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Twilight Struggle» Forums » General

Subject: Twilight Struggle Helper 1.0 rss

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Joe Steadman
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Evans
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I really love Twilight Struggle. I will be writing a full review soon but in the mean time I made a helper-sheet to be used with the game. One of the problems I had during the game is continually keeping track of who controls what. This document is to be printed out and placed beside the game. You can use the extra counters to make ownership. This is version 1.0, any suggestions on improvement please let me know.

http://www.wargamenews.com/wp-content/Games/TShelper1.0.doc

I will add the final version of the file here when done.
 
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Alan R. Moon
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I like the game a lot too Joe. An easier solution is to use Meeples or glass beads (in red and blue) to mark the countries when they are controlled by one side or the other. Then you can just look at the map and tell what's what.

Alan
 
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Thomas Eastside, Esq.
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Richmond Hts.
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Excellent! Thank you Joe! This should be most helpful.
 
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L Myrick
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Pasadena
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alanrmoon wrote:
I like the game a lot too Joe. An easier solution is to use Meeples or glass beads (in red and blue) to mark the countries when they are controlled by one side or the other. Then you can just look at the map and tell what's what.

Alan


Yes, I think this is a much better way to go than to keep a seperate sheet. I saw someone using red and blue wooden cubes and that worked fine. I think glass beads would be an even better solution if they were transparent. Although, actually, in the times I've played the game, I haven't really needed to use any extra device. It was faster just to make a quick count whenever needed.
 
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Joe Steadman
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Evans
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I thought of using glass beads as well but thought it would make the game look to much like a Eurogame!

I prefer the second sheet, it is faster to look at then having extra cluter on the map and you know use wargamers we like extra stuff all over the place.

My wife (who plays the game) prefers not to use the helper, she like the fact that her enemy may "miss" the fact that she has control of a region, she likes to fly under the rader per say... cool
 
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Joe Steadman
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Evans
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I just updated the file and and fixed one error. Version 2.0 is up!
 
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Doug Adams
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Oakleigh
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alanrmoon wrote:
I like the game a lot too Joe. An easier solution is to use Meeples or glass beads (in red and blue) to mark the countries when they are controlled by one side or the other. Then you can just look at the map and tell what's what.

Alan


We did exactly the same thing, two rounds into our first turn of our first game (with red/blue cubes). It helps a lot.
 
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Joe Steadman
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Evans
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Version 3.0 has been submitted to the database.
 
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John Burt
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alanrmoon wrote:
I like the game a lot too Joe. An easier solution is to use Meeples or glass beads (in red and blue) to mark the countries when they are controlled by one side or the other. Then you can just look at the map and tell what's what.

Alan


So you are responsible for this great idea!

Thanks
 
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The Real and Only
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Aubrey
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JoeSteadman wrote:
I thought of using glass beads as well but thought it would make the game look to much like a Eurogame!

I prefer the second sheet, it is faster to look at then having extra cluter on the map and you know use wargamers we like extra stuff all over the place.

My wife (who plays the game) prefers not to use the helper, she like the fact that her enemy may "miss" the fact that she has control of a region, she likes to fly under the rader per say... cool


Yes good for you. Well call me when you upload a helper that gets ones wife to play this game with them.

That is the helper we are all waiting for.

You could be richer than Bill Gates, at least in Geek gold.

 
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Chester
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The 2nd edition has white on one side of the influence markers (for both sides) and then blue or red, respectively, for USA or USSR. You play white until you achieve control. It still helps to have something to mark the battleground states, but its not that much and its easy to glance at the board and see who has what.
 
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