TezzaCon - Dexterity Fueled Fandom
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TezzaCon...as it has become known...was put on to celebrate a mate's 40th birthday in Nov, 2011.

Namely this guy -

Terry Furness
Australia
Monash
ACT
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Ordinary people would hire a hall...have booze...do silly things...and have a good time.

Not Terry...NO!

With the organisational skills of his sidekick Merran -

Merran Furness
Australia
Canberra
Australian Capital Territory
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TezzaCon was born...a hall of sorts was hired...we replaced booze with chocolate (well I did)...we did silly things...and we had a great time.

TezzaCon was 2.5 days of good times and that is due in no small part to the guy that is Terry. Having only blundered into our world back in 2009ish, Terry has fallen head over heals in love with games of all types and persuasions. I can still remember this infectious guy when he attended his first con, BorderCon, in 2009. He only had 2-3 titles back then but he was so eager to try everything and was even helping people learn new games back then.

The success of TezzaCon is due in no small part to his enthusiastic personality and fun lovin' attitude, which saw many great people travel from Melbourne, Sydney and Albury-Wodonga to join the Canberra contingent.

It's been a blast to see Terry evolve and discover new titles and he would undoubtedly challenge many a more experienced Geek for the variety of games he has tried and purchased these past 3 years or so.

Bravo to a great weekend you too. Here is a small snippet of my weekend.

Happy Birthday pal.
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1. Board Game: Heroscape: Arrival of the Master [Average Rating:7.47 Unranked] [Average Rating:7.47 Unranked]
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Cheeky title...I like that.

We arrived after work around 9pm on the Friday night to the Sorio's house...our home away from home.

This meant that we didn't attend Friday night's festivities...so sad. soblue
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2. Board Game: Bulls-Eye Ball [Average Rating:6.68 Overall Rank:9443]
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So it was with great anticipation that we saddled up the boys and followed the Sorio's on Saturday morning to a venue that felt like it was on the other side of the universe. Damn Canberra is spaced out.

The venue was really neat...a Pre-School centre with additional rooms. The two key features were a kitchen, as Patty had bought me 4 kilos of chocolate and a secure play area for the little ones and some nearby parks for when they wanted to roam a little.

With hugs and handshakes out of the way we settled into a game of Pitchcar. There is nothing like dexterity to kick off a morning.

It didn't take too long before Terry reminded us that he probably doesn't work at all and is actually a player on the Pro Circuit for Pitchcar. The guy is a freak.

Then it happened...a moment in time to rival the great Spit Story from Seinfeld!

There I was quietly watching the game unfold and happy with my mid-track performance when this disc appeared out of nowhere, looked me up and down and then launched itself from what I perceived to be a grassy knoll. whistle

Seconds seemed to stretch through the space-time continuum as the disc, as if guided by some laser pointer, careened off the track and proceeded to collide with my left testicle. All I remember is my head violently lurching back and a thousand sperm all crying in pain as they went to that great sperm cloud in the sky (which in all likelihood was nothing more than my right testicle).

To this day I can't quite remember who the flickee was, such was the horror. But we have labelled them Harvey Ozball. ninja

As if the Thomsons hadn't been victimised enough several minutes later Patty too was struck in the groin...which to this day I swear was a direct hit on her left vulva! sauron

In true Gruen style...

"TezzaCon...no place for your genitals!!!"

Oh yeah...Terry won.
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3. Board Game: Loopin' Louie [Average Rating:6.82 Overall Rank:780]
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Saturday morning didn't hit its straps for another hour or so after...the incident...so we jumped into Loopin' Louie...Buzz Lightyear style.

Patty Rene and I caught up with Dave from home and released a few oohs and aahs as we sent Buzz spinning and flying through the air.

When I heard of this rip-off...ahem...release I was skeptical. I am brand loyal and Louie is my man, but Buzz was actually quite good. He doesn't have the landing gear of Louie but he has a lighter weight that sees him spin more often. Combine that with his flying fist and trailing feet and it is hilarious when he misses your chickens by a micrometer thanks to doing a handstand or flying vertically upright at just the right time.

I could happily pick this up for the right price if I saw it.

Dave had obviously practiced Friday night and took the win. Patty then went on to make me feel incompetent by winning the 2nd game.

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With the arrival of several more groups the day was up and running.

I looked at my options and found myself in a game of Eminent Domain. All I knew was that it was a Space Themed game and was released through Kickstarter...I wanted to try it for both reasons.



Simon invited me in for this one and I grabbed Martha. Kim also joined us (of bunny ears fame) who I had meet at the Gunghalin library meet a month earlier.

The flow of this game was easy to grasp, even if I kept trying to follow people's action's instead of their Roles. I did however play poorly as I allowed the other players to leech off me on several occasions for big gains. But I was intrigued to play again when it was all over.

Simon took an easy win here, proving us all to be noobs, winning by a whopping 8 points on an equally whopping 29 points. wow

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Other games were still in progress so Rene and I found one another and headed back to Loopin' Buzz.

We played 2 colours each and realised that not sitting directly behind your launch pad makes for a more challenging game. One of us won both games but my poor record keeping failed to tell me who.

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Suddenly the crowd parted for a moment and I spied Terry and Merran free and upright. Knowing that I might not get them both free and together again I grabbed them, reached for Ascension and flashed them a smile they couldn't refuse. It was also a good opportunity to play a game with Isaac, who is growing up fast and keener every day to join in on some games at events like these. cool

I had introduced Terry and Merran to the expansion a month earlier and although they still needed to read many of the new cards (the expansion isn't available on the Iphone App yet) the game was very competitive. I thought Merran had the win and she thought the same of me but in the end Isaac stole the show thanks to his Power deck...of powerness. shake

Isaac - 72
Neil - 69
Merran - 66
Terry - 64

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By this stage the hayfever tablet I had taken early that morning was sending me to 'vagueland' so I activated my homemade remedy and began to take down a block of Cadbury's chocolate. goo

The other fix was another game of Pitchcar...this time I cupped my sack. gulp

I was much improved this time around (no doubt thanks to my hand armour) and we were joined by Terry, Merran and Marko...but Terry was still far too good and Marko pipped me at the death to relegate me to 4th...see what I did there?
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4. Board Game: Egizia [Average Rating:7.44 Overall Rank:322]
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To the Saturday afternoon session and Merran asked if I'd like to play Egizia. Patty had played this earlier in the year and thought I would like it so I was keen to give it a go. Patty joined us and John had arrived. John and I often don't cross paths as he likes to engage in longer games, so it was nice to play this with him.

I floundered for much of the game, never quite sure of what to do next but in my experience that is a good sign in a Euro of this light/medium weight. I underestimated the importance of the Sphinx cards and that hurt me in the long run. I went after a food strategy early but didn't always recognise the importance of advancing my workers to help in the build actions of the various structures. In the end I was lucky in getting some of the Sphinx cards that I did.

I really liked the mechanical mesh in this game and have ordered a copy from MilSims overnight for $45 (backorder). It may yet be a gift for a friend.

Merran showed her class and experience here -

Merran - 113
Neil - 90
Patty - 87
John - 85

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Finally I was starting to shake off the Polaramine mind cloud that had gripped me for a couple hours, so I grabbed Ankh-Morpork for a bit of light hearted fun.



Patty joined me and I was able to convince John and his wife Janette that it wasn't really a screwage game. I didn't mean to lie on purpose...I just hadn't thought of it like that before. Now I realise that the game is really all screwage. whistle

Game #1

This game proved to be a longer drawn out affair as each player managed to keep each other in check fairly well. Janette was Vimes and in the end she managed to exhaust the draw deck despite several of us being within a turn of victory. Janette played well by grabbing the district that allows a card to be discarded and replaced by a draw each turn, which helped to exhaust the draw deck faster.

For the record -

Neil - Lord Rust (after switching characters but my first character was a Lord as well)
Patty - De Worte
John - Vetinari

Game #2

This time the same group stayed together but Paul jumped in to replace John.

This game followed a very similar pattern, going to the endgame but buildings were popping up thick and fast. Paul got a great run of 'Play another card' cards and I thought he was Vimes for some time. With no player managing to gain the upper hand to force the win Patty took this one out as Vimes again - tricking me entirely.

For the record -

Neil - Vetinari (I was so close too)
Paul - Lord Rust
Janette - Dragon King of Arms

It is always fun to play with Paul and this was my first games with Janette, which I enjoyed immensely.

That ended the afternoon session for the Thomsons as we headed across the road to get some dinner.
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5. Board Game: Saint Petersburg [Average Rating:7.31 Overall Rank:264]
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Upon returning the room had thinned out a little as some were still out to dinner and others were already engaged in games.

So I grabbed Saint Petersburg, which is good for 35-40 minutes and grabbed Paul, Patty and Deano (who I had gamed with at the library a month earlier in Canberra also).

Deano and Paul were first time players I think and Patty had only played once or twice, so I did my best to give tips but I was still too strong in this play but it was enjoyable nonetheless. Saint Petersburg always is. I built my win on the back of nothing spectacular, I think I was just in the right place at the right time and picked up 9 unique Aristocrats as Paul and Deano were pursuing more buildings but didn't get the VP engine running quite early enough.

Neil - 94
Deano - 70
Patty - 64
Paul - 51

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Brendan Paul soon looked across the room holding Eminent Domain and I was both happy to play again. We roped in Deano and Brendan (first play with him), who I had first seen back in January of this year at CanCon, but as of yet hadn't played a game with.

This time around I had a much better sense of where I was at. It was a learning game for Paul I think and Deano had played once before. This time around I went for a few planets with goods production and was able to leech off a Role or two for a few cheap goods VP's.

Brendan managed to get a Level 2 tech for some bonus VP's and I thought he had the win but in the end I took it on a tie-break.

Game #1

Neil - 16
Brendan - 16
Paul - 15
Deano - 15

With everyone still midgame, we looked at each other and were happy to go again and try some different strategies.

Game #2

This time around the players were more aggressive, going after Warfare. I was really keen to get a taste of the Level 2 tech and managed to acquire two of them thanks to several Research Roles and managing to follow a Research Role to acquire a Level 2 tech as well.

But the winning move in this game was the acquisition of a Military tech that allowed me to pay 1 less Fighter than listed on a planet and when paying the Fighter cost to Conquer, one of those Fighters got placed on the world in question and became a permanent fighter for future Conquer actions. Very sweet. Deano had a rollicking Fleet going but the game ended just before he could really get it cranking.

Neil - 22
Brendan - 18
Paul/Deano - 17

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By this point the clock had moved to well past midnight. There was a rollicking 7 or 8 player game of Pitchcar going on so I sat down to Loopin' Buzz with Fraser (who had cleaned Sydney out of some 70 odd games earlier that day), Terry and Brendan as I waited for Patty and Rene to finish up.

What started out as a game or two of the buzzster, turned into a 1st to 5 wins Tournament Royale. At one point it was like a tennis match as both games traded riotous laughter and ohh-ahh moments.

Fraser careened his way to 4 wins rather quickly, with Brendan and I sucking early. But he stalled in spectacular fashion to see Terry take the championship. We just need to find a small Buzz figure and paint it in gold.

Terry - 5 Wins
Fraser - 4 Wins
Neil/Brendan - 3 Wins

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And yet Pitchcar still went on...well past 1:30am now. Pitchcar + 8 people - any skill + 3 Laps = 3 hours. shake

So we had a crack at Kakerlaken Poker.



I hadn't played this game since ConVic of 2006 and it was a good time.

Terry had taken many a win this day, but the game gods were about to take their revenge. Either he had used up all of his luck prior to this game or Terry was the equivalent of a psychological gimp. Amazingly he ended up with something like 20 cards from the deck in front of him with the rest of us lucky to have 4-6 cards each. He must have lost 90% or more of the challenges he was involved in, which even had Shingo coming over from Pitchcar to deride him for his incompetence! cool

Needless to say...Terry lost.

At some time around 2am we hit the road and I then proceeded to read the Summoner Wars Rulebook till 3am.
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6. Board Game: Summoner Wars [Average Rating:7.29 Overall Rank:428] [Average Rating:7.29 Unranked]
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Oh yeah I should mention that Dave joined in with the Thomsons to get Terry Summoner Wars: Master Set for his birthday. Happy Birthday Man. I also gave him the promo expansion to Powerboats.

Terry then grabbed Lancaster and got me and Patty in. I started to look at it and felt a little squeemish. It looked very Euroey and I can't handle pure Euros on the Sunday of a Con anymore...my brain is too gooey by then and they give me diarrhea.

So I managed to wiggle my way out of it and left Patty to the 'brains' in Shingo, Terry, BigNeil and Fraser...she'd be fine...devil

I had promised Isaac a game of Summoner Wars so I managed to play the 'Dad card' to earn my exemption.

Isaac played as the Mountain Vargath (I just called him the Goat People ) and I played as the Sand Goblins.

This is a really cool game and with 6 factions offered in the base game I think it has great re-playability.

As the 2 races would suggest, Isaac had the up front power and I was more of a hit and run kind of race with ranged capabilities. I really like the event cards and how they can mix up the play. Much like Neuroshima Hex, when they come out will have a large bearing on the game (as opposed to the order that various units are seen in NH).

Isaac took some early licks before killing a unit or two, but then the battle swung heavily in my favour. I went on a great dice rolling spree and by contrast Isaac began to roll like a dog. The result was that my Scavenger's become heavily armoured as they inflicted killing blows and Isaac was failing to get magical energy from me as he wasn't killing anything. That meant he had to burn more of his cards to be able to Summon more units and that would be telling in the end game.

And yet Isaac used his Rush ability well to get within Melee range of my Summoner and suddenly I was 1 wound away from losing the game. I quickly got 2 of my more powerful heroes into play, beat back the threat and began to create a defensive line around my Summoner. Soon I was launching Javelin attacks on his Summoner from range and the game was in the balance.

Then reality hit Isaac as he understood the implications of burning through his deck faster than me. Outnumbered and overpowered I was able to finish off his last units and strike the killing blow on his Summoner.

With the defeat Isaac said goodbye to the $40 bet I had waged with him. He now has to play Memoir '44 with me once a week until CanCon and wash my car once a month. Bwahahahahahahaha! devil

This is a cool game and Isaac is really keen to get it. I'll be looking out for it at CanCon in January 2012.

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By this point it was 2pm and time to go. Patty began to mobilise the packing up machine and despite wanting to help here, I spotted Pickomino, Shingo, Terry, Fraser and BigNeil all at the same time. We knew what we had to do...



It all started so well for me, stealing 29 from BigNeil. Terry was consistent whilst Fraser sucked badly. Soon Shingo was channeling Fraser, Neil had stolen back 29 (after Terry had taken it from me) and I was looking wormless.

In the end the birthday boy had his final win (in my presence) and that was that.

Terry - 8
Fraser - 6
Singo - 1
The Two Ronnies...err...Neils - 0

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Now it was time to head home...but not before 30 minutes of goodbyes.
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7. Board Game: Forest Friends [Average Rating:4.67 Unranked]
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It was a great weekend and just what I needed before the onslaught of the final reporting season of the year.

I managed to play with the following people (with profiles on the Geek) -

Terry Furness
Australia
Monash
ACT
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Merran Furness
Australia
Canberra
Australian Capital Territory
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Patty Thomson
Australia
Wodonga
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Paul Bradley
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Belconnen
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John Clark
Australia
Canberra
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Panda Z
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Canberra
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Dino M
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Brendan Boesen
Australia
Higgins
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ɹǝsɐɹɟ
Australia
Melbourne
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Back in the days when there were less maps we played every map back to back
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Ooh a little higher, now a bit to the left, a little more, a little more, just a bit more. Oooh yes, that's the spot!
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Shingo Ishikawa
Australia
Isaacs
ACT
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Isaac
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Wodonga
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Needle
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NSW
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Canberra
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Jerrabomberra
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Plus Martha, Marko and Janette for a total of 17 people!

It was also great to see local Dave make the trip and have his sister join him for a few games and to catch up with Al and Max, although we didn't get a game together.

In all I would say that TezzaCon attracted somewhere between 30-40 unique gamers and the room had a good 20+ people at any one time.

I played a total of 32 games in 2 days although 19 were Loopin' Buzz.

I played 10 different games in total.

Thanks everyone for a great weekend and I look forward to catching up at CanCon.

PS -
A big thanks to our boys who are so amazing at amusing themselves, playing with other kids and letting Mum and Dad have a good time.
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