Games I have played with my girl-friend!
Derry Salewski
United States
Augusta
Maine
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So I just started an overnight job, and apparently I have quite a bit of time on my hands.

I also have ended up dating a girl because I responded to her craigslist ad looking for friends who liked (among other things) board games!

She had not heard of most of the games on my shelf, but that was okay. I am sure she will be a fun gaming partner!
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1. Board Game: Skip-Bo [Average Rating:5.41 Overall Rank:17358]
Derry Salewski
United States
Augusta
Maine
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This is the first game that we played. She has had this copy of it since she was a kid. She said she loves it, so I was totally fine with trying it. We have played it a few times now, and I will probably tell her to bring it out plenty more!

I guess there isn't a TON of strategy, but there is definitely some. Mostly just making sure you limit your opponent's options for next turn.

Going through the motions of the game reminds me of playing solitaire on the computer-- something I (and most people, probably) have done a lot of. Although I have graduated to owning an iPod touch, I still chose solitaire some nights over RftG or Dominion AIs. That aspect of playing this game feels comfortable, and I like it. The fact that I get to do it with a cute chick might be helping it feel that way, though . . .

 
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2. Board Game: 1960: The Making of the President [Average Rating:7.59 Overall Rank:175]
Derry Salewski
United States
Augusta
Maine
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So, she came over to spend the night for the first time, and one of the things we really wanted to do was try one of my board games. Now, I have my games stored in various shelves/boxes around my room-- small, and not really set up for storing games-- I started collecting them last out of all the other collections I have there. I went around the room, naming all the games, describing them briefly, and then giving reasons why they wouldn't be good to teach right then (perfectly valid ones in the case of Asia Engulfed or Sea of Glory-- not least of which I've never played them before . . . )

Secretly, in my heart, though, the reason all of them would be bad to teach was that I really wanted to play Twilight Struggle. So, I saved that one for last and really described it well. Meanwhile, she is insisting that she doesn't care what game we play and that she'll play whatever I want. I want to make a good impression, though, and Twilight Struggle might be a bit too much for someone who's never played much more of a strategy game than Risk. So, I suggest that we could start with 1960, which is very similar.

She got the hang of it quickly. I do what I generally do when I teach that game, which is pile influence on to the issues so they get that that might be a good thing to pay attention to, and let them go crazy on the states, since that's the obvious thing to do with little cubes.

I think she managed to win a lot of bigger states, however I ended up with endorsements in all the regions before she realized how powerful that was going to be for me.

The first card I played was the one where I (Nixon) got to draw two cards, and my hand was terrible! I drew into a good card, and the one that flips my Nixon back over. Sweeet!

She didn't get how the debates worked. She won them anyway.

She didn't quite get how the political strategy worked for the last two rounds. I think she might have gotten a few more points if it had worked.

I had a good time teaching it to her, and she said she'd play it again (and win!)

I told her the game was just a trick to get people to play TS with me, though.

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3. Board Game: Agricola [Average Rating:7.98 Overall Rank:26]
Derry Salewski
United States
Augusta
Maine
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I had a bunch of time this afternoon before coming to my job, so I planned on coming up to see her at her college for a while. She said to bring a game, and I was pretty sure this is the one I'd bring. Within 60 seconds of opening the box, my animeeples were greeted with an 'oh, those are so cute!' Score-- that was a well calculated purchase.

She grew up on a dairy farm and was quick to notice that the cows didn't have utters. I found a few that kinda looked like they did. She also felt that sheep should be worth more than boars or cattle because you can get more from them, like wool. I said you could get milk from cows, but she said that if they were called 'cattle,' then they would be for eating, not for milking. I said that maybe things were backwards in Germany, like the colors of wood and clay . . .

She got the hang of the game quickly. I explained the sorts of moves that were good int he beginning. She would never fight me much for the start player, so I had an easier time than I should have. We played the 'family' game, so it went very quickly-- we got in 4 games before I suggested some skip-bo before I had to go.

The thing was, though, her score kept getting worse! And I'm not sure why. I think as she figured out new things to focus on, then would neglect other areas of her farm. It was only at the end of the games that she started seeing moves that would block me from doing something important. I had a 4 person family halfway through the second round once, but she kept me from doing anything but get food until round 5-6! She told me I shouldn't have kids if I can't afford them.

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4. Board Game: Key Harvest [Average Rating:6.80 Overall Rank:1494]
Derry Salewski
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Augusta
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I brought this game for us to play today. It didn't take me that long to explain the rules, and she picked it up pretty quickly.

I really like this game. It might be due in part to the beautiful components, but I think it really works as a game as well. I won, which is probably to be expected--51 to 36. There were a couple turns where I was able to grab the tiles she put in her store when really she could have kept me from doing so.

I hope that she liked it and will play it again, because I like breaking this one out!
 
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5. Board Game: Phase 10 Masters Edition [Average Rating:5.73 Overall Rank:10170]
Derry Salewski
United States
Augusta
Maine
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So, I guess she really likes phase 10. She just went out and bought this newer edition of it, and upon opening it, looked over the new rules and dismissed them as bad.

Okay, so we can just play regular Phase 10. Except, I don't know how to do that, and now the rules she gave me don't actually apply since we're getting rid of half fo them.

She explained how to play, and I was like 'there's no way those are the rules, that's stupid, and entirely luck based!' She swore it was right, though (I said I'd go on BGG and look it up later, which I did, and she was right! (But I was right too-- this game is stupid.))

I quit on the third round whe she just had all the cards in her hand. She probably thinks I quit because I was losing. I quit because the game is terrible.

Hopefully I can just teach her to play Rummy and she won't be mad at me . . .
 
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6. Board Game: Twilight Struggle [Average Rating:8.32 Overall Rank:5]
Derry Salewski
United States
Augusta
Maine
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As promised, I broke out Twilight Struggle.

I really enjoy getting a chance to play this game, and I think that she likes it too, although it might be pushing the limits of what she wants to sit though.

I like that I haven't played it enough to be a lot better than her, but I do end up reading strategy about it on BGG, even unintentionally!

So far, games usually end in her blowing up the world (by giving me a chance to blow up the world. One game, I let the world not end twice before finally letting ger destroy it. It's kind of weird not going for the throat, and letting the game continue, but I feel like it's a fun experience. How else will we ever learn what the late war cards actually do?!

I think we've got all the rules down by now (we were forgetting to pay two for influence in oppopnent's countries.)

So far I've been playing as the USA.

Reallignment rolls really piss me off. Mine always fail.

I think once she starts never letting me coup things, things will go better for her. The US is getting way too many openings early on . . .
 
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