Contents:
Introduction
1 The Game, Live
2 The Player Character
3 The Referee's World
4 The Reader Takes a Role
5 History
6 Dungeons & Dragons
7 Empire of the Petal Throne, and Other Dynasties
8 Worlds of Science Fiction
9 Odd Ball Games
10 Man Vs. Machine
11. Little Metal People
12. The Magazines
13. Are They All Crazy?
14 How to Get Started
Appendix
Specific Titles considered:
Chapter 7 - Empire of the Petal Throne; Chivalry and Sorcery; Tunnels and Trolls; In The Labyrinth: Melee and Wizard; The Arduin Grimoire; All The World's Monsters; RuneQuest
Chapter 8 - Metamorphosis Alpha; Gamma World; Traveller
Chapter 9 - Superhero 44; Boot Hill; Bunnies and Burrows; Gangster!
Chapter 12 - The Dragon; Space Gamer; Journal of the Traveller's Aid Society; Alarums and Excursions