From publisher blurb:
This is both a self-contained, investigative horror RPG and "weird tales" scenario set in 1970's New Guinea.
The system is simple. No attributes, skills, or weapon stats to keep track of. If you're playing an explorer, then you're the consummate explorer in the party. If your character is an occultist or professor, same thing. He'll have all the capabilities of that profession. PCs will also be defined by their weaknesses - just like in real life (heightened for dramatic effect).
The principal game mechanic is d6 dice pools. It's a simplified, closer-to-the-real-world version of Crimson Dragon Slayer.