Chi Sorcery

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GURPS Thaumatology: Sorcery p resents a m agical system that’s based on the very building blocks of GURPS itself – advantages. Unlike standard magic, it doesn’t treat spells as skills. Instead, it relies on a two-tier system: “known spells” (spells the character can cast freely) and improvisation via a modular ability. The latter allows the caster extreme flexibility at the cost of time, while the former gives the caster instant fixed effects.