Pg. 3
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Notes From HQ: Why Haven't I Gotten a Poly in...?
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Editorial
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Why we\'ve been gone so long, and other questions, answered at last: the buyout of TSR by Wizards of the Coast,
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Pg. 6
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Elminster's Everwinking Eye: The Border Kingdoms
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Setting
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Who\'s who in High Emmerock and the dreaded Water Witch in Faerun for Advanced Dungeons & Dragons.
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Edit
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Pg. 8
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Intro to Live Action and Interactives
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Article
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An easy in, by a guy who makes it look easy -- Richard Dansky. A look at LARP (Live Action Role Playing).
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Pg. 10
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Perspectives: Tabletop vs. LARP
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Article
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New feature! Writers, designers, gamers, and more face off on RPG issues: Nicky and Jackie discuss the pros and
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Pg. 12
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Prop Talk: 5 easy props you can play with and not get arrested
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Article
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Stuff to make that will pump the mood of your LARP!
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Edit
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Pg. 15
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LIVING CITY Interactive Guidelines
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Article
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Run one of these at your own convention -- it\'s easy! Hints to creating an interactive event, and guidelines for
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Edit
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Pg. 16
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Fifth Age Interactive
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Article
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A sneak peek at Steve Miller\'s ideas for DRAGONLANCE Fifth Age interactive rules for the SAGA system.
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Edit
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Pg. 18
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Vignette Star Wars: Characters & Scenes for Live Action Adventures
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Article
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Vignettes and minor characters make this system sing.
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Edit
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Pg. 20
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RPGA Network Adventure Design Contest '97
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Article
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Here\'s your chance to win fame and prizes as a tournament author! Deadline December 31, 1997.
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Edit
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Pg. 21
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Dispel Confusion
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Article
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Changes and expansions for the Network\'s LIVING Campaigns: LIVING CITY Campaign expansion: Procampur, LIVING
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Edit
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Pg. 22
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LIVING CITY Campaign Character Creation Guidelines
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Article
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Tournament character creation rules updated as of May 1997.
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Edit
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Pg. 24
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Forces to Reckon With: Wayward Wizards
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Article
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Using Tulrun of the Tent in your game; a continuation of the article from issue #125, November 1996.
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Edit
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Pg. 26
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A World of Your Own: Island Campaigns, Part 5 - Ecological Nightmares
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Article
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A continuation of the examination of SPELLJAMMER island campaigns for Advanced Dungeons & Dragons 2nd
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Edit
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Pg. 28
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Tournament Characters: How to Write 'Em So They Don't Stink
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Article
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Good advice on writing tournament characters for the Network.
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Edit
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Pg. 30
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Personalities of Note: A Collection of NPCs from Ravens Bluff
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Article
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A selection of personalities judges are encouraged to use as background characters in adventures: Captain Dominic
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