from the Kickstarter
Minotaurs in a human civilization sundered by a surreal, trackless jungle. A wholly new RPG from the designer of My Life with Master.
Minotaurs in a human civilization sundered by a surreal, trackless jungle. Generations ago four infant minotaurs, a lost species, were pulled from the mud of the eternal river. Over centuries they develop a cultural philosophy to help them live among men: be contemplative, do not want, do not express your emotions, for breaking Silence in such a way is an expression of need. Be courageous. Act with wisdom. Work for justice. Do not use the names of women.
We employ them for menial and dangerous work. Pulling plows. Guarding wealthy estates. And for brutal entertainments.
The core mechanic is a oracle system that uses custom tokens to guide the outcome of situations in play. It's called The Krater of Lots. In certain situations the gamemaster and a player put some tokens in a bowl. The player draws out four and compares them to a menu of outcomes:
From the PDF
The Clay That Woke is a roleplaying game. You play nameless minotaurs living and working among the people of the Dégringolade and the dangers of the jungle. A gamemaster brings the world to life
by creating your employment circumstances and creating and roleplaying all the beings of the Dégringolade and jungle. You’ll try to uphold the difficult, stoic minotaur philosophy of silence, and you’ll earn a name.