Pg. 2
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Your Initiative: Letter hacks rock!
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Reader/Fan Mail
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Year-old letters from the hiatus between Polyhedron #125 and #126.
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Pg. 3
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Notes From HQ
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Editorial
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More changes to the tournament points system, Fellowship- and Family- level memberships, and themes for the next 6
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Pg. 4
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Table Talk
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News
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Membership drive, Adventurer\'s Guild Retail Program, and the 1997 Network Decathlon Standings.
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Edit
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Pg. 6
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Elminster's Everwinking Eye: The Border Kingdoms
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Article
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Come to High Mukshar - please! A continuing tour of the Forgotten Realms visits a forgotten backwater that\'s not
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Pg. 8
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HOM Sector For The Hol-I-DAYs: A PARANOIA Nugget Adventure
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Adventure
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Trust no one. Keep your present handy.
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Pg. 10
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(un)Conventional Holidays
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Article
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Running a game day - the ins and outs.
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Edit
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Pg. 11
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The Saving Grace of Valrenwood: An original AD&D 2nd ed. adventure
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Adventure
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(AD&D 2nd. lvl 5-7) A family adventure just in time for the holidays, but your home is afflicted with a
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Pg. 23
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The Day of Grace: Sigil's New Year Holiday
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Fiction
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Where everyone shows mercy -- for one day.
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Edit
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Pg. 24
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Winter Fantasy '98 Convention Preview
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News
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A look at the RPGA Winter Fantasy convention held on Feb. 26 - Mar. 1, 1998 in Chicago, IL.
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Edit
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Pg. 26
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'98 Decathlon Info
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News
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Once again, we present the Network Clubs annual Decathlon, a year-long competition among Network Clubs for fame
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Pg. 29
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Conventions
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News
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A list of conventions held from Jan. to Jun. \'98.
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Pg. 29
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Classifieds
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Article
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Ads from readers looking for players, DMs, gaming clubs, games, etc.
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Pg. 30
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A World of Your Own: Island Campaigns, Part 6 - Strange heroes, strange adventures
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Article
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A continuation of the examination of SPELLJAMMER island campaigns for Advanced Dungeons & Dragons 2nd
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Pg. 32
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Behind the Screens
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Article
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NPCs: A treasure trove of tricks, tips, and techniques to keep GMs in control and players entertained.
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