Vol. XVI, No. 9
"What Fighters Do Best - An up-close-and-personal look at the warrior's world."
Cover art by Jim Holloway.
Role-play noble warriors in all-new ways - knight after knight. Cavaliers and Paladins.
Who\'s knocking at my door? Magical rams and more for the military. Battle standards; Bigby\'s Demanding Ram; Cask
Paladins need all the help they can get - and here it is! All-new followers for high level AD&D game
You can\'t eat with a fauchard-fork, but it does a nice job on cavalry. Improve your reach - and your damage - in
Who needs every dragon and elf species there is? Your world doesn\'t.
New products for February and March.
The bonds of chivalry are stronger than blood and steel.
You would do anything for a friend, but how would you save a river?
The foulest evil awaits deep beneath the surface of Pools of Darkness.
Having leftovers for your next campaign? Try these two. Castaways III: A god of lightning and a clone of thunder.
Sieges, assaults, fortifications, catapults - all on your kitchen table.
A year\'s worth of high adventure is coming from TSR!