venture Forth at GAMA, and both Kingdom of Solomon and The Manhattan Project look like just the kind of games I would enjoy. I look forward to playing all three at BGG.con!

It looks like Minion Games is a company I'll have to look out for in the future!
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8. Board Game: Rolling Freight [Average Rating:6.84 Overall Rank:2310]
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I have been interested in Rolling Freight since I saw it on Kickstarter. I did not pledge at the time, but I noted that the game looked like the sort of thing I would enjoy, and therefore I look forward to giving it a try - hopefully at BGG.con this year.
 
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