Issue 0 of the magazine.
A short introduction about the purpose of the magazine.
An article, split over two pages, about the new Magic the Gathering edition.
This article gives the GM several pieces of advice about the best way to run fantasy campaigns.
Suggestions about the fittest tone and mood for running different kinds of fantasy campaigns.
A light-hearted column about improbable RPGs.
A short article about the U.S. state Maine, where many crime stories are set.
A review of the Italian RPG Dylan Dog.
An overview of the success behind Magic the Gathering (which back then was still a novelty).
Description of a few spurious and ironic Magic the Gathering cards some fans made for themselves.
A short review of the Italian edition of the Stormbringer RPG.
A short review of the Italian edition of Vampire the Masquerade.