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Designer summary:

How to Host a Dungeon is a solo game of dungeon creation where you build a dungeon through its history from the dawn of time.

In each age of How to Host a Dungeon, different forces drive how your dungeon evolves. In the Age of Civilization, Dwarves may build their first underground cities, or Dark Elves may build their slave pits deep beneath the surface. In the Age of Monsters, orcs, goblins, dragons, and beasts compete with one another for food and treasure while raiding the surface kingdoms and enduring invasions of adventurers. In the Age of Villainy, an arch villain seeks to conquer the world using the mature dungeon as its base of operations.

When you complete your game, you have a dungeon history and map suitable for a dungeon crawling role-playing game or just your own enjoyment. [From the Web site]

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Pg. 1
RPG Item: How to Host a Dungeon
Rank 2083
Num Ratings 17
Average Rating 7.47
Num Owned 65
Prev. Owned 0
For Trade 2
Want in Trade 3
Wishlist 15
Comments 3
Year Published 2007
RPG Item: How to Host a Dungeon (2nd Edition)
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 8
Prev. Owned 0
For Trade 0
Want in Trade 1
Wishlist 1
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Year Published 2016
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Statistics
RPG Rank: 454
Num Ratings: 8
Average Rating: 7.69 Ratings Breakdown
Standard Deviation: 1.48
Num Views: 3790
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0 Weight Breakdown
Fans: 4
Personal Comments: 1
Users Owning: 22
Users Wanting: 0
Users Trading: 0 [find trade matches]
Total Plays: 7
Plays This Month: 0
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Pg. 1 of 1
1 Down in the Depths -- Full Map
This is kernel of the map for my D&D campaign.
English
2011-01-25
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