From publisher blurb:
The Definitive RPG of Thrilling Pulp Action is Back in an all-new Second Edition!
Go back to the classic era of pulp adventure! Climb mountains, fight off dozens of gibbering goons, fly airplanes through ravines, defuse bombs, and solve murder mysteries before breaking for lunch. Jump right into the action by creating your very own pulp icon with customizable templates, from the costumed vigilante and hardboiled detective to magicians and tough scientists -- 15 standard templates, plus 8 special ones for alternate settings (like the pirate and barbarian), and 7 villainous templates (such as the mad scientist and femme fatale). Multiple power levels put you at the degree of realism (or lack thereof) you desire.
Give your characters special gimmicks, including gadgets, mystical arts, hypnotic disciplines, magic spells, animal affinities, and even Golden Age superpowers. Guidelines for the gamemaster aid in creating pulp adventures, providing inspiration for plot hooks, goals, locales, villainous motivations and habits, hazards, and monsters.
Requires two or more 10-sided dice and a standard deck of playing cards.