Pg. 4
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Letters
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Reader/Fan Mail
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A collection of letters from our readers.
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Pg. 6
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Editorial - The Lesson of the Dinosaurs
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Editorial
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Roger remembers his childhood and the roots of his joining a fantasy game company.
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Pg. 9
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Unlocking the Secrets of the Underworld
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Art
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Basic rules and unusual monsters for cavern and crypts.
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Pg. 10
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Dungeoneering 101
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Article
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Dungeon trips: What to take, what to leave behind, and what\'s waiting up ahead.
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Pg. 19
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Live Statues and Stone Men - Golems of the Underdark
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Article
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Dwarves, drow, and mind flayers have unpleasant surprises for unexpected guests.
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Pg. 24
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Role-Playing Reviews - Heroes of Troy vs The Lidberg Babies
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Review
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Blood & guts gaming: the joy among the mess.
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Edit
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Pg. 41
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The Known World Grimoire - Castles Revisited
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Article
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Taking castles apart, piece by piece, for your D&D game world.
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Pg. 46
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Bainnor's Last Ballad
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Fiction
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In the darkness, the bard finally discovered the light.
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Edit
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Pg. 57
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The Role of Computers - Explore the Amazonian Eden
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Review
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Indiana Jones is back, and in the best way possible.
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Edit
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Pg. 65
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The Druid Gets a Life - Specialty Priests
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Article
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New skills, new spells, and a new mission for nature priests.
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Pg. 71
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The Game Wizards - It's the 1993 TSR Collector Cards!
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Review
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Get ready for the real thing: the 1993 TSR Trading Cards!
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Edit
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Pg. 75
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Forum
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Reader/Fan Mail
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Readers discuss past issues, super characters, and more!
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Edit
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Pg. 82
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The Event of the Year
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Article
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If you miss the 1993 Gen Con Game Fair, you\'ve missed it all!
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Edit
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Pg. 85
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Sage Advice
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Article
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The Sage looks at the ins and outs of combat, and weighs the prospects for aspiring gaming professionals.
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Pg. 90
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The Role of Books - Old Tales Told Anew
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Review
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The pirates counted on everything except a space town that thought for itself.
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Edit
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