There is only one true city; a place of multiversal trade, cultural exchange, and mixed blood. A place where monsters come to scheme and gods come to die.
Sig is the nexus of the multiverse. It’s a city connected to everywhere, a refuge for the oppressed and a prize for tyrants. It’s a place where culture is at the forefront, with diverse faiths and tongues struggling for space in the crowded metropolis. It’s a city of families, both whole and broken.
Sig is also a launching point, allowing fools and heroes to venture into the eternal planes of existence. Each plane is made of concepts, of elements, or of ideals that resonate through the entire ‘verse. The planes impose their own Beliefs on Sig, and on the infinite primal worlds beyond.
Each of the planes is also home to unique peoples, from the Giants of the Elemental Plane of Stone to the Wyrms of the Ideological Plane of Destruction. The planes are home to mighty Powers; gods, demons, and stranger things which send their servitors to spread their faith into the City Between. The planes even offer resources to the bickering political Factions and warring guilds that control Sig’s hungry streets.
Visit the Elemental Plane of Flame to test yourself in scorched wastelands of the Crucible. Seek answers to hidden secrets in the Umbral Delta of the Conceptual Plane of Shadow. Defend yourself in The Final Court, where the Seven Magistrates provide final remedy to any injustice.
Welcome to Sig
The city is a moebius strip, floating through the multiplanar void. It’s the nexus of all the ‘verse, where the eternal planes and infinite prime worlds intersect. It’s a place where the monsters come to scheme and gods come to die.
Discover the city’s Factions, waging petty wars for control over Sig’s hungry streets.
Listen to the servitors as they preach devotion to the glorious and terrible Powers.
Join the communitites of outsiders, united by their planar Heritages.
Test yourself in the Crucible of the Elemental Plane of Flame.
Seek answers to hidden secrets in the Umbral Delta of the Conceptual Plane of Shadow.
Defend yourself in The Final Court, where the Seven Magistrates provide final remedy to any injustice.
This RPG core rulebook offers you a gateway to the City Between, and the worlds beyond. This manual offers you:
- Gameplay that focuses on confronting beliefs, changing perspectives and relationships.
- A dynamic setting full of planar adventure and exploration, describing 16 eternal plames of existence.
- A living, planar cuty, featuring 16 evocative neighborhoods of Sig, and the people who live there.
- A stand-alone adventure, dealing with the Night Markets and the Shard of Empire.
Sig: The City Between is a diverse fantasy setting where all things meet. Join us.