Content Warning: Avarice is written to be a social drinking game. The descriptions below will include references to alcohol and Dwarves’ dependency on it. Alcohol is in no way required to play Avarice. If any players are uncomfortable with alcohol, drink water and soft drinks.
Avarice is a story-based, fiction-first roleplaying game. Players tell the tale of an underground fortress of Dwarves doomed to disaster. It is a game which chronicles the lives and accomplishments of stumpy alcoholics as they struggle to avoid sobriety. It is a silly game.
Avarice is played with a Game Master and between two and six players. Each player controls an entire Clan of dozens of Dwarves, all living in one shared community called the Fortress. During a game, the Clans of Dwarves work together to advance the grandeur of the Fortress and alleviate catastrophes that have befallen them. The players take actions, suffer consequences, and draw out the results on a shared map that encourages and inspires their architectural creativity.
The game uses a dice-based mechanics resolution system, inspired by Blades in the Dark, combined with a Jenga© tower and a few bottles of delicious beverages. At the end of the game the tower collapses and the story of the fortress has come to an end. Each player narrates and draws out the disastrous results on the shared map. There is no way to win this game. Losing is fun!