Dragon Magazine Vol. XVI, No. 6 Issue #175 November 1991
"Trouble in Campaign-Land - Need creative solutions to adventure design? Here they are!"
Cover art by Paul Jaquays.
Space Hamsters.
You can improvise with the best of DMs - if you prepare for it.
Dinosaurs could be the least of your problems in fantasy time-traveling.
New histories, new magic, and new universes: three keys to an all-new adventuring world.
At last, for the first time, the incredible 3-D Man! (Who?). New heroes: 3-D Man; Blue Shield.
New products for November and December.
It all started with a Spanish-speaking halfling clown....
A rash promise breeds many outcomes - among them, death.
Your goal is to build a castle or die trying. Your foes would prefer the latter.
Readers\' comments and opinions on role-playing games.
What was 1990\'s best role-playing game or magazine? Check the ORIGINS Awards.
AD&D 2nd Edition campaigns.
Evil biocomputers! Punk vampires! Cthulhu with a chain saw! On sale now!