Description from Larps from the Factory:
- "People tend to forget that the world we live in is just a game designed by our governments. Our economic systems are just a game."
- - CCP Chief Executive Officer Hilmar Petursson to the Wall Street Journal
Hug Street takes place in an alternate reality. Instead of selling and buying shares, stocks, and derivatives like on Wall Street, players trade in hugs, handshakes and vocal noises, such as "ahhs" and "mmms." But a recession is coming - will you be able to steer through this crisis without going under?
The game explores an economy where the goal is spending, not saving. In this world, consuming is a positive act, as long as you consume for the good of everyone.
- Number of participants: 6-12 works, and 8 is perfect, though it's possible to up- or downscale
- Number of organizers: 1
- Time: 3-4 hours.
- Genre: Stylized realism - comedy by accident
- Playing style: What you see is what you get; aim for 360 degrees of realism
- Organizer style: Leading the exercises. Giving and taking money during every round. Starting and stopping every act. Contact person during game. Playing as others do.
- Location: Preferably a space with a circle of chairs and some open room. If that is not possible, you can use one room, removing the chairs whenever the characters are not on the trading floor, or two rooms – one with chairs and one without.
- The Trading Floor: An open space, such as a large living room or black box theater.
- The Financial Club: A circle of chairs where traders meet to discuss the transactions of the day.