Magazine games in issues including my articles
Seth Owen
United States
Norwich
Connecticut
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Over the years I've had a handful of articles appear in Strategy & Tactics and Command magazines, although I haven't had the best luck as far as being associated with popular designs.
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1. Board Game: Pegasus Bridge: The Beginning of D-Day – June 6, 1944 [Average Rating:5.85 Overall Rank:9746]
Seth Owen
United States
Norwich
Connecticut
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My first article appeared in S&T No. 122 (Nov.-Dec. 1988). Entitled "The Other BEF: Brazilian Involvement in World War II," it described the participation of the Brazilian division in the Italian campaign. I researched the article while attending the Field Artillery Officer Basic Course where I came across an account of the division's experiences by its commander. The game in the issue isn't bad, being a solitaire game based on the Raid on St. Nazaire game system.
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2. Board Game: Sideshow: The Campaign for German East Africa 1914-1918 [Average Rating:6.23 Overall Rank:8278]
Seth Owen
United States
Norwich
Connecticut
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My second article appeared in S&T No. 135 (Summer 1990) where it was billed as an "Opinion" piece. Entitled "Enthroning the King: Artillery and the Twentieth Century Wargame," the article argued that most wargames up to that point had done a poor job of simulating actual artillery usage. I pointed out many designers had done painstaking research on armored vehicles and small unit tactics, only to paint artillery tactics with a broad and inaccurate brush. I explained the development of artillery tactics and the differences in tactical employment by various nations in World War I, World War II and modern practice. This article was also based on research I had conducted while at Ft. Sill. The article may have had some impact. I know it was cited as a reference in at least one computer wargame (V For Victory) and since that time there has been a marked improvement in the accuracy of artillery tactics, although most of it may very well have resulted from independent design developments. Unfortunately the issue game, Sideshow, is generally regarded as a failed design.
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3. Board Game: Borodino: Doomed Victory [Average Rating:4.23 Overall Rank:14853]
Seth Owen
United States
Norwich
Connecticut
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Bad luck continued with the next issue, S&T No. 136 (July 1990) where the issue game Borodino: Doomed Victory, fell flat. The subsequently published errata rivaled the original game rules in length. My article was "The History of Wargaming 1975-1990" which was a followup to earlier articles that had appeared in S&T in the 1970s tracing the history of the hobby.
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4. Board Game: Bunker Hill [Average Rating:5.77 Overall Rank:12328]
Seth Owen
United States
Norwich
Connecticut
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In Command No. 32 (Jan.-Feb. 1995) I had the only one of my articles that was related to the issue's game. I wrote a sidebar to the main Bunker Hill article entitled "Another Bunker Hill Affair -- Or Worse" which described a little-known "what-if" of the Siege of Boston where there was almost another major battle at Dorchester Heights. Had it been fought, it may very well have been a decisive American Victory, for the Rebels were much better prepared and Washington had readied a nasty surprise for the British. As it turned out a violent storm delayed the attack and with the extra time to think, British Gen. Howe thought better of the whole thing and evacuated Boston instead.
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5. Board Game: End of Empire: The French and Indian War and the American Revolution [Average Rating:6.07 Overall Rank:11446]
Seth Owen
United States
Norwich
Connecticut
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In Command No. 46 (Dec. 1997) I had a piece appear in the Short Rounds section entitled "Grenada's Scrappy Little Army." Although the Cubans on the island during the 1983 invasion got most of the attention from the media and the Reagan administration, a closer look at the fighting reveals it was the native Grenadian troops who fought the fiercest. On a man-for-man basis the Grenadians may have been the deadliest opponents the U.S. has faced since Vietnam. Although numbering just a few hundred, the Grenadians were responsible for many more U.S. losses than the Cubans. The issue game is a monster game of the French & Indian Wars/American Revolution by William Marsh, who also designed Bunker Hill.
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