Scott has been playing and running roleplaying games since stumbling into a game of AD&D in the early 1980s. When Call of Cthulhu arrived in the UK, Scott played it obsessively for the rest of the decade. He also read every Mythos tale he could get his hands on. These took their toll and he hasn’t been quite right since.
After running a ridiculous number of games at UK conventions, Scott was asked to write for a number of RPGs produced by friends. These included Dead of Night, Hot War, Cthulhu Dark and Jaws of the Six Serpents. Since then, he has written for Chaosium, Cubicle 7 and Pelgrane Press, specialising in Lovecraftian horror. Scott also worked as the line developer for Cubicle 7’s World War Cthulhu until 2017.
Realising that working from home was more sanity-blasting than any Lovecraftian horror, Scott took up a creative space at Milton Keynes in 2015. He uses the facilities there to run a regular workshop for writers of science fiction, fantasy and horror.