A Year And A Half
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A Year And A Half
Or: Anatomy Of An Obsession

A year and a half ago, my friend Kyle Collins discovered a new board game that none of us had ever heard of: a little civil war battle game called "Battle Cry." Being the civil war buff that he was, he couldn't wait to get his hands on it.

The game was an instant hit for those of us who only knew of Risk, Monopoly, and Axis and Allies. I was fed up with the unmanageable luck factor in Risk and had stayed away from all games played by my friends, but this new game was just my cup of tea.

We quickly played all of the scenarios included with the game and started looking for new ones. It was while searching for new scenarios online that I stumbled across a little website simply called "Board Game Geek."

I started making board game purchases myself from a variety of different retailers. All of the games listed below are games that I purchased for myself, and the reasons why I kept them or got rid of them.
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1. Board Game: WarCraft: The Board Game [Average Rating:6.12 Overall Rank:2687]
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<u>Spring 2004</u>

I was a huge fan of the video game Warcraft 3 (one of the few RTS games that I would actually consent to play) and so it was only natural that I would gravitate to this game initially. It was a hit initially, as it was yet another new board game, but as the "honeymoon" period wore off we started to realize that game was seriously missing something.

Obviously the game was missing heroes; that was known. But while the game was fun for a little bit, it still needed some drastic fixes to keep it going, and in the end I decided to sell it. The expansion looked as if it would fix the issues I had, but I was unwilling to pay for an expansion to fix the game.

<b>Current Status:</b> Sold
<b>Current Rating:</b> 5
 
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2. Board Game: Battle Cry [Average Rating:7.16 Overall Rank:615]
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<u>Spring 2004</u>

Ah, this brings back memories. The game that started it all. A beautiful little game that provided hours of entertainment. A clever movement system, lots of tactical decisions, yet light enough to where it wasn't a brain burner. I even printed out some custom tiles for some of the custom scenarios I found.

Yet in the end I started to get a little tired of the game. I wanted fresh blood; the scenarios I had were getting a bit stale as we had played them over and over again. And then I saw something even better on the horizon...

<b>Current Status:</b> Traded for <i>Memoir '44</i>
<b>Current Rating:</b> 7
 
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3. Board Game: Memoir '44 [Average Rating:7.54 Overall Rank:117] [Average Rating:7.54 Unranked]
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<u>Fall 2004</u>

(I'm going to skip ahead in time a little bit and finish wrapping up what I started before...)

Memoir '44 appeared to be superior to Battle Cry in every way, and so I drooled over the game for a couple months before finally making the decision to attempt the trade. I posted the desire to trade on BGG and fairly quickly got a response.

(I'll do my best to tell this part correctly, as it has been a while.)

The trade response was from none other than BGG member Jimzik, who had said that he was actually looking to purchase a copy of Battle Cry for himself. In a rare display of kindness, he actually offered to purchase a copy of Memoir '44 <i>instead</i> of Battle Cry and send it to me if I would send him my copy. This trade was obviously skewed in my favor, but that was ever so slightly offset by the fact that my copy included a number of custom built tiles, pages of scenarios printed from the internet, and even a long board insert to combine two boards together into one (originally printed to mix with Kyle's copy).

It was a very generous offer; one that I was only too willing to accept. And I wasn't disappointed; Memoir '44 was every bit the game I was hoping that it would be. I enjoyed it immensely. But I did start to run into a slight snag: I started running out of opponents!

It seemed that my gaming buddies didn't like the changes to the game as much as I did, and the game started spending more and more time on the shelf. Unwilling to let a game simply sit around unplayed, I ended up making the hard decision to trade it for something else. Better a game that gets played than one that doesn't get played.

<b>Current Status:</b> Traded for <i>Heroscape</i>
<b>Current Rating:</b> 8
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4. Board Game: A Game of Thrones (first edition) [Average Rating:7.27 Overall Rank:312]
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<u>Summer 2004</u>

During this summer I had also come to the difficult decision to sell my Nintendo Gamecube and the bevy of games I'd collected over the past couple years. While enjoyable, the 'cube just wasn't seeing enough playing time as video games tend not to be social enough for my liking. So I sold the 'cube and all my games, and that gave me enough money for another big purchase.

The secret movement and near-zero randomness aspect of this game is what really appealed to me. It appeared to be exactly what I had been searching for: a solid war game with strategy, diplomacy, and no luck involved.

The game delivered on every level. Every time I played it I grew to love it more and more, and it is easily my favorite game of all I own.

I even recently acquired the expansion to the game...(see below)

<b>Current Rating:</b> 9
<b>Current Status:</b> Still In Collection
 
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5. Board Game: Acquire [Average Rating:7.36 Overall Rank:207]
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<u>Summer 2004</u>

The money from selling Warcraft didn't go to waste; oh no. In my first use of the BGG Marketplace, every cent I got from auctioning Warcraft on E-Bay brought this little gem into my collection.

As the Geeklist creation page states, this is definitely "a classic must-own game by Sid Sackson." This was my first attempt at purchasing a game that wasn't a wargame, and it was well worth it. The fluid way that corporations grow, the risky stock investments, and the huge monetary payoffs make this a great game that has seen numerous plays in my gaming group.

Sadly, the game has slowly been dying in popularity, but unlike Memoir '44 I just can't bring myself to get rid of it. I know that it will continue to come out from time to time, as in fact it does, and I've found that it's also a good game to play with adults (such as members of my family).

<b>Current Rating:</b> 8
<b>Current Status:</b> Still In Collection
 
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6. Board Game: Carcassonne [Average Rating:7.43 Overall Rank:139] [Average Rating:7.43 Unranked]
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<u>Summer 2004</u>

I was visiting my FLGS one day and I got this incredible urge to actually buy something rather than just sit there, look around, and leave (which is what I'd usually done). I felt that since they had been so helpful to me in picking out A Game of Thrones that I should return the favor.

Of course, the problem is that I'm cheap. In a way. I mean, I'm more than willing to purchase an expensive game if it's what I want, but I'm not willing to purchase a game at one place if I can get it for cheaper somewhere else. So for the most part, I'd stayed away from purchasing games there as I just didn't want to spend extra money.

That said, I'd heard about this being a good gateway game, and I was hoping that I could add a game to my collection that my non-gamer friends would actually play and possibly enjoy. So that day I purchased this little game more or less on impulse to support them (it wouldn't be my last purchase there).

It was a good investment; while not one of my favorite games, I'll still pull it out to play with non-gamer friends (especially girls) and I'll actually have fun doing it (although I have to curb my uber-agressive style for new players).

<b>Current Rating:</b> 7
<b>Current Status:</b> Still In Collection
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7. Board Game: Tigris & Euphrates [Average Rating:7.71 Overall Rank:70]
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<u>Fall 2004</u>

You can't go too far on BGG without hearing about Reiner Knizia and his (in)famous tile-laying "trilogy." Of the three, however, this is the only one that I own, and I mainly purchased it based on its popularity here on BGG. It was the second riskiest game purchase I've made, and it paid off handsomely as it has quickly become my second favorite game (next to Game of Thrones).

Why do I love it? Agonizing decisions, the inability to do everything you feel you need to, and the handsome reward of clever play makes for a gaming experience unlike any other. Plus, I have three good friends (my roommates!) who also love the game and will play it with me. It doesn't get much better.

<b>Current Rating:</b> 10
<b>Current Status:</b> Still In Collection
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8. Board Game: BANG! [Average Rating:6.54 Overall Rank:1017]
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<u>Fall 2004</u>

Haha. Carcassonne may have been a good investment, but this game had the best payoff of them all. I purchased it along with Tigris and Euphrates, and quickly had a massive hit on my hands. All my friends wanted to play this game, and I mean all of them. We had been playing Mafia (i.e., Werewolf) a lot that semester, and this game fit the bill perfectly.

We loved it so much that I ended up purchasing the two expansions as well. Not only that, but two of my friends also purchased the game and all expansions as well so that they could have it to play with their friends back home!

All in all, this game has generated some of the most fun gaming experiences that I've ever had. I look forward to going back to school this semester and playing it yet again.

<b>Current Rating:</b> 9
<b>Current Status:</b> Still In Collection
 
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9. Board Game: Lord of the Rings: The Confrontation [Average Rating:7.21 Overall Rank:414]
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<u>Christmas 2004</u>

Ah, the beauty of Christmas and asking for board games. I'd been looking at this game for some time and due to its low price I decided that it would be included in the order that I would ask for.

I wasn't disappointed; this game was everything that I wanted it to be. But in a humourous turn of events, it was actually my friend Eric (BGG aggiejfreak) who fell in love with the game. He ate it up; playing it at every opportunity. And when I found out about the online tournament being held by a BGG member, I even spotted him the GG to play because he loved the game so much.

(In an interesting turn of events I ended up joining the tournament late...speaking of which, I think it's my turn...Gandalf vs. Shelob...hmmmmm)

Since he was my only steady partner in the game, and since he loved it and wanted to play it so much more than me, I ended up selling it to him to help finance another board game purchase: the Game of Thrones expansion (see below).

<b>Current Rating:</b> 9
<b>Current Status:</b> Sold
 
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10. Board Game: Catan [Average Rating:7.23 Overall Rank:279] [Average Rating:7.23 Unranked]
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<u>Christmas 2004</u>

The other part of my Christmas order. I felt like I was obliged to own this game, but didn't really feel like spending money on because I was slightly skeptical about whether or not I was going to like it. This seemed like the perfect opportunity to get a copy.

I wasn't disappointed (although I suspect I might have been if I had paid for it myself). It is a highly enjoyable game, and one that I keep around as it is highly requested and good for newcomers to the hobby.

However, I tire of this game easily. I can't play too often without getting a little sick of it, but I feel that it's worth keeping around for playing occasionally. My main problem is that games tend to drag on far too long and essentially "wear out their welcome." But because of the popularity with my friends and the fact that I can actually enjoy a game on occasion, it sticks around in the collection for now.

<b>Current Rating:</b> 8 (solely for its gateway potential)
<b>Current Status:</b> Still In Collection
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11. Board Game: Heroscape Master Set: Rise of the Valkyrie [Average Rating:7.42 Overall Rank:270] [Average Rating:7.42 Unranked]
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<u>Winter 2004</u>

As I said above, Memoir '44 just wasn't getting played enough, so I ended trading it for this. I was surprised; nay, shocked at the high production quality as soon as I opened the box. Everything about the game was beautiful, from the terrain to the pieces themselves.

The game saw a <b>lot</b> of action that Christmas break. Between constantly playing it with my brother, playing it over and over again across the New Year, and playing it with friends who came to visit, it was more than worth it.

I took it back to college where I found two more friends had loved the game so much that they had purchased a copy too! It was amazing; we even took some time to build some two and three set monster levels, marching huge armies of creatures across massive plains.

But the more we played the game, the more I dreaded pulling it out. While I enjoyed playing it, I just couldn't handle the massive setup and takedown time every time we played, and there was no way to leave it built in the dorm room (it just took up too much dang space!).

With that in mind, and knowing that two friends of mine owned the game, I was all too willing to trade the game for a Risk variant I had been itching to try...

<b>Current Rating:</b> 7.5
<b>Current Status:</b> Traded for Risk 2210
 
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12. Board Game: Formula Dé [Average Rating:6.99 Overall Rank:577]
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<u>Spring 2005</u>

Earlier I said that Tigris and Euphrates was the second biggest risk purchase. This was the biggest. Remember how I didn't like vanilla Risk because of the unmanagable luck factor? You can see why purchasing what is essentially an upgrade of a roll-and-move game would be a big risk for me.

Yet somehow I actually enjoy this game. I don't want to play it too often, mind you, but I actually like it a lot. The constant risky decisions and deciding how to play the odds make it fun.

<b>Current Rating:</b> 7
<b>Current Status:</b> Still In Collection
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13. Board Game: Risk 2210 A.D. [Average Rating:6.71 Overall Rank:1018]
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<u>Spring 2005</u>

I hate vanilla Risk. That's no secret. That said, I actually enjoyed playing Risk Godstorm (which my roommate owns), and I seriously enjoy playing Risk 2210. Why? There are two reasons.

1) Theme. Vanilla Risk has a ho-hum theme. If I want to conquer the world, there are a billion other (read: better) games to do it with. But how many other games let you conquer the moon too? And throw nukes around?

2) Luck Manipulation. In vanilla Risk, the odds are always the same. In Risk 2210, clever play allows you to manipulate the odds to your favor.

That said, I still don't want to play this game too often. It's great game when you feel like marching huge armies around laying waste to everything in your path, but not a game to play on a regular basis.

<b>Current Rating:</b> 7
<b>Current Status:</b> Still In Collection
 
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14. Board Game: War of the Ring (First Edition) [Average Rating:7.79 Overall Rank:82]
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<u>Summer 2005</u>

Ah, yes. A summer job. This means income. This means that I could finally afford to purchase a game that I had been drooling over for months. A truly epic board game in every sense of the word.

I just wish the 3 and 4 player rules were a little better; it's a shame that such a great game can only be played with two players.

<b>Current Rating:</b> 9
<b>Current Status:</b> Still In Collection
 
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15. Board Game: Doom: The Boardgame [Average Rating:6.89 Overall Rank:804]
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<u>Summer 2005</u>

This was another game that I'd been looking at for a while. Arguments about difficulty aside, it looked like a fun team game while not being entirely co-op.

Plus it has huge plastic monsters. Come on.

So I scooped this one up this summer too. It's seen a good number of plays already, and I suspect that it will continue to see more and more plays as friends start getting into campaign mode.

<b>Current Rating:</b> 7.5
<b>Current Status:</b> Still In Collection
 
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16. Board Game: A Game of Thrones: A Clash of Kings Expansion [Average Rating:7.84 Unranked] [Average Rating:7.84 Unranked]
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<u>Summer 2005</u>

I loved Game of Thrones as it was. Sure, there were some issues regarding balance, but we knew that going into it (besides, the Greyjoy who crushes Lannister in the first two turns has yet to win a game in our group...). That said, so many of the new features in Clash of Kings looked so beautiful, especially the siege engines and fortifications.

And so, one day while some friends were visiting from out of town, we randomly decided to drop by my FLGS and pick up the expansion. We took it home and played two full games that night, and I haven't gotten the chance to play it since.

I love it. It turned what was for me a near-perfect game into a perfect one, and I actually had to lower my rating for Game of Thrones from a 10 to a 9 so that Clash of Kings could be rated higher.

<b>Current Rating:</b> 10
<b>Current Status:</b> Still In Collection
 
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17. Board Game: Blue Moon [Average Rating:6.73 Overall Rank:877]
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<u>Summer 2005</u>

And now we're all caught up. I first heard about this game when reading an excellent Geeklist about Reiner Knizia, and the concept of the game intrigued me. Now, usually I wait at least a few weeks or even a couple months before buying a new game to make sure that it's something I really want, but in this case I decided to forgo that particular rule...

...because a BGG member was selling the base game and two expansions for less than the price of the new base game. So after much deliberation, I decided that I would risk the $20 to get a copy of the game.

What do I think? Hard to say, since it hasn't come in the mail yet. It's waiting for me up at my apartment at College Station...we'll see what the verdict is then.

<b>Current Rating:</b> ?
<b>Current Status:</b> En route.
 
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